Player Matchup

Baron Samedi
Baron Samedi
Qheasis
Baron Samedi
Level 89
God Stats
1W - 2L
1,755 SR
Queue Stats
12W - 14L
1,470 Elo+
Party 1
Anubis
Anubis
Sticky_rice377
Anubis
Level 64
God Stats
0W - 5L
1,406 SR
Queue Stats
8W - 8L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
SuperPaloNova
Sun Wukong
Level 108
God Stats
0W - 2L
1,202 SR
Queue Stats
25W - 27L
1,422 Elo+
Solo
Hades
Hades
ThiccCrouton
Hades
Level 66
God Stats
2W - 2L
1,655 SR
Queue Stats
12W - 14L
1,446 Elo+
Party 1
Skadi
Skadi
zimbiosis666
Skadi
Level 83
God Stats
4W - 8L
1,437 SR
Queue Stats
44W - 51L
1,428 Elo+
Solo
Team Averages
Level 82
1,491 SR
1,463 Elo+

VS

Team Averages
Level 114
1,538 SR
1,456 Elo+
Nut
Nut
Atropa77
Nut
Level 109
God Stats
14W - 10L
1,660 SR
Queue Stats
117W - 140L
1,439 Elo+
Solo
Nox
Nox
DeadGame313
Nox
Level 142
God Stats
8W - 8L
1,493 SR
Queue Stats
298W - 308L
1,463 Elo+
Solo
Chiron
Chiron
Imthedominator4
Chiron
Level 122
God Stats
5W - 3L
1,721 SR
Queue Stats
14W - 10L
1,508 Elo+
Solo
Nu Wa
Nu Wa
tessamaries
Nu Wa
Level 72
God Stats
196W - 205L
1,479 SR
Queue Stats
206W - 231L
1,420 Elo+
Solo
Ymir
Ymir
xCaRNiNox
Ymir
Level 124
God Stats
4W - 5L
1,336 SR
Queue Stats
62W - 71L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Qheasis
Baron Samedi
12
2 / 3 / 3
6,268
895
5,113
6,483
3,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 1
6,001
857
3,615
4,878
2,189
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SuperPaloNova
Sun Wukong
13
3 / 0 / 2
6,926
989
5,223
6,012
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 2
5,465
781
3,434
7,120
3,648
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 1 / 1
6,045
864
3,662
5,039
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
5,908
844
4,881
6,048
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 3
6,701
957
2,076
3,992
2,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 3
6,747
964
7,629
6,103
2,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 7
6,282
897
6,176
4,651
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
2 / 1 / 5
6,787
970
4,472
5,610
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
8
8
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
2
0
3
3.5
W
3
1
3
4.5
L
Baron Samedi
Qheasis
Baron Samedi
2
3
3
1.17
L
1
1
1
1.5
L
Sun Wukong
SuperPaloNova
Sun Wukong
3
0
2
4
L
0
3
2
0.33
W
1
2
7
2.25
W
Ymir
2
1
5
4.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,047
Damage
25,234
29,532
Taken
26,404
14,588
Mitigated
12,056
5,439
Healing
3,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,881
1,616
0
330
6,048
2,157
329
2,473
3,575
0
13,946
W
2,076
558
0
713
3,992
2,841
362
913
3,079
13,060
110
W
7,629
3,307
374
924
6,103
2,202
674
3,616
2,487
0
16,342
L
Baron Samedi
Qheasis
Baron Samedi
5,113
337
451
1,359
6,483
3,226
0
3,580
2,903
18,641
232
L
3,615
79
61
380
4,878
2,189
172
2,056
2,822
12,495
0
L
Sun Wukong
SuperPaloNova
Sun Wukong
5,223
749
0
1,519
6,012
3,445
0
2,228
3,784
0
23,019
L
3,434
578
0
679
7,120
3,648
242
2,534
4,586
7,908
0
W
6,176
1,674
0
70
4,651
1,440
192
2,532
2,119
20,651
0
W
Ymir
4,472
427
0
807
5,610
3,416
0
2,590
3,020
15,519
293
L
3,662
914
0
990
5,039
2,080
424
2,093
2,946
0
16,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
32,425
146
Minions Killed
130
0
Camps Cleared
0
709,798
Distance Traveled
733,916
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,908
844
22
3
0
141,268
0
W
Nox
6,701
957
34
5
0
144,265
2
W
Chiron
6,747
964
18
3
0
159,998
0
L
Baron Samedi
6,268
895
35
5
0
137,472
0
L
Anubis
6,001
857
22
3
0
111,791
0
L
Sun Wukong
6,926
989
54
8
0
163,285
0
L
Hades
5,465
781
9
1
0
159,235
2
W
Nu Wa
6,282
897
30
4
0
147,937
0
W
Ymir
6,787
970
26
4
0
140,448
0
L
Skadi
6,045
864
26
4
0
138,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role