Player Matchup

Fenrir
Fenrir
DoomedSauce1509
Fenrir
Level 156
God Stats
0W - 1L
1,715 SR
Queue Stats
23W - 22L
1,678 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FreakItself
Morgan Le Fay
Level 164
God Stats
5W - 6L
1,721 SR
Queue Stats
226W - 163L
1,624 Elo+
Party 1
Anhur
Anhur
MarioBro0613
Anhur
Level 143
God Stats
19W - 9L
1,795 SR
Queue Stats
176W - 108L
1,756 Elo+
Party 1
Odin
Odin
PhysicsDZN
Odin
Level 166
God Stats
0W - 1L
1,361 SR
Queue Stats
131W - 71L
1,729 Elo+
Party 1
Erlang Shen
Erlang Shen
Ðrowsy
Erlang Shen
Level 184
God Stats
1W - 3L
1,471 SR
Queue Stats
91W - 48L
1,773 Elo+
Party 1
Team Averages
Level 163
1,613 SR
1,712 Elo+

VS

Team Averages
Level 183
1,651 SR
1,599 Elo+
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Jαjαx
Terra
Level 159
God Stats
5W - 0L
1,697 SR
Queue Stats
96W - 124L
1,530 Elo+
Party 2
Hun Batz
Hun Batz
Marbach
Hun Batz
Level 192
God Stats
3W - 1L
1,635 SR
Queue Stats
12W - 4L
1,802 Elo+
Party 2
Martichoras
Martichoras
MawTheMeme
Martichoras
Level 147
God Stats
4W - 2L
1,792 SR
Queue Stats
99W - 95L
1,606 Elo+
Party 2
King Arthur
King Arthur
tomphoolery89
King Arthur
Level 267
God Stats
14W - 13L
1,631 SR
Queue Stats
764W - 733L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,339
593
4,172
10,966
6,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
FreakItself
Morgan Le Fay
11
3 / 3 / 0
6,227
692
3,761
5,195
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,896
211
0
0
0
10
3 / 2 / 1
5,946
661
6,213
8,019
6,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Ðrowsy
Erlang Shen
10
1 / 4 / 5
5,483
609
4,498
11,678
6,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
4 / 3 / 1
6,221
691
2,350
4,681
1,325
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
Jαjαx
Terra
9
2 / 2 / 4
5,875
653
2,288
6,354
4,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Marbach
Hun Batz
12
4 / 1 / 3
6,316
702
7,965
8,616
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
MawTheMeme
Martichoras
11
0 / 1 / 2
5,874
653
3,864
6,817
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
tomphoolery89
King Arthur
11
1 / 2 / 0
5,933
659
4,333
8,547
7,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
8
Kills
11
11
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
3
1
1.5
L
1
2
1
0.75
L
Morgan Le Fay
FreakItself
Morgan Le Fay
3
3
0
1
W
Terra
Jαjαx
Terra
2
2
4
2
W
Hun Batz
Marbach
Hun Batz
4
1
3
5.5
L
0
0
0
0
W
Martichoras
MawTheMeme
Martichoras
0
1
2
1
L
3
2
1
1.75
W
King Arthur
tomphoolery89
King Arthur
1
2
0
0.5
L
Erlang Shen
Ðrowsy
Erlang Shen
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,644
Damage
20,800
35,858
Taken
35,015
20,725
Mitigated
19,478
9,286
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,350
420
0
585
4,681
1,325
0
1,572
3,109
32,550
0
L
4,172
722
0
1,935
10,966
6,441
1
376
10,590
0
29,339
L
Morgan Le Fay
FreakItself
Morgan Le Fay
3,761
233
0
608
5,195
1,745
0
1,713
3,482
42,859
1,351
W
Terra
Jαjαx
Terra
2,288
272
238
1,689
6,354
4,437
0
1,187
5,167
12,454
1,493
W
Hun Batz
Marbach
Hun Batz
7,965
3,472
0
2,766
8,616
3,450
0
936
7,680
0
48,492
L
0
0
0
0
0
0
0
0
0
0
0
W
Martichoras
MawTheMeme
Martichoras
3,864
1,550
0
1,352
6,817
2,834
109
0
6,817
0
54,346
L
6,213
1,471
0
2,138
8,019
6,086
0
658
7,361
0
38,115
W
King Arthur
tomphoolery89
King Arthur
4,333
704
0
2,422
8,547
7,432
0
0
8,547
0
45,599
L
Erlang Shen
Ðrowsy
Erlang Shen
4,498
2,489
0
4,605
11,678
6,453
0
1,553
10,125
0
37,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
30,219
263
Minions Killed
326
0
Camps Cleared
0
809,652
Distance Traveled
953,229
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,221
691
54
6
0
149,281
0
L
Fenrir
5,339
593
36
4
0
211,214
0
L
Morgan Le Fay
6,227
692
98
11
0
201,491
2
W
Terra
5,875
653
20
2
0
205,613
0
W
Hun Batz
6,316
702
77
9
0
229,314
0
L
Anhur
1,896
211
0
0
0
0
0
W
Martichoras
5,874
653
92
10
0
173,547
0
L
Odin
5,946
661
66
7
0
173,620
0
W
King Arthur
5,933
659
83
9
0
195,474
0
L
Erlang Shen
5,483
609
63
7
0
223,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role