Player Matchup

Arachne
Arachne
AimBotJon620
Arachne
Level 119
God Stats
28W - 24L
1,746 SR
Queue Stats
706W - 714L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
Jojomojio
Gilgamesh
Level 109
God Stats
41W - 29L
1,500 SR
Queue Stats
189W - 174L
1,567 Elo+
Solo
Ra
Ra
raxista
Ra
Level 112
God Stats
7W - 3L
1,578 SR
Queue Stats
81W - 76L
1,544 Elo+
Solo
Team Averages
Level 113
1,608 SR
1,547 Elo+

VS

Team Averages
Level 126
1,754 SR
1,747 Elo+
Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Anicondo
Bastet
Level 133
God Stats
10W - 3L
2,095 SR
Queue Stats
18W - 6L
2,209 Elo+
Party 1
Vulcan
Vulcan
IcyB Skyz
Vulcan
Level 124
God Stats
0W - 1L
1,667 SR
Queue Stats
19W - 20L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AimBotJon620
Arachne
12
3 / 2 / 4
7,709
771
5,696
9,901
6,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Gilgamesh
Jojomojio
Gilgamesh
14
2 / 0 / 7
8,171
817
9,369
8,263
7,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 4 / 5
8,442
844
9,214
7,967
3,199
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 2 / 4
7,158
716
4,870
10,354
9,876
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bastet
Anicondo
Bastet
11
2 / 3 / 2
6,809
681
9,132
9,467
4,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
IcyB Skyz
Vulcan
12
2 / 4 / 2
7,240
724
6,349
7,652
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
6
6
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
2
4
2
W
Arachne
AimBotJon620
Arachne
3
2
4
2.5
L
Bastet
Anicondo
Bastet
2
3
2
1
L
Vulcan
IcyB Skyz
Vulcan
2
4
2
0.75
W
Gilgamesh
Jojomojio
Gilgamesh
2
0
7
5.5
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,279
Damage
20,351
26,131
Taken
27,473
17,498
Mitigated
17,691
7,173
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,870
722
0
3,329
10,354
9,876
0
3,135
6,573
0
21,442
W
Arachne
AimBotJon620
Arachne
5,696
3,919
0
2,986
9,901
6,822
1,076
2,204
7,289
0
11,296
L
Bastet
Anicondo
Bastet
9,132
1,911
0
1,852
9,467
4,680
0
3,663
5,271
0
22,711
L
Vulcan
IcyB Skyz
Vulcan
6,349
1,982
0
503
7,652
3,135
0
2,207
5,022
27,811
0
W
Gilgamesh
Jojomojio
Gilgamesh
9,369
1,843
0
1,413
8,263
7,477
1,171
2,185
5,808
0
24,694
W
9,214
484
971
1,803
7,967
3,199
405
1,173
6,604
41,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,322
Gold Earned
21,207
134
Minions Killed
131
0
Camps Cleared
0
599,221
Distance Traveled
565,666
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,158
716
38
4
0
199,151
3
W
Arachne
7,709
771
27
3
0
196,182
0
L
Bastet
6,809
681
38
4
0
194,242
0
L
Vulcan
7,240
724
55
6
0
172,273
0
W
Gilgamesh
8,171
817
40
4
0
209,962
7
W
Ra
8,442
844
67
7
0
193,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role