Player Matchup

Bellona
Bellona
Bronze V
ComaCruz
Bellona
Bronze V
Level 108
God Stats
1W - 6L
1,526 SR
Queue Stats
12W - 31L
919 MMR
Solo
Martichoras
Martichoras
Bronze IV
Dafuzzybear
Martichoras
Bronze IV
Level 142
God Stats
0W - 2L
1,419 SR
Queue Stats
7W - 11L
1,367 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Magic_Mike816
Kukulkan
Bronze III
Level 120
God Stats
1W - 1L
1,523 SR
Queue Stats
22W - 25L
1,400 MMR
Solo
Bacchus
Bacchus
Silver IV
SilverCrow809
Bacchus
Silver IV
Level 116
God Stats
3W - 5L
1,506 SR
Queue Stats
125W - 135L
832 MMR
Solo
Bastet
Bastet
Silver II
Yeetandelet9865
Bastet
Silver II
Level 119
God Stats
2W - 1L
1,859 SR
Queue Stats
10W - 14L
1,374 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 121
1,567 SR
1,178 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 163
1,456 SR
1,199 MMR
Lancelot
Lancelot
Gold IV
 
Lancelot
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
AcedoggSuper
Nu Wa
Gold III
Level 231
God Stats
1W - 2L
1,597 SR
Queue Stats
78W - 74L
1,448 MMR
Solo
Sol
Sol
Bronze II
IC Warlock
Sol
Bronze II
Level 98
God Stats
5W - 8L
1,206 SR
Queue Stats
50W - 76L
220 MMR
Solo
Sobek
Sobek
Gold IV
Real-Inspector
Sobek
Gold IV
Level 184
God Stats
23W - 12L
1,688 SR
Queue Stats
35W - 40L
1,438 MMR
Solo
King Arthur
King Arthur
Silver III
Vikcvinegar
King Arthur
Silver III
Level 143
God Stats
2W - 0L
1,288 SR
Queue Stats
18W - 14L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ComaCruz
Bellona
14
0 / 2 / 0
7,728
483
4,351
16,310
14,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Martichoras
Dafuzzybear
Martichoras
13
1 / 3 / 4
7,479
467
12,229
10,001
4,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Magic_Mike816
Kukulkan
15
2 / 2 / 0
8,425
527
6,701
9,438
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
10
1 / 5 / 3
6,461
404
6,952
13,517
13,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 5 / 1
7,023
439
6,280
14,908
5,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AwilixThothOsiris

VS

Bans
AchillesAh PuchArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
5 / 0 / 4
8,787
549
7,913
13,355
7,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 1 / 6
9,512
595
13,640
9,315
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 6
8,604
538
8,031
10,691
3,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 2 / 5
8,133
508
5,787
18,753
18,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

King Arthur
Vikcvinegar
King Arthur
16
1 / 0 / 2
9,928
621
10,780
10,001
10,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
17
17
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
0
4
7
W
7
1
6
10
L
Bellona
ComaCruz
Bellona
0
2
0
0
L
Martichoras
Dafuzzybear
Martichoras
1
3
4
1
W
2
3
6
1.67
L
Kukulkan
Magic_Mike816
Kukulkan
2
2
0
1
W
2
2
5
2.25
L
Bacchus
1
5
3
0.5
W
King Arthur
Vikcvinegar
King Arthur
1
0
2
2
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,513
Damage
46,151
64,174
Taken
62,115
42,946
Mitigated
43,819
14,532
Healing
15,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,913
1,858
0
2,262
13,355
7,167
0
2,228
11,053
0
79,940
W
13,640
2,654
0
750
9,315
3,319
47
2,337
6,892
71,456
1,202
L
Bellona
ComaCruz
Bellona
4,351
1,462
0
6,632
16,310
14,622
0
1,184
15,126
0
61,264
L
Martichoras
Dafuzzybear
Martichoras
12,229
4,310
0
1,809
10,001
4,403
0
6,224
3,777
0
66,572
W
8,031
4,803
0
4,758
10,691
3,957
578
3,270
7,190
56,716
892
L
Kukulkan
Magic_Mike816
Kukulkan
6,701
50
0
2,107
9,438
4,087
0
6,416
3,022
70,616
2,180
W
5,787
669
0
6,609
18,753
18,877
0
4,634
13,736
34,579
0
L
Bacchus
6,952
870
0
1,974
13,517
13,948
0
8,817
4,700
16,463
1,326
W
King Arthur
Vikcvinegar
King Arthur
10,780
1,443
0
857
10,001
10,499
186
0
10,001
0
80,984
L
6,280
1,540
0
2,010
14,908
5,886
0
4,671
10,237
0
56,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,116
Gold Earned
44,964
441
Minions Killed
487
0
Camps Cleared
0
1,582,343
Distance Traveled
1,693,509
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,787
549
113
7
0
408,414
2
W
Nu Wa
9,512
595
101
6
0
324,623
6
L
Bellona
7,728
483
113
7
0
298,182
2
L
Martichoras
7,479
467
96
6
0
293,342
0
W
Sol
8,604
538
104
7
0
301,194
3
L
Kukulkan
8,425
527
127
8
0
326,449
6
W
Sobek
8,133
508
38
2
0
351,850
7
L
Bacchus
6,461
404
26
2
0
311,459
2
W
King Arthur
9,928
621
131
8
0
307,428
0
L
Bastet
7,023
439
79
5
0
352,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role