Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Rabthird
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Maui
Maui
Slylonewolf47
Maui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Vulcan
Vulcan
oTappyTap
Vulcan
Level 128
God Stats
5W - 5L
1,252 SR
Queue Stats
246W - 264L
1,478 Elo+
Solo
Team Averages
Level 101
1,450 SR
1,496 Elo+

VS

Team Averages
Level 109
1,492 SR
1,469 Elo+
Ganesha
Ganesha
Another111
Ganesha
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 227L
1,450 Elo+
Solo
Artio
Artio
DiegoLeonZ
Artio
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,377 Elo+
Solo
Da Ji
Da Ji
FirePanda_420
Da Ji
Level 148
God Stats
3W - 6L
1,453 SR
Queue Stats
274W - 267L
1,442 Elo+
Party 1
Skadi
Skadi
WittyPup430711
Skadi
Level 110
God Stats
2W - 0L
1,764 SR
Queue Stats
39W - 50L
1,587 Elo+
Solo
Discordia
Discordia
soulisolstice
Discordia
Level 133
God Stats
3W - 1L
1,244 SR
Queue Stats
128W - 123L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 5 / 5
8,227
748
9,529
11,300
5,908
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
 
Olorun
1
0 / 0 / 0
2,884
262
0
0
0
Serqet
Rabthird
Serqet
12
0 / 9 / 9
7,097
645
6,573
12,349
7,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 8
8,894
809
6,166
15,345
16,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
oTappyTap
Vulcan
18
4 / 2 / 8
9,699
882
29,008
7,662
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Another111
Ganesha
15
0 / 3 / 21
9,343
849
4,959
18,197
21,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artio
16
4 / 3 / 12
9,957
905
5,356
17,023
17,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 2 / 9
8,862
806
8,787
10,732
6,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
10 / 2 / 6
9,911
901
12,650
10,103
5,328
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
soulisolstice
Discordia
15
1 / 3 / 14
8,270
752
9,876
10,159
4,514
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
83
12
Kills
21
21
Deaths
13
30
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
5
5
1.3
L
Olorun
 
Olorun
0
0
0
0
W
Ganesha
Another111
Ganesha
0
3
21
3.5
W
Artio
4
3
12
3.33
W
6
2
9
5.25
L
Serqet
Rabthird
Serqet
0
9
9
0.5
L
4
5
8
1.6
W
10
2
6
6.5
L
Vulcan
oTappyTap
Vulcan
4
2
8
4
W
Discordia
soulisolstice
Discordia
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,276
Damage
41,628
46,656
Taken
66,214
34,036
Mitigated
54,814
7,581
Healing
29,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,529
5,967
550
1,815
11,300
5,908
0
5,814
5,486
0
15,925
L
Olorun
 
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Another111
Ganesha
4,959
703
3,659
4,902
18,197
21,320
0
7,439
10,224
11,287
0
W
Artio
5,356
176
3,906
4,170
17,023
17,378
0
8,647
8,056
15,219
0
W
8,787
1,075
2,316
1,832
10,732
6,274
0
6,946
3,490
0
17,411
L
Serqet
Rabthird
Serqet
6,573
1,786
0
0
12,349
7,643
93
5,553
6,796
0
8,759
L
6,166
1,524
614
2,572
15,345
16,150
0
5,072
10,273
13,125
0
W
12,650
5,604
1,598
2,320
10,103
5,328
771
6,532
3,403
0
30,833
L
Vulcan
oTappyTap
Vulcan
29,008
14,494
321
1,709
7,662
4,335
0
3,752
3,910
54,268
55
W
Discordia
soulisolstice
Discordia
9,876
736
2,083
3,180
10,159
4,514
102
5,555
4,604
24,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,801
Gold Earned
46,343
94
Minions Killed
113
0
Camps Cleared
0
754,402
Distance Traveled
1,080,479
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,227
748
17
2
0
194,497
4
L
Olorun
2,884
262
0
0
0
0
0
W
Ganesha
9,343
849
0
0
0
212,060
0
W
Artio
9,957
905
22
2
0
221,563
0
W
Da Ji
8,862
806
18
2
0
225,985
0
L
Serqet
7,097
645
7
1
0
172,741
0
L
Maui
8,894
809
18
2
0
183,699
0
W
Skadi
9,911
901
49
4
0
208,223
0
L
Vulcan
9,699
882
52
5
0
203,465
0
W
Discordia
8,270
752
24
2
0
212,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role