Player Matchup

Nox
Nox
 
Nox
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
D_Himothy6
Thanatos
Level 100
God Stats
4W - 3L
1,705 SR
Queue Stats
81W - 47L
1,637 Elo+
Party 1
Danzaburou
Danzaburou
JKil___6
Danzaburou
Level 85
God Stats
9W - 7L
1,575 SR
Queue Stats
127W - 85L
1,610 Elo+
Party 1
Team Averages
Level 88
1,593 SR
1,582 Elo+

VS

Team Averages
Level 104
1,473 SR
1,398 Elo+
Discordia
Discordia
 
Discordia
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
KhaiTheGuy
Mercury
Level 129
God Stats
4W - 3L
1,444 SR
Queue Stats
14W - 18L
1,379 Elo+
Solo
Ymir
Ymir
PwrChordSlasher
Ymir
Level 68
God Stats
1W - 1L
1,476 SR
Queue Stats
5W - 7L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 0 / 1
7,178
598
5,045
6,222
2,403
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
D_Himothy6
Thanatos
13
1 / 3 / 1
7,796
650
2,302
10,132
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
JKil___6
Danzaburou
12
1 / 2 / 1
7,582
632
4,536
7,193
2,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 0 / 3
9,486
791
12,259
4,692
2,086
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
KhaiTheGuy
Mercury
13
1 / 2 / 3
8,236
686
3,361
8,568
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 1 / 2
8,397
700
2,751
7,426
6,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
5
5
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
1
0.5
W
Discordia
 
Discordia
2
0
3
3.5
L
Thanatos
D_Himothy6
Thanatos
1
3
1
0.5
L
Danzaburou
JKil___6
Danzaburou
1
2
1
0.75
W
Mercury
KhaiTheGuy
Mercury
1
2
3
1.25
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,883
Damage
18,371
23,547
Taken
20,686
9,446
Mitigated
12,011
7,351
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,045
128
0
1,326
6,222
2,403
0
4,436
1,647
17,750
881
W
Discordia
 
Discordia
12,259
268
0
2,780
4,692
2,086
901
742
3,950
53,238
941
L
Thanatos
D_Himothy6
Thanatos
2,302
151
0
5,183
10,132
4,341
0
4,952
5,038
0
32,477
L
Danzaburou
JKil___6
Danzaburou
4,536
512
0
842
7,193
2,702
0
4,992
2,072
0
21,750
W
Mercury
KhaiTheGuy
Mercury
3,361
597
0
2,521
8,568
3,524
654
1,644
6,900
0
40,070
W
2,751
68
0
1,954
7,426
6,401
370
3,182
4,244
11,863
1,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,556
Gold Earned
26,119
132
Minions Killed
171
0
Camps Cleared
0
642,154
Distance Traveled
731,235
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,178
598
31
3
0
215,256
0
W
Discordia
9,486
791
97
8
0
226,330
0
L
Thanatos
7,796
650
58
5
0
214,263
1
L
Danzaburou
7,582
632
43
4
0
212,635
2
W
Mercury
8,236
686
61
5
0
258,897
5
W
Ymir
8,397
700
13
1
0
246,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role