Player Matchup

Zeus
Zeus
Bronze III
Alistair8866
Zeus
Bronze III
Level 123
God Stats
1W - 5L
1,198 SR
Queue Stats
5W - 17L
1,500 MMR
Solo
Chernobog
Chernobog
Gold IV
DotSea
Chernobog
Gold IV
Level 91
God Stats
11W - 10L
1,498 SR
Queue Stats
130W - 137L
1,492 MMR
Solo
Athena
Athena
Silver I
FavoritePenguin
Athena
Silver I
Level 145
God Stats
15W - 8L
1,711 SR
Queue Stats
29W - 22L
1,499 MMR
Solo
Pele
Pele
Bronze III
Itz_Darsh_
Pele
Bronze III
Level 126
God Stats
0W - 1L
1,740 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Mulan
Mulan
Bronze III
MattyGVS
Mulan
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,529 SR
1,498 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 153
1,619 SR
1,498 MMR
Sylvanus
Sylvanus
Gold III
CallMeRoc
Sylvanus
Gold III
Level 185
God Stats
2W - 2L
1,491 SR
Queue Stats
165W - 180L
1,488 MMR
Solo
Charybdis
Charybdis
Gold III
DJL4
Charybdis
Gold III
Level 158
God Stats
6W - 2L
1,828 SR
Queue Stats
408W - 394L
1,494 MMR
Solo
Serqet
Serqet
Bronze III
Foreally
Serqet
Bronze III
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 9L
1,500 MMR
Party 2
Chronos
Chronos
Gold III
OC3ANMAN
Chronos
Gold III
Level 128
God Stats
6W - 2L
1,776 SR
Queue Stats
49W - 58L
1,510 MMR
Solo
Osiris
Osiris
Bronze III
Semetary
Osiris
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 1
8,202
482
6,332
13,242
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
DotSea
Chernobog
14
0 / 1 / 1
8,042
473
6,712
9,223
3,742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 4
7,485
440
7,583
18,367
19,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 6 / 3
8,564
504
9,359
18,693
7,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
MattyGVS
Mulan
14
4 / 10 / 2
9,173
540
14,805
23,291
18,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
LokiArachneAh Muzen CabSusano

VS

Bans
CharonKing ArthurMaman BrigitteAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CallMeRoc
Sylvanus
14
1 / 0 / 12
9,106
536
6,731
16,316
15,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
DJL4
Charybdis
17
0 / 2 / 3
10,199
600
9,629
15,435
7,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Serqet
Foreally
Serqet
17
13 / 3 / 5
10,451
615
13,695
12,728
7,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
OC3ANMAN
Chronos
17
6 / 1 / 6
10,325
607
12,033
13,901
6,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
Semetary
Osiris
16
8 / 2 / 7
11,143
655
20,887
24,220
27,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
8
Kills
28
28
Deaths
8
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Sylvanus
CallMeRoc
Sylvanus
1
0
12
7
W
Charybdis
DJL4
Charybdis
0
2
3
0.75
L
Chernobog
DotSea
Chernobog
0
1
1
0.5
L
0
2
4
1
W
Serqet
Foreally
Serqet
13
3
5
5.17
L
3
6
3
0.75
L
Mulan
MattyGVS
Mulan
4
10
2
0.5
W
Chronos
OC3ANMAN
Chronos
6
1
6
9
W
Osiris
Semetary
Osiris
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,791
Damage
62,975
82,816
Taken
82,600
53,454
Mitigated
64,238
15,455
Healing
37,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,332
563
0
684
13,242
4,564
0
3,639
8,822
50,677
0
W
Sylvanus
CallMeRoc
Sylvanus
6,731
836
6,844
7,441
16,316
15,677
32
6,449
9,867
28,521
1,440
W
Charybdis
DJL4
Charybdis
9,629
4,453
0
7,357
15,435
7,004
2,390
1,535
13,900
0
106,486
L
Chernobog
DotSea
Chernobog
6,712
3,554
0
2,731
9,223
3,742
0
878
8,345
0
69,631
L
7,583
2,858
0
2,748
18,367
19,518
0
7,226
9,999
22,218
0
W
Serqet
Foreally
Serqet
13,695
3,383
0
391
12,728
7,092
21
3,178
9,550
0
71,374
L
9,359
1,526
0
5,236
18,693
7,391
0
4,056
14,050
0
63,654
L
Mulan
MattyGVS
Mulan
14,805
2,728
0
4,056
23,291
18,239
0
1,930
20,915
0
55,428
W
Chronos
OC3ANMAN
Chronos
12,033
2,921
0
2,403
13,901
6,592
402
4,811
9,090
78,973
3,744
W
Osiris
Semetary
Osiris
20,887
9,574
0
13,271
24,220
27,873
940
1,382
22,838
0
85,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,466
Gold Earned
51,224
436
Minions Killed
542
0
Camps Cleared
0
1,587,715
Distance Traveled
1,667,156
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,202
482
86
5
0
264,743
4
W
Sylvanus
9,106
536
39
2
0
323,619
5
W
Charybdis
10,199
600
177
10
0
277,684
2
L
Chernobog
8,042
473
148
9
0
303,717
0
L
Athena
7,485
440
20
1
0
378,627
2
W
Serqet
10,451
615
92
5
0
401,867
2
L
Pele
8,564
504
99
6
0
357,227
2
L
Mulan
9,173
540
83
5
0
283,401
2
W
Chronos
10,325
607
121
7
0
353,381
2
W
Osiris
11,143
655
113
7
0
310,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role