Player Matchup

Cthulhu
Cthulhu
DONNASAUR69
Cthulhu
Level 36
God Stats
3W - 2L
1,549 SR
Queue Stats
111W - 124L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
JuanjoST
Ao Kuang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,776 Elo+
Party 2
Odin
Odin
LowFpsHighPing
Odin
Level 131
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 16L
1,485 Elo+
Party 2
Cupid
Cupid
RatDicals
Cupid
Level 126
God Stats
2W - 5L
1,297 SR
Queue Stats
406W - 437L
1,449 Elo+
Solo
Loki
Loki
X_ASAPxFERG_X
Loki
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 144L
1,455 Elo+
Solo
Team Averages
Level 101
1,426 SR
1,526 Elo+

VS

Team Averages
Level 163
1,687 SR
1,469 Elo+
Sol
Sol
 
Sol
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
BigmanIs2LGT
Artio
Level 96
God Stats
2W - 0L
1,739 SR
Queue Stats
82W - 87L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
Blackbunny232
Ah Puch
Level 186
God Stats
25W - 17L
1,508 SR
Queue Stats
1,310W - 1,349L
1,401 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TSB REDBEARD
Tsukuyomi
Level 112
God Stats
31W - 21L
1,951 SR
Queue Stats
545W - 535L
1,437 Elo+
Party 1
Izanami
Izanami
budweiserbender
Izanami
Level 241
God Stats
2W - 1L
1,737 SR
Queue Stats
576W - 599L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DONNASAUR69
Cthulhu
17
2 / 3 / 6
8,884
888
11,931
14,409
15,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
JuanjoST
Ao Kuang
1
0 / 0 / 0
2,482
248
0
0
0
13
1 / 5 / 5
7,091
709
6,742
12,969
8,200
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Cupid
RatDicals
Cupid
15
0 / 1 / 7
7,576
758
5,297
8,595
4,155
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
6 / 6 / 2
8,009
801
9,264
10,102
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 2 / 5
8,592
859
7,141
8,863
3,634
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 9
8,437
844
3,213
12,112
13,096
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
14
4 / 2 / 6
8,400
840
11,643
9,327
4,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TSB REDBEARD
Tsukuyomi
14
4 / 2 / 8
8,343
834
10,536
8,699
3,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 1 / 9
8,561
856
10,783
8,758
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
9
Kills
15
15
Deaths
9
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
5
3.75
W
0
2
9
2.25
W
Ah Puch
4
2
6
3.5
L
Cthulhu
DONNASAUR69
Cthulhu
2
3
6
1.67
L
Ao Kuang
JuanjoST
Ao Kuang
0
0
0
0
L
1
5
5
0.7
L
Cupid
RatDicals
Cupid
0
1
7
3.5
W
Tsukuyomi
TSB REDBEARD
Tsukuyomi
4
2
8
4
L
6
6
2
1.17
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,234
Damage
43,316
46,075
Taken
47,759
31,544
Mitigated
29,360
13,422
Healing
17,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,141
825
486
2,852
8,863
3,634
197
1,229
7,634
16,550
0
W
3,213
348
2,596
3,743
12,112
13,096
14
4,202
7,910
8,547
1,085
W
Ah Puch
11,643
239
88
2,973
9,327
4,610
80
1,465
7,862
19,237
165
L
Cthulhu
DONNASAUR69
Cthulhu
11,931
318
378
1,092
14,409
15,069
0
7,479
6,930
27,628
932
L
Ao Kuang
JuanjoST
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
6,742
888
291
1,807
12,969
8,200
0
5,190
7,779
0
10,960
L
Cupid
RatDicals
Cupid
5,297
2,973
3,725
5,301
8,595
4,155
0
5,021
3,574
0
15,557
W
Tsukuyomi
TSB REDBEARD
Tsukuyomi
10,536
2,050
207
1,852
8,699
3,842
0
1,469
7,230
0
18,030
L
9,264
1,060
280
548
10,102
4,120
0
4,142
5,960
0
12,888
W
10,783
8,185
616
2,393
8,758
4,178
1,455
2,634
6,124
0
27,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,042
Gold Earned
42,333
105
Minions Killed
126
0
Camps Cleared
0
744,027
Distance Traveled
1,025,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,592
859
13
1
0
203,325
0
W
Artio
8,437
844
16
2
0
226,456
0
W
Ah Puch
8,400
840
23
2
0
210,814
0
L
Cthulhu
8,884
888
41
4
0
199,506
0
L
Ao Kuang
2,482
248
0
0
0
0
0
L
Odin
7,091
709
11
1
0
195,436
0
L
Cupid
7,576
758
42
4
0
176,507
0
W
Tsukuyomi
8,343
834
16
2
0
212,051
0
L
Loki
8,009
801
11
1
0
172,578
0
W
Izanami
8,561
856
58
6
0
172,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role