Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
EuVireiAstrona
Hou Yi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,470 Elo+
Party 2
Anubis
Anubis
MitoSocratis
Anubis
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,480 Elo+
Party 2
Ne Zha
Ne Zha
TTVbaby94
Ne Zha
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,439 Elo+
Party 2
Team Averages
Level 107
1,500 SR
1,478 Elo+

VS

Team Averages
Level 117
1,447 SR
1,415 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
EricVinicius
Guan Yu
Level 194
God Stats
2W - 2L
1,531 SR
Queue Stats
197W - 201L
1,423 Elo+
Solo
Serqet
Serqet
HGDFM
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
Artio
Artio
aroeirajr
Artio
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,591 Elo+
Solo
Anubis
Anubis
jpompy
Anubis
Level 8
God Stats
1W - 2L
1,203 SR
Queue Stats
1W - 2L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 2 / 4
8,118
478
3,320
10,404
9,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
 
Morgan Le Fay
8
1 / 1 / 0
6,433
378
2,372
3,743
2,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
12 / 1 / 2
11,193
658
19,893
14,176
5,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
11 / 2 / 7
11,011
648
18,923
12,527
5,884
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
TTVbaby94
Ne Zha
15
2 / 2 / 4
8,393
494
5,352
14,585
5,930
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 5 / 3
7,729
455
4,869
16,825
5,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
EricVinicius
Guan Yu
2
0 / 0 / 0
3,619
213
0
0
0
Serqet
HGDFM
Serqet
13
2 / 8 / 1
7,512
442
5,359
17,179
6,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
aroeirajr
Artio
13
2 / 6 / 3
8,444
497
7,258
20,851
20,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
jpompy
Anubis
14
3 / 7 / 1
8,622
507
9,425
13,940
5,327
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
26
Kills
8
8
Deaths
26
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
2
4
1
W
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
L
Apollo
 
Apollo
1
5
3
0.5
L
Guan Yu
EricVinicius
Guan Yu
0
0
0
0
W
12
1
2
13
L
Serqet
HGDFM
Serqet
2
8
1
0.31
W
Anubis
11
2
7
7.25
W
Ne Zha
TTVbaby94
Ne Zha
2
2
4
2
L
Artio
aroeirajr
Artio
2
6
3
0.58
L
Anubis
jpompy
Anubis
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,860
Damage
26,911
55,435
Taken
68,795
28,706
Mitigated
38,066
21,999
Healing
12,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,320
617
140
1,543
10,404
9,025
38
2,228
7,948
50,413
0
W
Morgan Le Fay
 
Morgan Le Fay
2,372
77
0
1,084
3,743
2,007
0
1,900
1,843
12,681
0
L
Apollo
 
Apollo
4,869
2,570
0
4,449
16,825
5,453
0
3,838
12,987
0
50,219
L
Guan Yu
EricVinicius
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
19,893
11,870
0
4,866
14,176
5,860
3,188
4,398
9,448
0
92,962
L
Serqet
HGDFM
Serqet
5,359
1,433
0
300
17,179
6,614
0
4,854
12,325
0
45,151
W
Anubis
18,923
732
115
5,663
12,527
5,884
765
4,088
8,043
82,471
1,910
W
Ne Zha
TTVbaby94
Ne Zha
5,352
1,098
0
8,588
14,585
5,930
0
3,526
11,059
0
71,971
L
Artio
aroeirajr
Artio
7,258
1,197
170
3,729
20,851
20,672
0
8,663
11,749
36,089
2,869
L
Anubis
jpompy
Anubis
9,425
855
0
3,607
13,940
5,327
0
6,777
7,163
59,646
87

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,148
Gold Earned
35,926
448
Minions Killed
290
0
Camps Cleared
0
1,326,100
Distance Traveled
1,284,296
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,118
478
67
4
0
337,644
6
W
Morgan Le Fay
6,433
378
20
1
0
81,326
1
L
Apollo
7,729
455
73
4
0
330,343
2
L
Guan Yu
3,619
213
0
0
0
0
0
W
Hou Yi
11,193
658
121
7
0
278,811
2
L
Serqet
7,512
442
68
4
0
359,306
0
W
Anubis
11,011
648
125
7
0
303,086
1
W
Ne Zha
8,393
494
115
7
0
325,233
2
L
Artio
8,444
497
60
4
0
306,193
0
L
Anubis
8,622
507
89
5
0
288,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role