Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
FatalLordKing
Surtr
Level 101
God Stats
16W - 15L
1,477 SR
Queue Stats
148W - 148L
1,373 Elo+
Solo
Ares
Ares
Gammer_Etoo
Ares
Level 39
God Stats
2W - 6L
1,129 SR
Queue Stats
160W - 173L
1,503 Elo+
Solo
Poseidon
Poseidon
RiveroFranco
Poseidon
Level 143
God Stats
4W - 3L
1,615 SR
Queue Stats
80W - 96L
1,401 Elo+
Solo
Cliodhna
Cliodhna
VaneRackham
Cliodhna
Level 103
God Stats
7W - 9L
1,500 SR
Queue Stats
81W - 85L
1,460 Elo+
Solo
Team Averages
Level 107
1,444 SR
1,448 Elo+

VS

Team Averages
Level 84
1,520 SR
1,459 Elo+
Bakasura
Bakasura
 
Bakasura
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Flechita0
Lancelot
Level 69
God Stats
7W - 6L
1,500 SR
Queue Stats
41W - 56L
1,388 Elo+
Solo
Skadi
Skadi
NACHAX
Skadi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,418 Elo+
Solo
Ra
Ra
dumbossauro
Ra
Level 62
God Stats
0W - 1L
1,463 SR
Queue Stats
143W - 162L
1,525 Elo+
Solo
Ymir
Ymir
ŽrtJoαco
Ymir
Level 123
God Stats
5W - 5L
1,639 SR
Queue Stats
73W - 73L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 4
6,116
510
7,080
5,407
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 3
7,118
593
9,964
10,554
6,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 1 / 3
5,768
481
3,718
6,751
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
RiveroFranco
Poseidon
14
3 / 0 / 1
7,974
665
4,574
4,216
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
VaneRackham
Cliodhna
13
6 / 0 / 1
6,997
583
6,319
7,201
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 4 / 1
6,139
512
6,229
14,248
11,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
Flechita0
Lancelot
11
2 / 2 / 0
5,863
489
2,635
9,134
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
NACHAX
Skadi
9
0 / 1 / 1
5,012
418
3,403
6,787
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 3 / 0
5,695
475
1,524
6,498
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 1 / 1
5,446
454
2,404
8,004
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
2
2
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
4
3
L
Bakasura
 
Bakasura
0
4
1
0.13
W
1
1
3
2.5
L
Lancelot
Flechita0
Lancelot
2
2
0
1
W
0
1
3
1.5
L
Skadi
NACHAX
Skadi
0
1
1
0.5
W
Poseidon
RiveroFranco
Poseidon
3
0
1
3.5
W
Cliodhna
VaneRackham
Cliodhna
6
0
1
6.5
L
0
3
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,655
Damage
16,195
34,129
Taken
44,671
18,404
Mitigated
24,118
14,349
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,080
2,270
0
1,618
5,407
1,968
0
945
4,462
0
45,990
L
Bakasura
 
Bakasura
6,229
3,887
0
4,214
14,248
11,429
0
595
12,615
0
26,915
W
9,964
3,677
0
4,133
10,554
6,842
34
0
8,793
1,922
59,783
L
Lancelot
Flechita0
Lancelot
2,635
1,207
0
3,569
9,134
3,672
0
353
8,700
0
32,454
W
3,718
685
0
2,628
6,751
5,428
0
1,459
5,292
17,666
0
L
Skadi
NACHAX
Skadi
3,403
1,132
0
750
6,787
2,099
0
1,489
5,298
0
34,386
W
Poseidon
RiveroFranco
Poseidon
4,574
375
0
982
4,216
1,445
0
1,462
2,692
80,315
54
W
Cliodhna
VaneRackham
Cliodhna
6,319
648
0
4,988
7,201
2,721
0
0
6,911
0
51,253
L
1,524
208
108
1,158
6,498
1,900
0
4,504
1,994
40,354
0
L
2,404
435
0
2,074
8,004
5,018
0
1,950
6,054
15,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,973
Gold Earned
28,155
431
Minions Killed
294
0
Camps Cleared
0
1,171,590
Distance Traveled
1,098,969
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,116
510
82
7
0
208,437
2
L
Bakasura
6,139
512
82
7
0
210,560
0
W
Surtr
7,118
593
104
9
0
223,123
0
L
Lancelot
5,863
489
61
5
0
276,146
0
W
Ares
5,768
481
22
2
0
199,467
0
L
Skadi
5,012
418
66
6
0
199,905
2
W
Poseidon
7,974
665
133
11
0
237,726
2
W
Cliodhna
6,997
583
90
8
0
302,837
0
L
Ra
5,695
475
73
6
0
202,006
0
L
Ymir
5,446
454
12
1
0
210,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role