Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Kititkus
Izanami
Level 16
God Stats
1W - 2L
1,255 SR
Queue Stats
11W - 19L
1,293 Elo+
Solo
Nike
Nike
PHG_Squatch
Nike
Level 27
God Stats
3W - 0L
1,484 SR
Queue Stats
53W - 72L
1,465 Elo+
Solo
Fafnir
Fafnir
R41kiri
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,260 Elo+
Solo
Janus
Janus
sexyhyena
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,462 Elo+
Party 2
Team Averages
Level 30
1,448 SR
1,396 Elo+

VS

Team Averages
Level 49
1,504 SR
1,313 Elo+
Ao Kuang
Ao Kuang
Bigbooty152406
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 186L
1,255 Elo+
Party 1
Anhur
Anhur
Devilmanjck4263
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 119L
1,020 Elo+
Party 1
Sun Wukong
Sun Wukong
RtD DemonKing
Sun Wukong
Level 117
God Stats
2W - 3L
1,518 SR
Queue Stats
243W - 307L
1,357 Elo+
Party 1
Ares
Ares
RtD Rekt
Ares
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 82L
1,385 Elo+
Party 1
Yemoja
Yemoja
Zack_DumyThicc
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 25L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
8 / 1 / 20
11,929
852
13,583
18,552
12,084
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Kititkus
Izanami
17
2 / 0 / 18
10,371
741
6,256
10,477
7,937
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

19
12 / 1 / 15
12,055
861
17,339
24,671
20,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
R41kiri
Fafnir
16
3 / 1 / 22
11,470
819
6,765
15,331
23,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
sexyhyena
Janus
19
8 / 1 / 21
11,744
839
22,672
11,532
6,634
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
1 / 10 / 1
8,346
596
8,242
20,698
19,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 8 / 1
9,138
653
13,279
15,927
7,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
RtD DemonKing
Sun Wukong
16
1 / 7 / 1
8,901
636
20,067
20,761
25,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
16
2 / 7 / 1
9,642
689
7,752
17,904
20,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

1
0 / 1 / 0
3,702
264
0
868
121

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
8
33
Kills
4
4
Deaths
33
96
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
8
1
20
18
L
Ao Kuang
1
10
1
0.15
L
0
8
1
0.06
W
Izanami
Kititkus
Izanami
2
0
18
11
W
12
1
15
19.5
W
Fafnir
R41kiri
Fafnir
3
1
22
14
L
Sun Wukong
RtD DemonKing
Sun Wukong
1
7
1
0.21
L
Ares
2
7
1
0.36
L
0
1
0
0
W
Janus
sexyhyena
Janus
8
1
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,615
Damage
49,340
80,563
Taken
76,158
70,776
Mitigated
73,357
47,500
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
13,583
3,524
15,038
10,540
18,552
12,084
1,849
3,438
14,894
28,226
3,656
L
Ao Kuang
8,242
2,181
149
2,293
20,698
19,917
21
11,293
9,405
14,245
0
L
13,279
9,381
0
1,347
15,927
7,502
80
8,732
7,195
0
29,612
W
Izanami
Kititkus
Izanami
6,256
3,518
3,471
3,587
10,477
7,937
2,294
2,509
7,827
0
16,210
W
17,339
2,906
1,012
7,454
24,671
20,610
1,150
4,247
20,113
218
35,191
W
Fafnir
R41kiri
Fafnir
6,765
2,740
0
2,653
15,331
23,511
698
3,764
11,176
15,286
1,359
L
Sun Wukong
RtD DemonKing
Sun Wukong
20,067
2,597
376
1,935
20,761
25,335
0
10,166
10,595
0
38,232
L
Ares
7,752
614
147
962
17,904
20,482
0
9,903
8,001
10,195
0
L
0
0
0
0
868
121
0
803
65
0
0
W
Janus
sexyhyena
Janus
22,672
3,686
1,687
2,058
11,532
6,634
903
874
10,559
42,670
839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,569
Gold Earned
39,729
150
Minions Killed
87
0
Camps Cleared
0
1,287,940
Distance Traveled
838,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,929
852
28
2
0
265,240
0
L
Ao Kuang
8,346
596
15
1
0
183,070
0
L
Anhur
9,138
653
39
3
0
194,852
0
W
Izanami
10,371
741
21
2
0
269,311
0
W
Nike
12,055
861
42
3
0
285,549
0
W
Fafnir
11,470
819
16
1
0
236,310
0
L
Sun Wukong
8,901
636
28
2
0
233,147
0
L
Ares
9,642
689
5
0
0
227,216
0
L
Yemoja
3,702
264
0
0
0
513
0
W
Janus
11,744
839
43
3
0
231,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role