Player Matchup

Achilles
Achilles
Manchev59370
Achilles
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,586 Elo+
Solo
Chang'e
Chang'e
Ragnhlidszum
Chang'e
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 48L
1,400 Elo+
Solo
Fenrir
Fenrir
SINDRI24
Fenrir
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 21L
1,511 Elo+
Party 3
Ravana
Ravana
ThePenguinDemon
Ravana
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,469 Elo+
Party 3
Ao Kuang
Ao Kuang
kranoseid
Ao Kuang
Level 141
God Stats
2W - 0L
1,495 SR
Queue Stats
25W - 20L
1,548 Elo+
Party 3
Team Averages
Level 121
1,542 SR
1,503 Elo+

VS

Team Averages
Level 76
1,409 SR
1,513 Elo+
Hun Batz
Hun Batz
FoxZr
Hun Batz
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 122L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
SirMoney16
Guan Yu
Level 65
God Stats
0W - 1L
1,266 SR
Queue Stats
47W - 35L
1,529 Elo+
Solo
Hachiman
Hachiman
Ziemni
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,454 Elo+
Party 2
Rama
Rama
jdbjdb
Rama
Level 126
God Stats
0W - 9L
1,018 SR
Queue Stats
158W - 155L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
toplaboss
Gilgamesh
Level 64
God Stats
9W - 4L
1,761 SR
Queue Stats
123W - 114L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Manchev59370
Achilles
10
1 / 1 / 2
5,658
943
5,307
7,634
8,829
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
Ragnhlidszum
Chang'e
10
0 / 0 / 4
5,745
958
1,531
4,054
2,730
Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
SINDRI24
Fenrir
9
0 / 1 / 4
5,409
902
2,442
5,437
4,895
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 0 / 2
6,224
1,037
3,712
4,189
4,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
kranoseid
Ao Kuang
11
3 / 1 / 1
6,481
1,080
5,669
7,019
6,925
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FoxZr
Hun Batz
9
0 / 2 / 2
5,156
859
6,033
4,485
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
SirMoney16
Guan Yu
6
0 / 1 / 0
4,862
810
1,140
2,814
1,181
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hachiman
Ziemni
Hachiman
12
1 / 1 / 1
5,673
946
4,882
3,468
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
jdbjdb
Rama
13
1 / 0 / 2
6,180
1,030
5,450
4,121
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
toplaboss
Gilgamesh
11
1 / 1 / 2
5,654
942
5,153
5,836
4,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
5
Kills
3
3
Deaths
5
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
FoxZr
Hun Batz
0
2
2
0.5
W
Achilles
Manchev59370
Achilles
1
1
2
2
W
Chang'e
Ragnhlidszum
Chang'e
0
0
4
2
W
Fenrir
SINDRI24
Fenrir
0
1
4
2
L
Guan Yu
SirMoney16
Guan Yu
0
1
0
0
W
1
0
2
2
L
Hachiman
Ziemni
Hachiman
1
1
1
1.5
L
Rama
jdbjdb
Rama
1
0
2
2
W
Ao Kuang
kranoseid
Ao Kuang
3
1
1
3.5
L
Gilgamesh
toplaboss
Gilgamesh
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,661
Damage
22,658
28,333
Taken
20,724
27,567
Mitigated
11,375
11,510
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
FoxZr
Hun Batz
6,033
787
245
958
4,485
2,181
0
1,251
3,234
0
8,297
W
Achilles
Manchev59370
Achilles
5,307
499
576
838
7,634
8,829
56
0
7,634
0
12,428
W
Chang'e
Ragnhlidszum
Chang'e
1,531
127
3,553
1,818
4,054
2,730
0
0
3,966
9,429
452
W
Fenrir
SINDRI24
Fenrir
2,442
562
117
145
5,437
4,895
0
0
5,322
0
2,647
L
Guan Yu
SirMoney16
Guan Yu
1,140
399
602
524
2,814
1,181
0
1,667
1,147
0
1,283
W
3,712
801
301
423
4,189
4,188
0
0
4,063
0
11,029
L
Hachiman
Ziemni
Hachiman
4,882
4,002
94
630
3,468
1,351
0
967
2,501
0
8,516
L
Rama
jdbjdb
Rama
5,450
4,502
402
2,100
4,121
1,776
0
511
3,610
0
21,543
W
Ao Kuang
kranoseid
Ao Kuang
5,669
1,117
1,248
2,491
7,019
6,925
0
0
6,853
10,062
0
L
Gilgamesh
toplaboss
Gilgamesh
5,153
1,223
586
914
5,836
4,886
0
2,776
3,060
0
7,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,517
Gold Earned
27,525
57
Minions Killed
61
0
Camps Cleared
0
649,675
Distance Traveled
551,576
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,156
859
13
2
0
119,134
0
W
Achilles
5,658
943
14
2
0
108,766
0
W
Chang'e
5,745
958
16
3
0
140,156
2
W
Fenrir
5,409
902
0
0
0
133,828
0
L
Guan Yu
4,862
810
0
0
0
65,229
0
W
Ravana
6,224
1,037
15
3
0
136,805
0
L
Hachiman
5,673
946
8
1
0
105,518
0
L
Rama
6,180
1,030
38
6
0
130,888
0
W
Ao Kuang
6,481
1,080
12
2
0
130,120
0
L
Gilgamesh
5,654
942
2
0
0
130,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role