Player Matchup

Fenrir
Fenrir
BIGMORGZ
Fenrir
Level 64
God Stats
1W - 1L
1,294 SR
Queue Stats
126W - 124L
1,437 Elo+
Party 1
Anhur
Anhur
GamingWizard01
Anhur
Level 104
God Stats
4W - 7L
1,394 SR
Queue Stats
111W - 104L
1,459 Elo+
Party 1
Bellona
Bellona
Phat Puffs
Bellona
Level 147
God Stats
13W - 10L
1,617 SR
Queue Stats
422W - 386L
1,497 Elo+
Solo
Poseidon
Poseidon
Raggz-P
Poseidon
Level 125
God Stats
2W - 1L
1,506 SR
Queue Stats
121W - 117L
1,510 Elo+
Solo
Cerberus
Cerberus
TheQuantumArrow
Cerberus
Level 109
God Stats
11W - 5L
1,989 SR
Queue Stats
84W - 80L
1,467 Elo+
Party 1
Team Averages
Level 110
1,560 SR
1,474 Elo+

VS

Team Averages
Level 123
1,515 SR
1,496 Elo+
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CaptainBook
Cthulhu
Level 109
God Stats
47W - 39L
1,546 SR
Queue Stats
285W - 258L
1,539 Elo+
Solo
Athena
Athena
Gotenks NL
Athena
Level 159
God Stats
31W - 32L
1,566 SR
Queue Stats
42W - 50L
1,485 Elo+
Solo
Chernobog
Chernobog
Zangdaar
Chernobog
Level 109
God Stats
1W - 2L
1,462 SR
Queue Stats
100W - 112L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BIGMORGZ
Fenrir
6
0 / 1 / 1
3,408
568
1,336
4,489
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 0 / 1
4,467
745
2,348
2,499
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Phat Puffs
Bellona
8
1 / 0 / 0
4,309
718
3,320
5,625
3,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Poseidon
Raggz-P
Poseidon
7
1 / 0 / 0
4,172
695
1,744
2,081
475
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
6
1 / 0 / 1
3,944
657
1,329
2,098
1,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 1 / 0
3,956
659
1,802
3,042
963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
 
Bellona
7
0 / 1 / 0
3,750
625
2,921
5,201
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
CaptainBook
Cthulhu
1
0 / 0 / 0
2,619
437
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Gotenks NL
Athena
7
0 / 1 / 1
3,650
608
1,392
4,111
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Zangdaar
Chernobog
6
0 / 2 / 0
3,397
566
1,408
4,341
884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
L
Bellona
 
Bellona
0
1
0
0
W
Fenrir
BIGMORGZ
Fenrir
0
1
1
0.5
L
Cthulhu
CaptainBook
Cthulhu
0
0
0
0
W
2
0
1
2.5
L
Athena
Gotenks NL
Athena
0
1
1
0.5
W
Bellona
Phat Puffs
Bellona
1
0
0
1
W
Poseidon
Raggz-P
Poseidon
1
0
0
1
W
Cerberus
1
0
1
1.5
L
Chernobog
Zangdaar
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,077
Damage
7,523
16,792
Taken
16,695
7,995
Mitigated
7,776
8,720
Healing
4,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,802
103
0
813
3,042
963
0
1,851
1,191
0
22,572
L
Bellona
 
Bellona
2,921
847
0
1,629
5,201
3,862
0
0
4,756
0
18,995
W
Fenrir
BIGMORGZ
Fenrir
1,336
191
0
2,096
4,489
1,477
0
644
3,845
0
17,135
L
Cthulhu
CaptainBook
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
2,348
1,056
0
1,268
2,499
865
0
0
2,499
0
28,255
L
Athena
Gotenks NL
Athena
1,392
570
0
1,367
4,111
2,067
0
660
3,451
14,424
0
W
Bellona
Phat Puffs
Bellona
3,320
838
0
2,814
5,625
3,996
0
0
5,625
0
26,121
W
Poseidon
Raggz-P
Poseidon
1,744
266
0
1,446
2,081
475
0
297
1,784
27,661
532
W
Cerberus
1,329
27
0
1,096
2,098
1,182
0
451
1,647
8,326
0
L
Chernobog
Zangdaar
Chernobog
1,408
559
0
1,018
4,341
884
0
469
3,872
0
18,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,300
Gold Earned
17,372
203
Minions Killed
134
0
Camps Cleared
0
650,872
Distance Traveled
487,342
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,956
659
42
7
0
110,999
0
L
Bellona
3,750
625
35
6
0
112,727
0
W
Fenrir
3,408
568
34
6
0
137,984
0
L
Cthulhu
2,619
437
0
0
0
0
0
W
Anhur
4,467
745
48
8
0
120,233
0
L
Athena
3,650
608
27
5
0
139,791
1
W
Bellona
4,309
718
53
9
0
129,010
0
W
Poseidon
4,172
695
46
8
0
114,452
2
W
Cerberus
3,944
657
22
4
0
149,193
0
L
Chernobog
3,397
566
30
5
0
123,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role