Player Matchup

Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
BadSeanism
Charybdis
Gold V
Level 158
God Stats
0W - 2L
1,203 SR
Queue Stats
153W - 157L
1,280 MMR
Solo
Thoth
Thoth
Silver I
ThrottleThumbs
Thoth
Silver I
Level 69
God Stats
1W - 5L
1,253 SR
Queue Stats
41W - 46L
1,292 MMR
Solo
Surtr
Surtr
Gold V
Veeloy
Surtr
Gold V
Level 236
God Stats
8W - 6L
1,506 SR
Queue Stats
212W - 216L
1,309 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
xTNTxCARLOS
Kumbhakarna
Silver I
Level 185
God Stats
11W - 10L
1,631 SR
Queue Stats
57W - 79L
1,274 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 159
1,419 SR
1,331 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,569 SR
1,290 MMR
Camazotz
Camazotz
Gold V
LESERPENTBLANC
Camazotz
Gold V
Level 141
God Stats
6W - 2L
1,595 SR
Queue Stats
414W - 420L
1,257 MMR
Solo
Artemis
Artemis
Gold V
SUYH
Artemis
Gold V
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 90L
1,324 MMR
Solo
Xing Tian
Xing Tian
Gold V
TheSpookiTanuki
Xing Tian
Gold V
Level 161
God Stats
4W - 3L
1,557 SR
Queue Stats
64W - 73L
1,291 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Trapdomez
Erlang Shen
Gold IV
Level 87
God Stats
10W - 9L
1,829 SR
Queue Stats
124W - 134L
1,263 MMR
Solo
Raijin
Raijin
Silver IV
Trouper
Raijin
Silver IV
Level 50
God Stats
2W - 2L
1,365 SR
Queue Stats
17W - 21L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
5 / 4 / 1
9,112
536
10,151
17,211
8,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
BadSeanism
Charybdis
13
0 / 5 / 0
7,776
457
8,622
15,636
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 2
8,940
526
6,761
12,528
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Surtr
Veeloy
Surtr
14
3 / 8 / 1
8,747
515
14,974
28,265
24,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
xTNTxCARLOS
Kumbhakarna
9
0 / 3 / 1
6,367
375
2,400
13,013
9,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BellonaAgniThanatos

VS

Bans
ArachneAwilixAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
18
11 / 4 / 6
11,136
655
13,786
20,355
9,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Artemis
SUYH
Artemis
18
5 / 1 / 5
10,785
634
14,192
13,327
5,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
TheSpookiTanuki
Xing Tian
14
2 / 1 / 10
9,396
553
6,918
14,217
13,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Trapdomez
Erlang Shen
18
3 / 2 / 3
11,130
655
15,481
25,833
21,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Trouper
Raijin
17
5 / 2 / 5
11,025
649
13,021
9,779
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
10
Kills
26
26
Deaths
10
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
4
1
1.38
L
Charybdis
BadSeanism
Charybdis
0
5
0
0
W
Camazotz
11
4
6
3.5
W
Artemis
SUYH
Artemis
5
1
5
7.5
W
Xing Tian
TheSpookiTanuki
Xing Tian
2
1
10
7
L
2
6
2
0.5
W
Erlang Shen
Trapdomez
Erlang Shen
3
2
3
2.25
W
Raijin
Trouper
Raijin
5
2
5
3.75
L
Surtr
Veeloy
Surtr
3
8
1
0.44
L
Kumbhakarna
xTNTxCARLOS
Kumbhakarna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,908
Damage
63,398
86,653
Taken
83,511
50,959
Mitigated
53,643
23,338
Healing
37,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,151
2,095
0
2,459
17,211
8,139
0
3,654
13,557
65,824
0
L
Charybdis
BadSeanism
Charybdis
8,622
4,316
0
4,426
15,636
5,174
0
1,703
13,933
0
71,274
W
Camazotz
13,786
4,334
0
7,435
20,355
9,318
41
6,118
14,237
0
78,329
W
Artemis
SUYH
Artemis
14,192
7,007
0
6,276
13,327
5,833
2,253
3,643
9,684
0
90,181
W
Xing Tian
TheSpookiTanuki
Xing Tian
6,918
750
0
2,120
14,217
13,419
180
3,535
10,682
27,882
2,489
L
6,761
80
0
368
12,528
4,359
0
5,948
6,580
64,312
0
W
Erlang Shen
Trapdomez
Erlang Shen
15,481
9,217
0
18,909
25,833
21,428
2,362
2,270
23,563
0
109,033
W
Raijin
Trouper
Raijin
13,021
1,779
0
2,885
9,779
3,645
2,022
5,339
4,440
91,459
1,910
L
Surtr
Veeloy
Surtr
14,974
7,758
0
13,156
28,265
24,062
0
3,922
24,343
2,604
74,033
L
Kumbhakarna
xTNTxCARLOS
Kumbhakarna
2,400
132
0
2,929
13,013
9,225
0
4,588
8,425
16,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,942
Gold Earned
53,472
441
Minions Killed
614
0
Camps Cleared
0
1,492,792
Distance Traveled
1,633,816
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,112
536
85
5
0
361,931
2
L
Charybdis
7,776
457
122
7
0
289,719
2
W
Camazotz
11,136
655
112
7
0
398,465
0
W
Artemis
10,785
634
138
8
0
293,847
0
W
Xing Tian
9,396
553
31
2
0
331,467
4
L
Thoth
8,940
526
112
7
0
330,294
1
W
Erlang Shen
11,130
655
174
10
0
311,484
1
W
Raijin
11,025
649
159
9
0
298,553
3
L
Surtr
8,747
515
107
6
0
288,254
2
L
Kumbhakarna
6,367
375
15
1
0
222,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role