Player Matchup

Amaterasu
Amaterasu
Diamond I
BigMeatyChaac
Amaterasu
Diamond I
Level 143
God Stats
2W - 1L
1,793 SR
Queue Stats
107W - 71L
2,542 MMR
Solo
Neith
Neith
Diamond I
Huntör
Neith
Diamond I
Level 144
God Stats
6W - 5L
1,490 SR
Queue Stats
353W - 335L
2,479 MMR
Party 2
Eset
Eset
Diamond II
Lucasurfs
Eset
Diamond II
Level 190
God Stats
9W - 3L
1,816 SR
Queue Stats
99W - 72L
2,395 MMR
Solo
Hachiman
Hachiman
Masters
Strаt
Hachiman
Masters
Level 157
God Stats
5W - 1L
1,755 SR
Queue Stats
322W - 283L
2,473 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond II
Tap⒫
Kuzenbo
Diamond II
Level 156
God Stats
14W - 8L
1,765 SR
Queue Stats
192W - 174L
2,420 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,724 SR
2,462 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 192
1,677 SR
2,465 MMR
Xing Tian
Xing Tian
Diamond II
DesertGardener
Xing Tian
Diamond II
Level 228
God Stats
10W - 13L
1,618 SR
Queue Stats
307W - 290L
2,419 MMR
Solo
Susano
Susano
Masters
Kellyburbery
Susano
Masters
Level 169
God Stats
26W - 39L
1,658 SR
Queue Stats
510W - 485L
2,718 MMR
Solo
Odin
Odin
Diamond III
RoyalLilNut
Odin
Diamond III
Level 122
God Stats
2W - 3L
1,646 SR
Queue Stats
56W - 37L
2,352 MMR
Solo
Merlin
Merlin
Masters
SnixJ
Merlin
Masters
Level 203
God Stats
4W - 5L
1,723 SR
Queue Stats
364W - 314L
2,505 MMR
Party 1
Xbalanque
Xbalanque
Diamond I
TheBIackEye
Xbalanque
Diamond I
Level 238
God Stats
11W - 9L
1,739 SR
Queue Stats
116W - 75L
2,331 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigMeatyChaac
Amaterasu
18
4 / 1 / 3
11,766
692
14,117
22,330
13,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Huntör
Neith
18
5 / 0 / 6
11,334
667
6,579
7,222
3,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
17
8 / 0 / 8
10,812
636
15,395
13,287
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
Strаt
Hachiman
17
2 / 1 / 8
10,174
598
8,401
9,542
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Tap⒫
Kuzenbo
13
0 / 0 / 8
9,147
538
5,420
9,788
11,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Sun WukongErlang ShenThothAthena

VS

Bans
KaliSobekThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DesertGardener
Xing Tian
12
0 / 4 / 1
7,533
443
4,300
17,160
16,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
13
0 / 4 / 1
7,607
447
5,779
15,661
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 4 / 0
7,897
465
9,799
15,159
15,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
SnixJ
Merlin
16
0 / 3 / 0
8,381
493
5,336
9,725
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
TheBIackEye
Xbalanque
15
1 / 4 / 0
8,371
492
8,183
11,916
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
19
Kills
2
2
Deaths
19
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BigMeatyChaac
Amaterasu
4
1
3
5.5
L
Xing Tian
DesertGardener
Xing Tian
0
4
1
0.13
W
Neith
Huntör
Neith
5
0
6
8
L
Susano
0
4
1
0.13
W
Eset
8
0
8
12
L
1
4
0
0.25
L
Merlin
SnixJ
Merlin
0
3
0
0
W
Hachiman
Strаt
Hachiman
2
1
8
6
W
Kuzenbo
Tap⒫
Kuzenbo
0
0
8
4
L
Xbalanque
TheBIackEye
Xbalanque
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,912
Damage
33,397
62,169
Taken
69,621
37,955
Mitigated
45,910
31,303
Healing
16,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BigMeatyChaac
Amaterasu
14,117
8,071
0
15,593
22,330
13,920
2,709
1,759
19,561
0
107,241
L
Xing Tian
DesertGardener
Xing Tian
4,300
329
0
2,500
17,160
16,601
0
5,313
11,847
22,396
0
W
Neith
Huntör
Neith
6,579
1,610
0
3,341
7,222
3,252
939
1,993
5,180
0
101,640
L
Susano
5,779
781
0
4,533
15,661
5,619
0
4,439
11,222
0
66,648
W
Eset
15,395
1,476
563
5,195
13,287
5,294
69
3,637
9,611
102,544
3,594
L
9,799
1,696
0
2,919
15,159
15,120
0
3,079
12,080
1,013
58,959
L
Merlin
SnixJ
Merlin
5,336
0
0
1,402
9,725
4,266
0
2,675
7,050
92,477
0
W
Hachiman
Strаt
Hachiman
8,401
4,449
0
3,738
9,542
4,003
1,225
1,913
7,531
0
85,916
W
Kuzenbo
Tap⒫
Kuzenbo
5,420
2,118
0
2,873
9,788
11,486
82
2,901
6,887
23,022
2,629
L
Xbalanque
TheBIackEye
Xbalanque
8,183
3,110
0
4,735
11,916
4,304
0
4,859
7,057
0
77,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,233
Gold Earned
39,789
629
Minions Killed
536
0
Camps Cleared
0
1,793,201
Distance Traveled
1,646,710
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,766
692
154
9
0
366,260
2
L
Xing Tian
7,533
443
11
1
0
335,817
1
W
Neith
11,334
667
179
11
0
330,498
1
L
Susano
7,607
447
98
6
0
376,138
0
W
Eset
10,812
636
131
8
0
393,348
2
L
Odin
7,897
465
105
6
0
322,739
3
L
Merlin
8,381
493
184
11
0
305,577
0
W
Hachiman
10,174
598
133
8
0
324,264
5
W
Kuzenbo
9,147
538
32
2
0
378,831
2
L
Xbalanque
8,371
492
138
8
0
306,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role