Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Locodre23
Hun Batz
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,129 Elo+
Party 2
Ullr
Ullr
RealGalliNr1
Ullr
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 144L
1,429 Elo+
Party 2
Izanami
Izanami
sgierinator234
Izanami
Level 66
God Stats
4W - 0L
1,810 SR
Queue Stats
305W - 280L
1,444 Elo+
Party 2
Ishtar
Ishtar
плюхер
Ishtar
Level 147
God Stats
1W - 1L
1,285 SR
Queue Stats
112W - 101L
1,490 Elo+
Solo
Team Averages
Level 93
1,519 SR
1,399 Elo+

VS

Team Averages
Level 72
1,535 SR
1,441 Elo+
Amaterasu
Amaterasu
Anthoo_800
Amaterasu
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 149L
1,459 Elo+
Party 1
Odin
Odin
Eqee
Odin
Level 84
God Stats
1W - 2L
1,467 SR
Queue Stats
337W - 343L
1,408 Elo+
Party 3
Xing Tian
Xing Tian
andy80080
Xing Tian
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,421 Elo+
Party 1
Achilles
Achilles
misetik
Achilles
Level 25
God Stats
1W - 1L
1,711 SR
Queue Stats
101W - 138L
1,417 Elo+
Party 3
Tyr
Tyr
scampieater
Tyr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
5 / 5 / 9
9,335
778
16,146
12,684
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Locodre23
Hun Batz
15
1 / 2 / 9
9,254
771
10,002
9,405
5,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
0 / 1 / 14
9,296
775
5,401
8,264
4,442
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 2 / 7
10,002
834
10,026
9,135
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
16
4 / 5 / 8
10,177
848
11,719
12,474
6,224
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anthoo_800
Amaterasu
9
0 / 1 / 2
6,492
541
1,317
4,613
4,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
Eqee
Odin
14
1 / 6 / 8
7,798
650
8,333
18,569
25,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
andy80080
Xing Tian
8
0 / 2 / 2
6,802
567
998
6,884
5,019
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
misetik
Achilles
17
6 / 3 / 3
8,776
731
13,725
13,995
21,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 4 / 3
9,164
764
13,189
17,859
25,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
16
Kills
11
15
Deaths
16
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
5
9
1.9
L
Amaterasu
Anthoo_800
Amaterasu
0
1
2
1
L
Odin
Eqee
Odin
1
6
8
0.83
W
Hun Batz
Locodre23
Hun Batz
1
2
9
2.75
W
0
1
14
7
L
Xing Tian
andy80080
Xing Tian
0
2
2
0.5
L
Achilles
misetik
Achilles
6
3
3
2.5
L
4
4
3
1.38
W
6
2
7
4.75
W
Ishtar
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,294
Damage
37,562
51,962
Taken
61,920
25,959
Mitigated
81,453
16,271
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
16,146
8,572
1,343
2,444
12,684
5,389
1,547
293
11,921
0
21,466
L
Amaterasu
Anthoo_800
Amaterasu
1,317
518
911
1,314
4,613
4,683
0
0
4,613
0
2,569
L
Odin
Eqee
Odin
8,333
3,936
844
1,678
18,569
25,151
0
0
18,569
457
13,606
W
Hun Batz
Locodre23
Hun Batz
10,002
1,439
2,583
1,698
9,405
5,382
621
189
8,992
0
23,494
W
5,401
3,780
914
1,407
8,264
4,442
1,585
281
7,766
0
19,974
L
Xing Tian
andy80080
Xing Tian
998
64
579
607
6,884
5,019
0
0
6,884
5,608
0
L
Achilles
misetik
Achilles
13,725
2,253
756
2,219
13,995
21,271
0
0
13,995
0
23,656
L
13,189
2,278
329
3,543
17,859
25,329
0
0
17,859
0
27,706
W
10,026
7,409
1,682
2,002
9,135
4,522
2,398
106
8,818
0
21,225
W
Ishtar
11,719
7,841
806
1,392
12,474
6,224
1,852
446
11,692
0
29,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,064
Gold Earned
39,032
127
Minions Killed
70
0
Camps Cleared
0
1,073,505
Distance Traveled
874,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,335
778
6
1
0
201,814
0
L
Amaterasu
6,492
541
7
1
0
110,583
0
L
Odin
7,798
650
11
1
0
207,242
0
W
Hun Batz
9,254
771
28
2
0
237,077
0
W
Ullr
9,296
775
21
2
0
229,046
0
L
Xing Tian
6,802
567
4
0
0
74,341
0
L
Achilles
8,776
731
17
1
0
240,606
0
L
Tyr
9,164
764
31
3
0
241,695
0
W
Izanami
10,002
834
41
3
0
219,553
0
W
Ishtar
10,177
848
31
3
0
186,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role