Player Matchup

Anubis
Anubis
Bärslife
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,486 Elo+
Party 1
Ishtar
Ishtar
Grogfink
Ishtar
Level 60
God Stats
1W - 2L
1,125 SR
Queue Stats
25W - 25L
1,482 Elo+
Party 1
Maui
Maui
Kr0SpL
Maui
Level 195
God Stats
10W - 10L
1,526 SR
Queue Stats
472W - 463L
1,485 Elo+
Solo
Yemoja
Yemoja
Tasiimoo
Yemoja
Level 13
God Stats
4W - 6L
1,333 SR
Queue Stats
4W - 6L
1,227 Elo+
Party 1
Xbalanque
Xbalanque
lPYTH0N
Xbalanque
Level 155
God Stats
25W - 14L
1,613 SR
Queue Stats
205W - 215L
1,481 Elo+
Solo
Team Averages
Level 98
1,419 SR
1,432 Elo+

VS

Team Averages
Level 65
1,574 SR
1,431 Elo+
Nu Wa
Nu Wa
Arrowfaarm
Nu Wa
Level 107
God Stats
24W - 12L
1,610 SR
Queue Stats
162W - 182L
1,402 Elo+
Party 2
Ares
Ares
Myuriki
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,447 Elo+
Party 3
Surtr
Surtr
iDamo97
Surtr
Level 34
God Stats
1W - 4L
1,471 SR
Queue Stats
5W - 10L
1,415 Elo+
Party 3
Izanami
Izanami
j_luimessi
Izanami
Level 88
God Stats
14W - 10L
1,491 SR
Queue Stats
135W - 160L
1,416 Elo+
Party 2
Mulan
Mulan
kinglami2017
Mulan
Level 68
God Stats
14W - 4L
1,799 SR
Queue Stats
47W - 48L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bärslife
Anubis
19
8 / 0 / 5
10,930
607
15,728
16,471
8,567
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Grogfink
Ishtar
15
1 / 1 / 3
9,134
507
3,812
10,472
4,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
Kr0SpL
Maui
15
2 / 0 / 4
9,833
546
7,144
16,561
14,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Tasiimoo
Yemoja
15
3 / 0 / 6
9,837
547
5,226
10,819
9,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xbalanque
lPYTH0N
Xbalanque
18
8 / 2 / 5
10,840
602
14,440
14,003
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
0 / 4 / 2
9,079
504
8,426
7,720
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Myuriki
Ares
14
0 / 4 / 1
7,691
427
5,043
14,642
10,803
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Surtr
iDamo97
Surtr
13
0 / 5 / 0
8,709
484
8,447
15,429
8,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
j_luimessi
Izanami
15
1 / 4 / 1
9,195
511
9,940
14,724
6,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 5 / 0
9,047
503
9,595
17,435
7,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
22
Kills
3
3
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
4
2
0.25
W
Anubis
Bärslife
Anubis
8
0
5
10.5
W
Ishtar
Grogfink
Ishtar
1
1
3
2.5
W
Maui
Kr0SpL
Maui
2
0
4
4
L
Ares
Myuriki
Ares
0
4
1
0.13
W
Yemoja
Tasiimoo
Yemoja
3
0
6
6
L
Surtr
iDamo97
Surtr
0
5
0
0
L
Izanami
j_luimessi
Izanami
1
4
1
0.38
L
2
5
0
0.4
W
Xbalanque
lPYTH0N
Xbalanque
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,350
Damage
41,451
68,326
Taken
69,950
41,634
Mitigated
34,997
31,814
Healing
16,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
8,426
2,301
0
682
7,720
2,217
400
3,043
4,677
71,156
1,864
W
Anubis
Bärslife
Anubis
15,728
1,262
0
12,707
16,471
8,567
448
3,233
13,145
121,052
0
W
Ishtar
Grogfink
Ishtar
3,812
2,385
0
3,573
10,472
4,438
369
3,477
6,995
0
77,768
W
Maui
Kr0SpL
Maui
7,144
1,390
128
6,113
16,561
14,089
0
1,234
14,558
64,109
1,195
L
Ares
Myuriki
Ares
5,043
115
0
571
14,642
10,803
0
5,002
9,640
29,800
0
W
Yemoja
Tasiimoo
Yemoja
5,226
1,302
3,940
2,182
10,819
9,824
282
3,119
7,700
37,660
0
L
Surtr
iDamo97
Surtr
8,447
3,080
0
4,125
15,429
8,276
761
8,255
6,644
1,945
57,494
L
Izanami
j_luimessi
Izanami
9,940
5,873
0
4,120
14,724
6,409
761
2,758
11,886
0
88,498
L
9,595
865
0
6,606
17,435
7,292
0
8,133
9,302
0
83,685
W
Xbalanque
lPYTH0N
Xbalanque
14,440
8,705
0
3,171
14,003
4,716
836
3,099
10,904
0
102,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,574
Gold Earned
43,721
611
Minions Killed
517
0
Camps Cleared
0
1,748,947
Distance Traveled
1,625,254
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,079
504
112
6
0
307,064
0
W
Anubis
10,930
607
159
9
0
375,069
2
W
Ishtar
9,134
507
141
8
0
311,640
0
W
Maui
9,833
546
120
7
0
356,469
6
L
Ares
7,691
427
34
2
0
347,760
2
W
Yemoja
9,837
547
45
3
0
369,336
0
L
Surtr
8,709
484
91
5
0
322,514
0
L
Izanami
9,195
511
155
9
0
304,572
0
L
Mulan
9,047
503
125
7
0
343,344
0
W
Xbalanque
10,840
602
146
8
0
336,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role