Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Hrtx4
Bellona
Level 121
God Stats
4W - 3L
1,731 SR
Queue Stats
38W - 48L
1,513 Elo+
Party 3
Danzaburou
Danzaburou
HydroDub
Danzaburou
Level 141
God Stats
6W - 6L
1,499 SR
Queue Stats
109W - 104L
1,473 Elo+
Solo
Tiamat
Tiamat
Pricedeer21
Tiamat
Level 95
God Stats
0W - 2L
1,280 SR
Queue Stats
29W - 28L
1,542 Elo+
Party 3
Ne Zha
Ne Zha
TTVmadstr3ak
Ne Zha
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 38L
1,546 Elo+
Party 2
Team Averages
Level 128
1,502 SR
1,515 Elo+

VS

Team Averages
Level 122
1,485 SR
1,539 Elo+
Bastet
Bastet
GlngherBreadMan
Bastet
Level 127
God Stats
6W - 8L
1,362 SR
Queue Stats
32W - 29L
1,485 Elo+
Solo
King Arthur
King Arthur
Reaper7032
King Arthur
Level 136
God Stats
6W - 1L
1,840 SR
Queue Stats
53W - 45L
1,563 Elo+
Party 1
Neith
Neith
floatingpilot
Neith
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
65W - 66L
1,459 Elo+
Solo
Olorun
Olorun
howeinator
Olorun
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 97L
1,548 Elo+
Solo
Hercules
Hercules
yahmomma
Hercules
Level 63
God Stats
2W - 1L
1,225 SR
Queue Stats
52W - 39L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 2 / 1
6,843
456
5,355
16,261
18,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bellona
Hrtx4
Bellona
11
0 / 3 / 0
6,522
435
7,268
14,541
14,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
HydroDub
Danzaburou
12
0 / 4 / 1
7,208
481
5,228
11,812
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tiamat
10
0 / 6 / 0
6,277
418
3,781
9,487
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
14
2 / 2 / 1
7,336
489
7,485
15,320
8,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
8,292
553
6,398
12,313
5,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Reaper7032
King Arthur
14
3 / 0 / 5
9,245
616
11,458
13,003
15,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 0 / 6
9,124
608
9,274
6,881
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Olorun
howeinator
Olorun
15
2 / 0 / 4
8,963
598
6,877
8,080
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
yahmomma
Hercules
12
4 / 1 / 5
8,153
544
12,324
15,612
10,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
17
17
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
2
1
0.75
W
4
2
4
3
L
Bellona
Hrtx4
Bellona
0
3
0
0
L
Danzaburou
HydroDub
Danzaburou
0
4
1
0.13
L
Tiamat
0
6
0
0
W
King Arthur
Reaper7032
King Arthur
3
0
5
5.5
L
Ne Zha
2
2
1
1.25
W
4
0
6
7
W
Olorun
howeinator
Olorun
2
0
4
4
W
Hercules
yahmomma
Hercules
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,117
Damage
46,331
67,421
Taken
55,889
50,924
Mitigated
37,360
16,105
Healing
14,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,355
985
0
1,931
16,261
18,358
0
2,786
13,475
12,328
0
W
6,398
1,538
0
2,833
12,313
5,153
0
1,122
11,191
0
71,781
L
Bellona
Hrtx4
Bellona
7,268
2,626
0
3,231
14,541
14,577
0
612
13,929
0
41,983
L
Danzaburou
HydroDub
Danzaburou
5,228
1,647
0
5,128
11,812
4,714
0
3,202
8,610
0
57,207
L
Tiamat
3,781
437
0
1,113
9,487
5,120
0
0
9,487
36,856
0
W
King Arthur
Reaper7032
King Arthur
11,458
1,247
0
975
13,003
15,799
0
919
11,541
0
59,429
L
Ne Zha
7,485
1,808
0
4,702
15,320
8,155
0
100
15,220
0
69,822
W
9,274
2,823
0
2,768
6,881
2,603
230
1,935
4,946
0
72,191
W
Olorun
howeinator
Olorun
6,877
3,007
514
5,011
8,080
3,796
1,220
1,452
6,583
78,678
3,892
W
Hercules
yahmomma
Hercules
12,324
4,613
0
2,781
15,612
10,009
0
4,591
10,892
0
33,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,186
Gold Earned
43,777
371
Minions Killed
463
0
Camps Cleared
0
1,442,194
Distance Traveled
1,503,691
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,843
456
18
1
0
301,667
4
W
Bastet
8,292
553
95
6
0
335,970
0
L
Bellona
6,522
435
72
5
0
298,694
1
L
Danzaburou
7,208
481
107
7
0
259,945
1
L
Tiamat
6,277
418
67
4
0
252,778
1
W
King Arthur
9,245
616
97
6
0
283,510
0
L
Ne Zha
7,336
489
107
7
0
329,110
0
W
Neith
9,124
608
113
8
0
282,720
0
W
Olorun
8,963
598
129
9
0
290,168
0
W
Hercules
8,153
544
29
2
0
311,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role