Player Matchup

Nike
Nike
Haening
Nike
Level 145
God Stats
91W - 35L
1,842 SR
Queue Stats
643W - 269L
1,806 Elo+
Party 1
Kukulkan
Kukulkan
IvColavI
Kukulkan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,270 Elo+
Solo
Shiva
Shiva
Limita
Shiva
Level 139
God Stats
39W - 18L
1,951 SR
Queue Stats
676W - 289L
1,807 Elo+
Party 1
Team Averages
Level 143
1,764 SR
1,628 Elo+

VS

Team Averages
Level 143
1,663 SR
1,650 Elo+
Serqet
Serqet
MasterOnasus
Serqet
Level 146
God Stats
8W - 1L
1,845 SR
Queue Stats
34W - 23L
1,663 Elo+
Party 2
Nemesis
Nemesis
oliugamer
Nemesis
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,602 Elo+
Party 2
Baron Samedi
Baron Samedi
smiteric10
Baron Samedi
Level 149
God Stats
6W - 3L
1,643 SR
Queue Stats
36W - 22L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Haening
Nike
16
11 / 3 / 7
11,080
852
22,934
18,112
18,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
IvColavI
Kukulkan
14
1 / 3 / 11
9,599
738
7,963
8,130
3,085
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
Limita
Shiva
15
8 / 5 / 11
10,402
800
19,039
19,931
21,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
2 / 6 / 6
8,886
684
9,553
20,588
21,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
oliugamer
Nemesis
15
5 / 4 / 2
10,158
781
14,511
18,672
8,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
smiteric10
Baron Samedi
13
4 / 10 / 3
10,492
807
9,817
16,691
8,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
20
Kills
11
11
Deaths
20
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
Haening
Nike
11
3
7
4.83
W
Kukulkan
IvColavI
Kukulkan
1
3
11
2.17
W
Shiva
Limita
Shiva
8
5
11
2.7
L
Serqet
2
6
6
0.83
L
Nemesis
oliugamer
Nemesis
5
4
2
1.5
L
Baron Samedi
smiteric10
Baron Samedi
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,936
Damage
33,881
46,173
Taken
55,951
42,407
Mitigated
39,064
10,151
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Haening
Nike
22,934
2,732
0
5,404
18,112
18,282
133
3,383
13,893
0
34,082
W
Kukulkan
IvColavI
Kukulkan
7,963
741
0
0
8,130
3,085
1,460
632
7,242
39,726
923
W
Shiva
Limita
Shiva
19,039
3,195
462
4,285
19,931
21,040
25
5,621
13,026
0
35,739
L
Serqet
9,553
2,017
0
3,079
20,588
21,788
0
2,818
16,323
0
16,091
L
Nemesis
oliugamer
Nemesis
14,511
5,494
0
6,875
18,672
8,813
0
2,946
14,631
0
35,186
L
Baron Samedi
smiteric10
Baron Samedi
9,817
649
1,739
3,433
16,691
8,463
46
2,114
13,787
28,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,081
Gold Earned
29,536
129
Minions Killed
91
0
Camps Cleared
0
745,695
Distance Traveled
707,957
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,080
852
26
2
0
270,670
0
W
Kukulkan
9,599
738
72
6
0
228,393
2
W
Shiva
10,402
800
31
2
0
246,632
0
L
Serqet
8,886
684
10
1
0
257,555
0
L
Nemesis
10,158
781
42
3
0
269,421
0
L
Baron Samedi
10,492
807
39
3
0
180,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role