Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
HittmanHall92
Hercules
Level 26
God Stats
14W - 7L
1,541 SR
Queue Stats
60W - 64L
1,477 Elo+
Party 2
Bacchus
Bacchus
JoesPadlocks
Bacchus
Level 154
God Stats
141W - 157L
1,541 SR
Queue Stats
404W - 402L
1,521 Elo+
Party 2
Team Averages
Level 117
1,527 SR
1,500 Elo+

VS

Team Averages
Level 100
1,495 SR
1,572 Elo+
He Bo
He Bo
MC Clxp
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,571 Elo+
Party 1
Amaterasu
Amaterasu
Slime_Sensei937
Amaterasu
Level 106
God Stats
27W - 20L
1,484 SR
Queue Stats
41W - 35L
1,569 Elo+
Solo
Merlin
Merlin
Smokln Who
Merlin
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 84L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 0 / 6
7,898
790
8,286
4,193
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
HittmanHall92
Hercules
13
4 / 0 / 5
7,808
781
6,864
8,444
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
JoesPadlocks
Bacchus
12
2 / 0 / 6
7,219
722
4,380
8,353
7,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
MC Clxp
He Bo
11
0 / 4 / 0
6,205
621
3,316
7,138
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Slime_Sensei937
Amaterasu
9
0 / 4 / 0
5,771
577
1,614
12,483
8,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Merlin
Smokln Who
Merlin
12
0 / 1 / 0
6,767
677
6,914
4,204
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
6
6
W
Hercules
HittmanHall92
Hercules
4
0
5
6.5
W
Bacchus
JoesPadlocks
Bacchus
2
0
6
5
L
He Bo
MC Clxp
He Bo
0
4
0
0
L
Amaterasu
Slime_Sensei937
Amaterasu
0
4
0
0
L
Merlin
Smokln Who
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,530
Damage
11,844
20,990
Taken
23,825
13,809
Mitigated
12,409
7,017
Healing
3,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,286
4,740
0
1,382
4,193
1,355
389
2,157
1,802
45,627
0
W
Hercules
HittmanHall92
Hercules
6,864
1,654
0
3,126
8,444
5,397
596
4,562
3,201
0
19,056
W
Bacchus
JoesPadlocks
Bacchus
4,380
327
0
2,509
8,353
7,057
193
2,260
5,691
5,598
1,318
L
He Bo
MC Clxp
He Bo
3,316
101
0
500
7,138
2,494
0
3,770
2,887
24,172
0
L
Amaterasu
Slime_Sensei937
Amaterasu
1,614
426
0
2,384
12,483
8,360
0
6,036
5,671
0
12,932
L
Merlin
Smokln Who
Merlin
6,914
488
0
500
4,204
1,555
0
1,799
2,290
26,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,925
Gold Earned
18,743
123
Minions Killed
129
0
Camps Cleared
0
598,086
Distance Traveled
532,244
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,898
790
82
8
0
201,673
0
W
Hercules
7,808
781
27
3
0
190,278
0
W
Bacchus
7,219
722
14
1
0
206,135
1
L
He Bo
6,205
621
55
6
0
169,099
0
L
Amaterasu
5,771
577
14
1
0
190,357
0
L
Merlin
6,767
677
60
6
0
172,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role