Player Matchup

Raijin
Raijin
Blazeken131
Raijin
Level 143
God Stats
1W - 1L
1,807 SR
Queue Stats
41W - 40L
1,511 Elo+
Solo
Maui
Maui
Martimcphly88
Maui
Level 155
God Stats
1W - 2L
1,503 SR
Queue Stats
6W - 9L
1,443 Elo+
Solo
Bastet
Bastet
Necirt
Bastet
Level 129
God Stats
5W - 7L
1,487 SR
Queue Stats
321W - 305L
1,498 Elo+
Solo
Chernobog
Chernobog
W3tnut999
Chernobog
Level 128
God Stats
8W - 8L
1,495 SR
Queue Stats
278W - 245L
1,512 Elo+
Solo
King Arthur
King Arthur
mangui2000pr
King Arthur
Level 142
God Stats
9W - 10L
1,734 SR
Queue Stats
168W - 144L
1,506 Elo+
Solo
Team Averages
Level 139
1,606 SR
1,494 Elo+

VS

Team Averages
Level 143
1,735 SR
1,477 Elo+
Zeus
Zeus
IEatApplesWitOmi
Zeus
Level 126
God Stats
16W - 10L
1,708 SR
Queue Stats
184W - 191L
1,489 Elo+
Solo
Rama
Rama
UN MANCO 8v
Rama
Level 137
God Stats
3W - 4L
1,487 SR
Queue Stats
484W - 467L
1,546 Elo+
Solo
Terra
Terra
elijahdavis570
Terra
Level 149
God Stats
2W - 0L
1,639 SR
Queue Stats
59W - 55L
1,528 Elo+
Party 1
Fenrir
Fenrir
vX Jols Xv
Fenrir
Level 149
God Stats
7W - 1L
1,961 SR
Queue Stats
108W - 119L
1,457 Elo+
Solo
Chaac
Chaac
wilskillz1012
Chaac
Level 156
God Stats
4W - 3L
1,881 SR
Queue Stats
126W - 135L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
7
0 / 2 / 1
4,177
597
1,199
2,995
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 0 / 2
4,441
634
1,650
5,368
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
Necirt
Bastet
8
1 / 0 / 0
4,257
608
1,155
4,361
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
W3tnut999
Chernobog
8
2 / 0 / 0
4,461
637
2,099
2,960
824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
mangui2000pr
King Arthur
5
1 / 0 / 0
3,721
532
839
3,820
2,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
4,702
672
1,462
2,775
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
3,875
554
1,541
4,515
1,337
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 0
4,628
661
2,418
4,327
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fenrir
vX Jols Xv
Fenrir
7
0 / 0 / 1
3,842
549
1,055
3,889
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
3,752
536
2,693
4,791
2,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
2
1
0.25
W
2
1
0
2
L
0
0
2
1
L
Bastet
Necirt
Bastet
1
0
0
1
W
0
2
0
0
L
Chernobog
W3tnut999
Chernobog
2
0
0
2
W
0
1
0
0
L
King Arthur
mangui2000pr
King Arthur
1
0
0
1
W
Fenrir
vX Jols Xv
Fenrir
0
0
1
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,942
Damage
9,169
19,504
Taken
20,297
8,432
Mitigated
8,352
6,815
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
1,199
79
0
0
2,995
954
0
1,273
1,722
24,099
0
W
1,462
261
0
1,449
2,775
767
0
884
1,891
26,626
1,488
L
1,650
446
0
1,780
5,368
3,117
0
340
4,936
12,944
1,756
L
Bastet
Necirt
Bastet
1,155
363
0
2,974
4,361
1,379
0
100
4,261
0
23,933
W
1,541
1,335
0
1,281
4,515
1,337
0
775
3,740
0
26,104
L
Chernobog
W3tnut999
Chernobog
2,099
1,093
0
1,311
2,960
824
0
0
2,960
0
28,659
W
2,418
639
0
1,679
4,327
1,827
0
31
4,296
23,531
2,682
L
King Arthur
mangui2000pr
King Arthur
839
185
0
750
3,820
2,158
0
1,542
2,014
0
13,468
W
Fenrir
vX Jols Xv
Fenrir
1,055
140
0
936
3,889
1,546
0
315
3,574
0
19,912
W
2,693
775
123
1,533
4,791
2,875
0
669
4,122
0
15,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,057
Gold Earned
20,799
194
Minions Killed
215
0
Camps Cleared
0
598,868
Distance Traveled
635,451
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,177
597
44
6
0
99,742
1
W
Zeus
4,702
672
57
8
0
110,643
4
L
Maui
4,441
634
24
3
0
146,231
0
L
Bastet
4,257
608
49
7
0
157,998
0
W
Rama
3,875
554
45
6
0
115,857
0
L
Chernobog
4,461
637
51
7
0
126,353
0
W
Terra
4,628
661
53
8
0
137,639
0
L
King Arthur
3,721
532
26
4
0
68,544
0
W
Fenrir
3,842
549
35
5
0
126,794
0
W
Chaac
3,752
536
25
4
0
144,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role