Player Matchup

Jing Wei
Jing Wei
AmandaPandaxx
Jing Wei
Level 18
God Stats
2W - 4L
1,454 SR
Queue Stats
2W - 4L
1,254 Elo+
Party 3
Gilgamesh
Gilgamesh
F1NL4YYY
Gilgamesh
Level 65
God Stats
2W - 5L
1,356 SR
Queue Stats
65W - 73L
1,457 Elo+
Party 2
Fenrir
Fenrir
Jesseonpsp
Fenrir
Level 68
God Stats
0W - 2L
1,191 SR
Queue Stats
2W - 6L
1,178 Elo+
Party 3
Nu Wa
Nu Wa
Smith-0_0-Smith
Nu Wa
Level 55
God Stats
72W - 68L
1,564 SR
Queue Stats
187W - 189L
1,395 Elo+
Solo
Aphrodite
Aphrodite
upstrucks
Aphrodite
Level 23
God Stats
7W - 8L
1,468 SR
Queue Stats
23W - 27L
1,410 Elo+
Party 2
Team Averages
Level 46
1,406 SR
1,339 Elo+

VS

Team Averages
Level 57
1,477 SR
1,384 Elo+
Chang'e
Chang'e
BurritoUzumaki69
Chang'e
Level 46
God Stats
2W - 1L
1,383 SR
Queue Stats
48W - 69L
1,361 Elo+
Solo
Ao Kuang
Ao Kuang
Jahames123
Ao Kuang
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 128L
1,341 Elo+
Solo
Mulan
Mulan
TapBeaver
Mulan
Level 65
God Stats
5W - 0L
1,500 SR
Queue Stats
13W - 9L
1,163 Elo+
Solo
Geb
Geb
ThepurpleONI160
Geb
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 78L
1,523 Elo+
Party 1
Skadi
Skadi
drewdrew2001
Skadi
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 43L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AmandaPandaxx
Jing Wei
11
0 / 1 / 3
6,826
427
4,158
7,401
2,926
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
F1NL4YYY
Gilgamesh
11
2 / 4 / 0
7,406
463
5,653
12,256
6,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Jesseonpsp
Fenrir
14
3 / 1 / 3
7,985
499
5,360
12,081
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 1
6,984
437
11,207
10,197
4,434
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
upstrucks
Aphrodite
11
1 / 1 / 1
7,271
454
4,039
8,891
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
9,034
565
8,478
10,232
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Jahames123
Ao Kuang
14
3 / 3 / 3
7,988
499
3,702
12,157
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
TapBeaver
Mulan
15
4 / 2 / 1
9,486
593
13,211
16,690
12,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 1 / 1
7,296
456
4,393
12,574
9,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 1 / 0
7,356
460
4,594
5,944
2,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
6
Kills
11
11
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AmandaPandaxx
Jing Wei
0
1
3
1.5
W
3
0
3
4.5
L
Gilgamesh
F1NL4YYY
Gilgamesh
2
4
0
0.5
W
Ao Kuang
Jahames123
Ao Kuang
3
3
3
1.5
L
Fenrir
Jesseonpsp
Fenrir
3
1
3
4.5
L
0
4
1
0.13
W
Mulan
TapBeaver
Mulan
4
2
1
2.25
W
0
1
1
0.5
W
1
1
0
1
L
Aphrodite
upstrucks
Aphrodite
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,417
Damage
34,378
50,826
Taken
57,597
26,226
Mitigated
32,534
17,972
Healing
22,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AmandaPandaxx
Jing Wei
4,158
2,990
0
465
7,401
2,926
334
2,898
4,503
0
40,108
W
8,478
290
1,378
6,004
10,232
4,019
667
5,985
4,247
71,387
3,625
L
Gilgamesh
F1NL4YYY
Gilgamesh
5,653
2,105
0
2,979
12,256
6,927
0
166
12,090
0
34,749
W
Ao Kuang
Jahames123
Ao Kuang
3,702
852
0
5,829
12,157
4,544
0
1,969
10,188
50,727
2,505
L
Fenrir
Jesseonpsp
Fenrir
5,360
1,828
0
4,810
12,081
5,458
0
2,064
10,017
0
53,423
L
11,207
2,232
0
1,511
10,197
4,434
0
7,842
2,355
53,183
1,299
W
Mulan
TapBeaver
Mulan
13,211
2,689
0
5,813
16,690
12,193
453
2,478
14,212
0
73,181
W
4,393
468
0
1,851
12,574
9,396
0
2,921
9,653
23,945
0
W
4,594
1,785
0
1,559
5,944
2,382
355
1,658
4,286
0
66,496
L
Aphrodite
upstrucks
Aphrodite
4,039
815
3,320
4,887
8,891
6,481
69
3,349
5,542
23,955
529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,472
Gold Earned
41,160
318
Minions Killed
444
0
Camps Cleared
0
1,484,040
Distance Traveled
1,533,738
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,826
427
77
5
0
295,391
0
W
Chang'e
9,034
565
116
7
0
339,413
0
L
Gilgamesh
7,406
463
59
4
0
246,685
0
W
Ao Kuang
7,988
499
87
5
0
301,225
0
L
Fenrir
7,985
499
80
5
0
380,362
7
L
Nu Wa
6,984
437
73
5
0
271,150
2
W
Mulan
9,486
593
116
7
0
269,723
0
W
Geb
7,296
456
30
2
0
330,490
2
W
Skadi
7,356
460
95
6
0
292,887
0
L
Aphrodite
7,271
454
29
2
0
290,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role