Player Matchup

Tyr
Tyr
 
Tyr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BigSnuggy
Medusa
Level 156
God Stats
3W - 1L
1,745 SR
Queue Stats
255W - 234L
1,577 Elo+
Solo
Sylvanus
Sylvanus
Dartmoness
Sylvanus
Level 129
God Stats
3W - 1L
1,767 SR
Queue Stats
217W - 194L
1,538 Elo+
Solo
Olorun
Olorun
Harlekin39
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 265L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
RedEyeItachi
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,585 Elo+
Party 1
Team Averages
Level 109
1,602 SR
1,551 Elo+

VS

Team Averages
Level 72
1,582 SR
1,532 Elo+
He Bo
He Bo
MORTAL_Brytxe
He Bo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 72L
1,493 Elo+
Solo
Sylvanus
Sylvanus
Moth6969
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 31L
1,715 Elo+
Party 2
Cupid
Cupid
STARENt2
Cupid
Level 78
God Stats
9W - 6L
1,509 SR
Queue Stats
100W - 100L
1,391 Elo+
Solo
Hades
Hades
Tikonderoga
Hades
Level 46
God Stats
7W - 2L
1,711 SR
Queue Stats
46W - 44L
1,515 Elo+
Solo
Vulcan
Vulcan
walsh12340
Vulcan
Level 104
God Stats
9W - 3L
1,689 SR
Queue Stats
108W - 88L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 3 / 0
5,989
399
5,388
15,016
7,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
BigSnuggy
Medusa
13
1 / 4 / 0
7,078
472
4,192
11,083
3,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Dartmoness
Sylvanus
11
0 / 4 / 2
6,476
432
4,766
13,409
10,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Harlekin39
Olorun
12
3 / 3 / 0
6,545
436
5,508
11,290
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
11
1 / 4 / 1
6,167
411
3,519
11,902
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,632
509
7,028
7,786
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Moth6969
Sylvanus
12
1 / 0 / 12
7,753
517
8,883
15,920
14,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
STARENt2
Cupid
15
8 / 1 / 2
9,635
642
10,207
8,556
3,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
3 / 0 / 1
8,764
584
5,045
7,257
4,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
walsh12340
Vulcan
14
2 / 3 / 6
8,201
547
12,997
7,076
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
18
18
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
L
Medusa
BigSnuggy
Medusa
1
4
0
0.25
L
Sylvanus
Dartmoness
Sylvanus
0
4
2
0.25
L
Olorun
Harlekin39
Olorun
3
3
0
1
W
4
1
4
6
W
Sylvanus
Moth6969
Sylvanus
1
0
12
7
L
Ne Zha
1
4
1
0.38
W
Cupid
STARENt2
Cupid
8
1
2
9
W
3
0
1
3.5
W
Vulcan
walsh12340
Vulcan
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,373
Damage
44,160
62,700
Taken
46,595
30,005
Mitigated
28,394
18,100
Healing
20,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,388
484
0
5,119
15,016
7,120
0
7,793
7,223
0
40,551
L
Medusa
BigSnuggy
Medusa
4,192
1,474
0
1,926
11,083
3,954
0
1,519
9,564
0
47,162
L
Sylvanus
Dartmoness
Sylvanus
4,766
1,694
979
3,305
13,409
10,195
0
8,349
5,060
22,506
0
L
Olorun
Harlekin39
Olorun
5,508
1,239
870
2,586
11,290
4,797
0
9,430
1,860
46,581
0
W
7,028
1,067
0
4,408
7,786
2,414
6
1,965
5,589
42,922
1,285
W
Sylvanus
Moth6969
Sylvanus
8,883
3,361
1,832
5,095
15,920
14,847
36
4,788
10,948
34,363
14,807
L
Ne Zha
3,519
1,617
0
3,315
11,902
3,939
0
5,236
6,666
0
35,146
W
Cupid
STARENt2
Cupid
10,207
6,611
199
4,799
8,556
3,612
577
625
7,931
0
62,301
W
5,045
466
160
3,983
7,257
4,782
432
0
7,257
59,740
2,310
W
Vulcan
walsh12340
Vulcan
12,997
8,073
0
0
7,076
2,739
210
2,943
3,865
69,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,255
Gold Earned
41,985
308
Minions Killed
429
0
Camps Cleared
0
1,368,185
Distance Traveled
1,456,387
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,989
399
53
4
0
320,402
0
L
Medusa
7,078
472
86
6
0
222,443
0
L
Sylvanus
6,476
432
39
3
0
251,054
0
L
Olorun
6,545
436
79
5
0
277,596
0
W
He Bo
7,632
509
69
5
0
322,140
0
W
Sylvanus
7,753
517
64
4
0
276,951
2
L
Ne Zha
6,167
411
51
3
0
296,690
0
W
Cupid
9,635
642
99
7
0
299,495
0
W
Hades
8,764
584
94
6
0
262,245
3
W
Vulcan
8,201
547
103
7
0
295,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role