Player Matchup

Ymir
Ymir
Bronze III
CobraKing4884
Ymir
Bronze III
Level 69
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 4L
1,371 MMR
Party 1
Anubis
Anubis
Bronze III
End Hate8219
Anubis
Bronze III
Level 128
God Stats
0W - 1L
1,497 SR
Queue Stats
1W - 6L
1,371 MMR
Party 1
Ishtar
Ishtar
Bronze III
Got Gurth8038
Ishtar
Bronze III
Level 129
God Stats
0W - 1L
1,617 SR
Queue Stats
1W - 5L
1,371 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,542 SR
1,371 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,489 SR
1,419 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver I
James7293
He Bo
Silver I
Level 149
God Stats
5W - 2L
1,453 SR
Queue Stats
213W - 241L
1,316 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
McGovern x 6
Kuzenbo
Gold III
Level 152
God Stats
54W - 54L
1,514 SR
Queue Stats
207W - 235L
1,442 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,982
598
1,872
11,168
7,523
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
11
0 / 3 / 0
6,447
645
3,299
8,142
3,447
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 0
6,191
619
5,949
7,706
2,329
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BacchusAchillesAphroditeThothGilgamesh

VS

Bans
CharonZeusBaba YagaHeraMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 0 / 4
8,137
814
10,759
6,703
2,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

He Bo
James7293
He Bo
13
2 / 0 / 6
7,532
753
5,092
4,095
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
McGovern x 6
Kuzenbo
13
2 / 0 / 7
7,659
766
6,483
10,330
13,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
4
7
L
0
5
0
0
L
Anubis
0
3
0
0
L
0
1
0
0
W
He Bo
James7293
He Bo
2
0
6
5
W
Kuzenbo
McGovern x 6
Kuzenbo
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,120
Damage
22,334
27,016
Taken
21,128
13,299
Mitigated
17,765
4,600
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,759
5,950
0
2,924
6,703
2,725
1,355
1,770
4,933
0
38,207
L
1,872
67
196
1,477
11,168
7,523
0
2,900
7,971
8,950
49
L
Anubis
3,299
381
0
2,187
8,142
3,447
91
5,086
2,676
18,524
0
L
5,949
2,249
0
740
7,706
2,329
144
2,004
5,497
0
25,340
W
He Bo
James7293
He Bo
5,092
49
0
500
4,095
1,525
436
880
3,215
23,157
0
W
Kuzenbo
McGovern x 6
Kuzenbo
6,483
2,343
0
2,563
10,330
13,515
227
2,514
7,816
18,261
3,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,620
Gold Earned
23,328
95
Minions Killed
137
0
Camps Cleared
0
537,286
Distance Traveled
582,608
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,137
814
61
6
0
187,549
0
L
Ymir
5,982
598
19
2
0
165,922
0
L
Anubis
6,447
645
45
5
0
172,532
1
L
Ishtar
6,191
619
31
3
0
198,832
0
W
He Bo
7,532
753
57
6
0
198,400
0
W
Kuzenbo
7,659
766
19
2
0
196,659
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role