Player Matchup

Neith
Neith
Jonnnnnn1
Neith
Level 100
God Stats
5W - 8L
1,331 SR
Queue Stats
89W - 77L
1,465 Elo+
Party 2
Sylvanus
Sylvanus
Moihz
Sylvanus
Level 122
God Stats
16W - 10L
1,616 SR
Queue Stats
67W - 66L
1,476 Elo+
Party 2
Ra
Ra
Sky Squadron
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 108L
1,487 Elo+
Solo
Mulan
Mulan
littlethc
Mulan
Level 46
God Stats
1W - 1L
1,293 SR
Queue Stats
29W - 25L
1,425 Elo+
Solo
Arachne
Arachne
vhezus dad
Arachne
Level 89
God Stats
19W - 15L
1,543 SR
Queue Stats
46W - 48L
1,490 Elo+
Party 2
Team Averages
Level 93
1,457 SR
1,469 Elo+

VS

Team Averages
Level 82
1,421 SR
1,481 Elo+
Ymir
Ymir
Akane-_-muki
Ymir
Level 89
God Stats
1W - 2L
1,269 SR
Queue Stats
62W - 61L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
H0NS60
Baron Samedi
Level 84
God Stats
3W - 3L
1,221 SR
Queue Stats
143W - 132L
1,461 Elo+
Party 1
Freya
Freya
cashuslipin
Freya
Level 90
God Stats
2W - 5L
1,411 SR
Queue Stats
189W - 175L
1,524 Elo+
Solo
Osiris
Osiris
dualblayde2
Osiris
Level 59
God Stats
6W - 12L
1,367 SR
Queue Stats
60W - 66L
1,480 Elo+
Party 1
Thanatos
Thanatos
joj44
Thanatos
Level 89
God Stats
3W - 1L
1,838 SR
Queue Stats
117W - 107L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jonnnnnn1
Neith
11
1 / 1 / 3
6,132
613
5,614
6,706
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Moihz
Sylvanus
11
3 / 1 / 3
6,310
631
4,969
7,850
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 2
5,783
578
2,255
5,683
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
littlethc
Mulan
10
1 / 2 / 0
6,094
609
6,497
10,130
5,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
vhezus dad
Arachne
11
4 / 2 / 1
6,146
615
3,640
9,258
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,813
381
997
3,124
1,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
H0NS60
Baron Samedi
10
0 / 2 / 4
5,375
538
4,074
5,424
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
5,594
559
3,428
6,736
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
11
1 / 1 / 1
6,265
627
6,180
10,582
10,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
joj44
Thanatos
12
8 / 2 / 1
7,163
716
8,693
12,606
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
9
Kills
10
10
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Baron Samedi
H0NS60
Baron Samedi
0
2
4
1
W
Neith
Jonnnnnn1
Neith
1
1
3
2.5
W
Sylvanus
Moihz
Sylvanus
3
1
3
4.5
W
0
4
2
0.25
L
1
3
0
0.33
L
Osiris
1
1
1
1.5
L
Thanatos
joj44
Thanatos
8
2
1
4.25
W
Mulan
littlethc
Mulan
1
2
0
0.5
W
Arachne
vhezus dad
Arachne
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,975
Damage
23,372
39,627
Taken
38,472
18,154
Mitigated
22,459
16,938
Healing
20,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
997
429
0
1,200
3,124
1,461
0
1,089
2,035
3,521
0
L
Baron Samedi
H0NS60
Baron Samedi
4,074
683
225
1,516
5,424
2,383
0
2,011
3,095
31,109
0
W
Neith
Jonnnnnn1
Neith
5,614
3,038
0
3,749
6,706
2,392
104
2,720
3,672
0
37,293
W
Sylvanus
Moihz
Sylvanus
4,969
1,921
844
3,119
7,850
4,985
300
1,799
5,805
29,175
12,620
W
2,255
136
300
1,031
5,683
1,930
0
2,572
3,111
29,576
602
L
3,428
1,040
0
1,864
6,736
2,596
0
1,031
5,705
33,932
2,198
L
Osiris
6,180
2,696
0
4,824
10,582
10,976
0
0
10,582
0
46,541
L
Thanatos
joj44
Thanatos
8,693
2,940
0
10,525
12,606
5,043
0
2,017
10,459
0
44,967
W
Mulan
littlethc
Mulan
6,497
1,748
0
3,749
10,130
5,467
0
0
10,130
0
37,695
W
Arachne
vhezus dad
Arachne
3,640
2,130
0
4,146
9,258
3,380
533
985
8,233
0
35,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,465
Gold Earned
28,210
295
Minions Killed
266
0
Camps Cleared
0
1,000,934
Distance Traveled
866,392
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,813
381
7
1
0
51,426
0
L
Baron Samedi
5,375
538
48
5
0
194,951
0
W
Neith
6,132
613
49
5
0
183,457
1
W
Sylvanus
6,310
631
70
7
0
182,714
0
W
Ra
5,783
578
50
5
0
213,476
2
L
Freya
5,594
559
67
7
0
198,647
0
L
Osiris
6,265
627
74
7
0
200,028
1
L
Thanatos
7,163
716
70
7
0
221,340
0
W
Mulan
6,094
609
72
7
0
203,457
2
W
Arachne
6,146
615
54
5
0
217,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role