Player Matchup

Xbalanque
Xbalanque
Calloi
Xbalanque
Level 213
God Stats
1W - 1L
1,468 SR
Queue Stats
178W - 148L
1,623 Elo+
Party 2
Amaterasu
Amaterasu
DungFungus
Amaterasu
Level 164
God Stats
3W - 3L
1,662 SR
Queue Stats
84W - 64L
1,553 Elo+
Party 2
Chaac
Chaac
GløckNessMonster
Chaac
Level 194
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,595 Elo+
Party 2
Ix Chel
Ix Chel
Rosy
Ix Chel
Level 213
God Stats
2W - 2L
1,710 SR
Queue Stats
79W - 66L
1,628 Elo+
Party 2
Kuzenbo
Kuzenbo
TheScrungoBeepis
Kuzenbo
Level 158
God Stats
4W - 4L
1,643 SR
Queue Stats
33W - 29L
1,621 Elo+
Party 2
Team Averages
Level 188
1,597 SR
1,604 Elo+

VS

Team Averages
Level 174
1,611 SR
1,624 Elo+
Sobek
Sobek
 
Sobek
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BigMommah
Thor
Level 216
God Stats
9W - 2L
1,905 SR
Queue Stats
41W - 25L
1,604 Elo+
Party 1
Artemis
Artemis
Lodrís
Artemis
Level 132
God Stats
2W - 1L
1,591 SR
Queue Stats
46W - 27L
1,649 Elo+
Party 1
Hel
Hel
RebornWinter
Hel
Level 176
God Stats
3W - 2L
1,512 SR
Queue Stats
28W - 12L
1,635 Elo+
Party 1
Vamana
Vamana
Ømicron
Vamana
Level 159
God Stats
3W - 2L
1,546 SR
Queue Stats
57W - 35L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Calloi
Xbalanque
5
0 / 1 / 1
3,089
618
2,332
3,158
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
DungFungus
Amaterasu
6
1 / 1 / 0
3,577
715
1,723
3,831
1,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 1 / 0
3,679
736
1,711
5,409
2,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
Rosy
Ix Chel
6
0 / 3 / 1
3,288
658
1,465
4,264
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
1 / 0 / 1
3,009
602
809
1,127
529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
1 / 0 / 1
3,658
732
1,139
3,896
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
6
2 / 1 / 1
3,782
756
1,467
3,730
985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Lodrís
Artemis
7
0 / 0 / 2
3,405
681
2,681
2,780
720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
2 / 1 / 1
3,990
798
3,316
3,892
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Ømicron
Vamana
8
1 / 0 / 0
4,217
843
3,663
3,937
3,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
6
6
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
1
1.5
W
Thor
2
1
1
2.5
L
Xbalanque
Calloi
Xbalanque
0
1
1
0.5
L
Amaterasu
DungFungus
Amaterasu
1
1
0
1
L
0
1
0
0
W
Artemis
Lodrís
Artemis
0
0
2
1
W
2
1
1
2.5
L
Ix Chel
Rosy
Ix Chel
0
3
1
0.17
L
1
0
1
1.5
W
Vamana
Ømicron
Vamana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,040
Damage
12,266
17,789
Taken
18,235
6,989
Mitigated
8,497
5,721
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,139
114
0
2,563
3,896
2,571
0
0
3,896
9,962
0
W
Thor
1,467
596
0
1,846
3,730
985
0
106
3,624
0
18,156
L
Xbalanque
Calloi
Xbalanque
2,332
1,133
0
1,234
3,158
823
0
535
2,623
0
14,220
L
Amaterasu
DungFungus
Amaterasu
1,723
627
0
1,453
3,831
1,834
0
604
3,227
0
12,325
L
1,711
593
0
1,960
5,409
2,370
0
0
5,014
0
21,319
W
Artemis
Lodrís
Artemis
2,681
1,337
0
1,031
2,780
720
0
195
2,585
0
21,014
W
3,316
349
141
1,497
3,892
1,071
28
1,811
2,081
22,306
0
L
Ix Chel
Rosy
Ix Chel
1,465
78
132
670
4,264
1,433
0
3,018
948
16,881
409
L
809
425
0
272
1,127
529
0
0
1,127
3,911
179
W
Vamana
Ømicron
Vamana
3,663
1,295
0
2,057
3,937
3,150
0
0
3,937
0
29,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,642
Gold Earned
19,052
141
Minions Killed
196
0
Camps Cleared
0
497,511
Distance Traveled
489,251
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,658
732
5
1
0
103,392
0
W
Thor
3,782
756
35
7
0
104,552
0
L
Xbalanque
3,089
618
28
6
0
105,866
2
L
Amaterasu
3,577
715
15
3
0
131,164
1
L
Chaac
3,679
736
52
10
0
93,774
0
W
Artemis
3,405
681
46
9
0
87,241
1
W
Hel
3,990
798
44
9
0
102,639
0
L
Ix Chel
3,288
658
39
8
0
106,538
0
L
Kuzenbo
3,009
602
7
1
0
60,169
0
W
Vamana
4,217
843
66
13
0
91,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role