Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Joker987654
Nox
Level 93
God Stats
1W - 1L
1,620 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 2
Sun Wukong
Sun Wukong
Luke497
Sun Wukong
Level 126
God Stats
0W - 2L
1,309 SR
Queue Stats
1W - 7L
1,212 Elo+
Party 2
Danzaburou
Danzaburou
TheUnsungOne
Danzaburou
Level 123
God Stats
1W - 2L
1,471 SR
Queue Stats
1W - 7L
1,212 Elo+
Party 2
Jormungandr
Jormungandr
earlymatters
Jormungandr
Level 103
God Stats
0W - 2L
1,204 SR
Queue Stats
0W - 6L
1,074 Elo+
Party 2
Team Averages
Level 111
1,421 SR
1,278 Elo+

VS

Team Averages
Level 104
1,568 SR
1,519 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
AHUENESIS
Chang'e
Level 101
God Stats
1W - 0L
1,277 SR
Queue Stats
25W - 17L
1,558 Elo+
Party 1
Xing Tian
Xing Tian
DugoLogo
Xing Tian
Level 146
God Stats
5W - 0L
1,843 SR
Queue Stats
60W - 36L
1,565 Elo+
Party 1
Discordia
Discordia
QasQyr
Discordia
Level 88
God Stats
5W - 6L
1,408 SR
Queue Stats
54W - 96L
1,411 Elo+
Solo
Surtr
Surtr
maknanimo
Surtr
Level 84
God Stats
5W - 2L
1,815 SR
Queue Stats
22W - 10L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 0 / 2
8,209
821
7,386
6,328
2,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 1
7,471
747
4,378
5,975
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Luke497
Sun Wukong
13
1 / 1 / 3
7,416
742
10,196
13,823
11,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
TheUnsungOne
Danzaburou
14
2 / 0 / 1
7,599
760
6,124
6,321
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
earlymatters
Jormungandr
12
0 / 2 / 4
6,887
689
4,883
6,100
5,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
1 / 3 / 3
7,687
769
7,322
10,172
4,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
AHUENESIS
Chang'e
14
1 / 0 / 3
7,671
767
5,315
7,430
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
DugoLogo
Xing Tian
14
1 / 0 / 3
8,083
808
6,804
11,181
10,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
QasQyr
Discordia
14
0 / 2 / 2
7,458
746
6,527
5,535
2,237
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
maknanimo
Surtr
14
2 / 1 / 0
7,637
764
7,542
9,417
7,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
6
Kills
5
5
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
0
2
3
W
Cliodhna
 
Cliodhna
1
3
3
0.83
W
Chang'e
AHUENESIS
Chang'e
1
0
3
2.5
W
Xing Tian
DugoLogo
Xing Tian
1
0
3
2.5
L
1
2
1
0.75
L
Sun Wukong
Luke497
Sun Wukong
1
1
3
2.5
W
Discordia
QasQyr
Discordia
0
2
2
0.5
L
Danzaburou
TheUnsungOne
Danzaburou
2
0
1
2.5
L
Jormungandr
earlymatters
Jormungandr
0
2
4
1
W
Surtr
maknanimo
Surtr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,967
Damage
33,510
38,547
Taken
43,735
24,571
Mitigated
27,289
5,551
Healing
11,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,386
4,809
0
0
6,328
2,914
0
3,090
3,238
0
29,795
W
Cliodhna
 
Cliodhna
7,322
1,546
0
253
10,172
4,172
0
1,243
8,846
0
22,136
W
Chang'e
AHUENESIS
Chang'e
5,315
319
3,716
4,975
7,430
2,913
230
1,847
5,300
21,690
0
W
Xing Tian
DugoLogo
Xing Tian
6,804
675
0
1,693
11,181
10,053
0
2,067
9,079
17,512
1,932
L
4,378
346
0
729
5,975
2,684
120
2,584
3,391
20,013
0
L
Sun Wukong
Luke497
Sun Wukong
10,196
1,417
0
2,204
13,823
11,282
0
6,379
7,444
0
21,418
W
Discordia
QasQyr
Discordia
6,527
456
0
0
5,535
2,237
0
872
4,474
24,772
501
L
Danzaburou
TheUnsungOne
Danzaburou
6,124
959
0
775
6,321
2,652
350
4,150
2,171
0
21,101
L
Jormungandr
earlymatters
Jormungandr
4,883
877
346
1,497
6,100
5,039
0
2,287
3,813
14,856
0
W
Surtr
maknanimo
Surtr
7,542
2,803
0
937
9,417
7,914
0
2,437
6,775
622
24,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,582
Gold Earned
38,536
179
Minions Killed
193
0
Camps Cleared
0
914,970
Distance Traveled
1,041,590
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,209
821
60
6
0
183,274
0
W
Cliodhna
7,687
769
41
4
0
201,558
0
W
Chang'e
7,671
767
47
5
0
223,199
0
W
Xing Tian
8,083
808
16
2
0
221,791
0
L
Nox
7,471
747
41
4
0
186,761
0
L
Sun Wukong
7,416
742
30
3
0
207,307
0
W
Discordia
7,458
746
47
5
0
194,171
5
L
Danzaburou
7,599
760
37
4
0
189,268
0
L
Jormungandr
6,887
689
11
1
0
148,360
0
W
Surtr
7,637
764
42
4
0
200,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role