Player Matchup

Izanami
Izanami
Aezralon
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,261 Elo+
Party 3
Hades
Hades
AlBuNDy696
Hades
Level 44
God Stats
0W - 2L
1,540 SR
Queue Stats
162W - 187L
1,349 Elo+
Party 1
Athena
Athena
Hernanchoo9970
Athena
Level 36
God Stats
12W - 12L
1,500 SR
Queue Stats
160W - 153L
1,581 Elo+
Solo
Fenrir
Fenrir
LoonyAce83
Fenrir
Level 42
God Stats
6W - 8L
1,631 SR
Queue Stats
181W - 202L
1,338 Elo+
Party 1
King Arthur
King Arthur
WonkyGonky
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 35
1,534 SR
1,406 Elo+

VS

Team Averages
Level 46
1,465 SR
1,358 Elo+
Persephone
Persephone
GHOST_N_CHIPS
Persephone
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 44L
1,428 Elo+
Party 2
Neith
Neith
Gamer_Goodz69
Neith
Level 8
God Stats
10W - 7L
1,400 SR
Queue Stats
18W - 22L
1,258 Elo+
Party 2
Charon
Charon
Kingdom6142
Charon
Level 29
God Stats
5W - 5L
1,489 SR
Queue Stats
34W - 43L
1,428 Elo+
Party 2
Arachne
Arachne
LaSGHOST
Arachne
Level 47
God Stats
2W - 0L
1,737 SR
Queue Stats
28W - 30L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
SilverKing92
Sun Wukong
Level 43
God Stats
2W - 2L
1,200 SR
Queue Stats
11W - 26L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aezralon
Izanami
10
0 / 3 / 2
5,958
426
5,923
7,121
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
10
0 / 5 / 0
5,449
389
3,066
13,227
4,950
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
3 / 1 / 0
7,093
507
5,525
13,023
14,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
LoonyAce83
Fenrir
11
0 / 3 / 2
5,933
424
5,665
12,573
5,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
WonkyGonky
King Arthur
6
0 / 2 / 0
4,833
345
829
5,468
3,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GHOST_N_CHIPS
Persephone
14
8 / 0 / 0
9,487
678
11,933
5,178
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 2
6,343
453
5,131
10,993
4,205
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
12
0 / 1 / 6
7,485
535
5,568
11,071
8,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
LaSGHOST
Arachne
12
4 / 0 / 3
7,460
533
7,011
9,367
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SilverKing92
Sun Wukong
14
2 / 0 / 2
9,079
649
4,302
8,537
6,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
14
14
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aezralon
Izanami
0
3
2
0.33
L
Hades
0
5
0
0
W
Persephone
GHOST_N_CHIPS
Persephone
8
0
0
8
W
0
2
2
0.5
L
3
1
0
3
W
Charon
0
1
6
3
W
Arachne
LaSGHOST
Arachne
4
0
3
5.5
L
Fenrir
LoonyAce83
Fenrir
0
3
2
0.33
W
Sun Wukong
SilverKing92
Sun Wukong
2
0
2
3
L
King Arthur
WonkyGonky
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,008
Damage
33,945
51,412
Taken
45,146
31,038
Mitigated
24,977
6,774
Healing
17,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aezralon
Izanami
5,923
3,410
0
1,029
7,121
2,833
0
2,249
4,872
0
50,068
L
Hades
3,066
336
206
1,132
13,227
4,950
0
8,827
4,400
27,028
1,419
W
Persephone
GHOST_N_CHIPS
Persephone
11,933
1,185
0
1,683
5,178
1,980
0
1,840
3,338
68,892
1,580
W
5,131
2,273
0
4,059
10,993
4,205
0
2,475
8,518
0
44,981
L
5,525
1,482
0
2,684
13,023
14,659
0
3,597
9,426
27,357
0
W
Charon
5,568
1,033
208
3,070
11,071
8,753
9
2,940
8,131
22,389
0
W
Arachne
LaSGHOST
Arachne
7,011
4,014
0
5,117
9,367
3,564
0
1,315
8,052
0
52,195
L
Fenrir
LoonyAce83
Fenrir
5,665
1,829
0
1,473
12,573
5,474
0
2,677
9,896
0
51,118
W
Sun Wukong
SilverKing92
Sun Wukong
4,302
465
0
3,115
8,537
6,475
1,781
0
8,537
0
72,438
L
King Arthur
WonkyGonky
King Arthur
829
313
0
250
5,468
3,122
0
0
5,468
0
10,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,266
Gold Earned
39,854
251
Minions Killed
399
0
Camps Cleared
0
1,212,743
Distance Traveled
1,337,496
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,958
426
75
5
0
228,762
0
L
Hades
5,449
389
38
3
0
240,900
0
W
Persephone
9,487
678
108
8
0
246,952
1
W
Neith
6,343
453
71
5
0
257,458
0
L
Athena
7,093
507
46
3
0
298,454
0
W
Charon
7,485
535
18
1
0
272,738
4
W
Arachne
7,460
533
78
6
0
300,933
0
L
Fenrir
5,933
424
77
6
0
298,602
0
W
Sun Wukong
9,079
649
124
9
0
259,415
0
L
King Arthur
4,833
345
15
1
0
146,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role