Player Matchup

Ne Zha
Ne Zha
AlgoreRhythm481
Ne Zha
Level 124
God Stats
9W - 11L
1,607 SR
Queue Stats
244W - 240L
1,476 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Blerples
Ah Muzen Cab
Level 83
God Stats
36W - 34L
1,508 SR
Queue Stats
901W - 878L
1,448 Elo+
Party 1
Medusa
Medusa
DeathRtopper
Medusa
Level 69
God Stats
26W - 25L
1,573 SR
Queue Stats
486W - 462L
1,447 Elo+
Party 1
Odin
Odin
Jahames123
Odin
Level 36
God Stats
3W - 4L
1,293 SR
Queue Stats
118W - 128L
1,321 Elo+
Solo
Athena
Athena
jackbeauregard
Athena
Level 24
God Stats
85W - 82L
1,493 SR
Queue Stats
348W - 366L
1,408 Elo+
Party 1
Team Averages
Level 67
1,495 SR
1,420 Elo+

VS

Team Averages
Level 48
1,498 SR
1,386 Elo+
Gilgamesh
Gilgamesh
BurritoUzumaki69
Gilgamesh
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 69L
1,371 Elo+
Solo
Cliodhna
Cliodhna
SilverSouls888
Cliodhna
Level 47
God Stats
7W - 12L
1,370 SR
Queue Stats
199W - 235L
1,350 Elo+
Solo
Arachne
Arachne
TrueKyBlue
Arachne
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 28L
1,349 Elo+
Solo
Nu Wa
Nu Wa
dez4056
Nu Wa
Level 62
God Stats
5W - 3L
1,613 SR
Queue Stats
156W - 153L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tajOOn
Ah Muzen Cab
Level 36
God Stats
5W - 11L
1,508 SR
Queue Stats
92W - 115L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
4,744
593
2,108
5,654
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Muzen Cab
Blerples
Ah Muzen Cab
9
0 / 0 / 0
4,939
617
975
4,124
1,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
8
0 / 0 / 2
4,463
558
3,138
3,545
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
4,057
507
2,917
6,810
3,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 0 / 0
4,947
618
1,033
4,161
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
4 / 0 / 0
5,863
733
5,241
7,770
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
7
0 / 1 / 0
3,852
482
1,719
5,163
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
TrueKyBlue
Arachne
3
0 / 1 / 0
3,341
418
235
3,686
930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Nu Wa
dez4056
Nu Wa
9
0 / 0 / 0
4,866
608
1,953
1,740
370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
tajOOn
Ah Muzen Cab
6
0 / 1 / 0
3,849
481
2,882
2,972
824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
4
4
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Ah Muzen Cab
Blerples
Ah Muzen Cab
0
0
0
0
L
Gilgamesh
4
0
0
4
W
Medusa
0
0
2
1
W
0
4
0
0
L
Cliodhna
0
1
0
0
L
Arachne
TrueKyBlue
Arachne
0
1
0
0
L
Nu Wa
dez4056
Nu Wa
0
0
0
0
W
2
0
0
2
L
Ah Muzen Cab
tajOOn
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,171
Damage
12,030
24,294
Taken
21,331
10,718
Mitigated
10,060
6,471
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,108
1,165
0
1,386
5,654
2,173
0
372
5,154
0
31,275
W
Ah Muzen Cab
Blerples
Ah Muzen Cab
975
102
0
673
4,124
1,406
0
1,369
2,755
0
41,142
L
Gilgamesh
5,241
1,689
0
2,084
7,770
6,421
0
0
7,327
0
32,352
W
Medusa
3,138
810
0
1,218
3,545
1,075
544
91
3,454
0
31,713
W
2,917
1,458
0
1,539
6,810
3,037
0
44
6,470
0
18,109
L
Cliodhna
1,719
84
0
2,441
5,163
1,515
0
421
4,742
0
19,640
L
Arachne
TrueKyBlue
Arachne
235
156
0
259
3,686
930
0
294
3,392
0
4,043
L
Nu Wa
dez4056
Nu Wa
1,953
345
0
250
1,740
370
0
0
1,740
30,755
0
W
1,033
413
0
1,655
4,161
3,027
388
77
4,084
12,612
0
L
Ah Muzen Cab
tajOOn
Ah Muzen Cab
2,882
568
0
155
2,972
824
0
318
2,654
0
17,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,150
Gold Earned
21,771
239
Minions Killed
205
0
Camps Cleared
0
829,739
Distance Traveled
718,206
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,744
593
57
7
0
190,286
0
W
Ah Muzen Cab
4,939
617
75
9
0
152,645
0
L
Gilgamesh
5,863
733
58
7
0
168,470
0
W
Medusa
4,463
558
61
8
0
150,770
0
W
Odin
4,057
507
25
3
0
152,188
0
L
Cliodhna
3,852
482
39
5
0
168,825
0
L
Arachne
3,341
418
4
1
0
94,250
0
L
Nu Wa
4,866
608
72
9
0
153,027
0
W
Athena
4,947
618
21
3
0
183,850
2
L
Ah Muzen Cab
3,849
481
32
4
0
133,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role