Player Matchup

Charybdis
Charybdis
Ikijää
Charybdis
Level 125
God Stats
2W - 2L
1,674 SR
Queue Stats
82W - 97L
1,401 Elo+
Solo
Bellona
Bellona
NOPICALosPeloS
Bellona
Level 80
God Stats
3W - 2L
1,420 SR
Queue Stats
55W - 63L
1,409 Elo+
Solo
Chiron
Chiron
Salvea
Chiron
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 130L
1,479 Elo+
Solo
Atlas
Atlas
andilla
Atlas
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 147L
1,409 Elo+
Solo
Ganesha
Ganesha
creepy13
Ganesha
Level 107
God Stats
2W - 1L
1,287 SR
Queue Stats
26W - 30L
1,365 Elo+
Solo
Team Averages
Level 101
1,476 SR
1,413 Elo+

VS

Team Averages
Level 102
1,514 SR
1,449 Elo+
Freya
Freya
 
Freya
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ShinrartaDezhra
Athena
Level 105
God Stats
5W - 13L
1,811 SR
Queue Stats
1,090W - 1,112L
1,412 Elo+
Solo
Lancelot
Lancelot
VaultGírl
Lancelot
Level 146
God Stats
1W - 1L
1,257 SR
Queue Stats
166W - 191L
1,454 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kookywookiee
Kumbhakarna
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ikijää
Charybdis
15
5 / 3 / 7
9,207
1,023
11,789
9,915
4,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 2 / 5
9,084
1,009
12,857
11,374
14,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Salvea
Chiron
14
4 / 1 / 10
8,636
960
11,587
5,182
2,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
andilla
Atlas
14
1 / 2 / 12
8,021
891
5,407
10,742
9,669
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
creepy13
Ganesha
14
0 / 2 / 13
8,629
959
6,678
12,717
14,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
4 / 5 / 5
7,406
823
7,274
11,644
7,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rama
 
Rama
13
1 / 4 / 7
6,822
758
9,652
11,646
6,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 5
6,688
743
1,777
7,584
8,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
VaultGírl
Lancelot
15
3 / 1 / 4
7,269
808
4,848
9,072
8,598
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
kookywookiee
Kumbhakarna
12
1 / 5 / 6
6,640
738
2,572
14,662
14,738
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
17
Kills
10
10
Deaths
17
47
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
4
5
5
1.3
L
Rama
 
Rama
1
4
7
1.13
W
Charybdis
Ikijää
Charybdis
5
3
7
2.83
W
7
2
5
4.75
W
Chiron
Salvea
Chiron
4
1
10
9
L
1
2
5
1.75
L
Lancelot
VaultGírl
Lancelot
3
1
4
5
W
Atlas
andilla
Atlas
1
2
12
3.5
W
Ganesha
creepy13
Ganesha
0
2
13
3.25
L
Kumbhakarna
kookywookiee
Kumbhakarna
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,318
Damage
26,123
49,930
Taken
54,608
46,312
Mitigated
45,987
19,743
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,274
2,791
1,210
2,319
11,644
7,013
112
2,813
8,782
14,090
0
L
Rama
 
Rama
9,652
6,388
0
2,176
11,646
6,779
115
2,873
8,531
0
17,257
W
Charybdis
Ikijää
Charybdis
11,789
5,137
817
2,590
9,915
4,794
3,256
1,689
8,226
0
31,363
W
12,857
3,727
781
2,655
11,374
14,391
308
3,222
8,152
0
19,754
W
Chiron
Salvea
Chiron
11,587
3,330
3,393
1,502
5,182
2,674
2,558
1,240
3,922
0
23,700
L
1,777
408
530
811
7,584
8,859
0
988
6,474
4,245
572
L
Lancelot
VaultGírl
Lancelot
4,848
1,130
1,476
1,439
9,072
8,598
52
2,541
6,313
0
12,690
W
Atlas
andilla
Atlas
5,407
1,155
1,897
2,549
10,742
9,669
453
2,062
8,680
12,364
0
W
Ganesha
creepy13
Ganesha
6,678
371
961
2,598
12,717
14,784
311
3,294
9,423
14,192
0
L
Kumbhakarna
kookywookiee
Kumbhakarna
2,572
277
632
630
14,662
14,738
59
2,870
11,431
7,555
139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,577
Gold Earned
34,825
98
Minions Killed
60
0
Camps Cleared
0
851,164
Distance Traveled
731,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,406
823
14
2
0
117,983
0
L
Rama
6,822
758
13
1
0
151,672
0
W
Charybdis
9,207
1,023
44
5
0
147,708
0
W
Bellona
9,084
1,009
25
3
0
171,450
0
W
Chiron
8,636
960
21
2
0
174,019
0
L
Athena
6,688
743
4
0
0
86,576
0
L
Lancelot
7,269
808
12
1
0
211,485
0
W
Atlas
8,021
891
8
1
0
171,313
0
W
Ganesha
8,629
959
0
0
0
186,674
0
L
Kumbhakarna
6,640
738
17
2
0
163,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role