Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CortinitaMorada
Khepri
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
391W - 347L
1,510 Elo+
Party 2
Mulan
Mulan
Rul0s
Mulan
Level 157
God Stats
29W - 16L
1,837 SR
Queue Stats
389W - 342L
1,521 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
callof123
Morgan Le Fay
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 151L
1,494 Elo+
Solo
Ravana
Ravana
lJulianO
Ravana
Level 122
God Stats
2W - 4L
1,450 SR
Queue Stats
82W - 71L
1,453 Elo+
Solo
Team Averages
Level 149
1,557 SR
1,496 Elo+

VS

Team Averages
Level 152
1,572 SR
1,518 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
RaJJaDDa
Bellona
Level 221
God Stats
7W - 5L
1,608 SR
Queue Stats
208W - 205L
1,529 Elo+
Party 1
Chang'e
Chang'e
difiqui
Chang'e
Level 189
God Stats
2W - 0L
1,752 SR
Queue Stats
74W - 53L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 3 / 1
5,366
537
3,151
8,981
3,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 3 / 2
5,212
521
2,365
8,150
6,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
Rul0s
Mulan
12
4 / 1 / 1
6,405
641
6,620
9,766
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
callof123
Morgan Le Fay
8
0 / 2 / 0
4,896
490
2,338
3,511
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
lJulianO
Ravana
11
1 / 1 / 0
5,829
583
5,131
7,556
4,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 3 / 4
7,006
701
8,248
5,753
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
 
Serqet
12
2 / 1 / 1
5,936
594
1,215
7,238
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
 
Kuzenbo
10
3 / 0 / 5
5,901
590
4,520
5,658
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
RaJJaDDa
Bellona
12
1 / 1 / 0
6,512
651
5,943
10,309
7,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chang'e
difiqui
Chang'e
12
2 / 1 / 3
6,357
636
5,297
7,116
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
10
10
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
1
0.5
W
Zeus
 
Zeus
2
3
4
1.33
W
Serqet
 
Serqet
2
1
1
2.5
W
Kuzenbo
 
Kuzenbo
3
0
5
5.5
L
0
3
2
0.33
W
Bellona
RaJJaDDa
Bellona
1
1
0
1
L
Mulan
Rul0s
Mulan
4
1
1
4.5
L
Morgan Le Fay
callof123
Morgan Le Fay
0
2
0
0
W
Chang'e
difiqui
Chang'e
2
1
3
3.5
L
Ravana
lJulianO
Ravana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,605
Damage
25,223
37,964
Taken
36,074
20,058
Mitigated
19,675
12,648
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,151
1,137
0
2,373
8,981
3,361
0
5,893
2,190
0
38,475
W
Zeus
 
Zeus
8,248
1,474
0
1,376
5,753
1,984
849
313
5,440
43,147
865
W
Serqet
 
Serqet
1,215
124
0
1,188
7,238
3,250
0
712
6,526
0
45,170
W
Kuzenbo
 
Kuzenbo
4,520
1,511
0
875
5,658
4,782
0
1,180
4,478
15,586
0
L
2,365
288
0
1,172
8,150
6,296
0
4,122
3,457
16,381
0
W
Bellona
RaJJaDDa
Bellona
5,943
1,846
0
5,218
10,309
7,120
0
0
9,600
0
47,072
L
Mulan
Rul0s
Mulan
6,620
1,423
0
4,289
9,766
5,082
0
3,255
6,112
0
52,742
L
Morgan Le Fay
callof123
Morgan Le Fay
2,338
258
0
614
3,511
1,267
0
2,041
1,164
22,461
2,296
W
Chang'e
difiqui
Chang'e
5,297
432
769
3,433
7,116
2,539
0
2,262
4,854
44,535
908
L
Ravana
lJulianO
Ravana
5,131
449
0
4,200
7,556
4,052
0
263
6,670
0
39,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,708
Gold Earned
31,712
304
Minions Killed
353
0
Camps Cleared
0
978,511
Distance Traveled
1,095,191
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,366
537
70
7
0
199,390
2
W
Zeus
7,006
701
92
9
0
197,397
0
W
Serqet
5,936
594
75
8
0
250,566
0
W
Kuzenbo
5,901
590
14
1
0
210,298
2
L
Khepri
5,212
521
25
3
0
193,870
2
W
Bellona
6,512
651
74
7
0
216,204
1
L
Mulan
6,405
641
82
8
0
250,350
0
L
Morgan Le Fay
4,896
490
53
5
0
132,999
0
W
Chang'e
6,357
636
98
10
0
220,726
0
L
Ravana
5,829
583
74
7
0
201,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role