Player Matchup

Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
H4SHYR4
Ne Zha
Gold III
Level 149
God Stats
6W - 7L
1,484 SR
Queue Stats
324W - 332L
1,359 MMR
Solo
Jing Wei
Jing Wei
Gold II
MailliwSotnas
Jing Wei
Gold II
Level 169
God Stats
179W - 170L
1,563 SR
Queue Stats
358W - 350L
1,566 MMR
Party 1
Osiris
Osiris
Gold I
TERRA8
Osiris
Gold I
Level 189
God Stats
4W - 7L
1,500 SR
Queue Stats
246W - 231L
1,555 MMR
Party 1
Agni
Agni
Silver III
Vittana
Agni
Silver III
Level 151
God Stats
5W - 4L
1,500 SR
Queue Stats
212W - 236L
849 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 159
1,509 SR
1,366 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,478 SR
1,487 MMR
Baba Yaga
Baba Yaga
Silver IV
 
Baba Yaga
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver II
 
Thor
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum V
 
Danzaburou
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
AMGTROLL
Athena
Gold V
Level 145
God Stats
0W - 2L
1,279 SR
Queue Stats
117W - 123L
1,395 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Lonzkar
Sun Wukong
Gold V
Level 106
God Stats
4W - 4L
1,614 SR
Queue Stats
47W - 39L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
0 / 1 / 2
3,604
601
2,106
4,455
1,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
H4SHYR4
Ne Zha
7
3 / 0 / 1
4,065
678
4,500
5,598
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
MailliwSotnas
Jing Wei
7
2 / 0 / 2
4,342
724
2,817
2,503
759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Osiris
TERRA8
Osiris
8
1 / 1 / 0
4,393
732
2,784
6,031
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Agni
Vittana
Agni
7
0 / 1 / 1
3,804
634
2,175
2,616
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BellonaBacchusMorgan Le FayAphrodite

VS

Bans
KuzenboAwilixAo KuangLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
8
1 / 1 / 1
4,258
710
1,069
2,895
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
 
Thor
6
1 / 1 / 0
3,617
603
2,062
4,785
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
 
Danzaburou
4
0 / 2 / 0
3,024
504
2,515
3,906
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
AMGTROLL
Athena
4
0 / 1 / 1
3,260
543
1,798
6,454
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Lonzkar
Sun Wukong
8
1 / 1 / 0
4,104
684
3,915
5,571
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
3
3
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
1
2
1
L
Baba Yaga
 
Baba Yaga
1
1
1
1.5
L
Thor
 
Thor
1
1
0
1
L
Danzaburou
 
Danzaburou
0
2
0
0
L
Athena
AMGTROLL
Athena
0
1
1
0.5
W
Ne Zha
H4SHYR4
Ne Zha
3
0
1
3.5
L
Sun Wukong
Lonzkar
Sun Wukong
1
1
0
1
W
Jing Wei
MailliwSotnas
Jing Wei
2
0
2
3
W
Osiris
TERRA8
Osiris
1
1
0
1
W
Agni
Vittana
Agni
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,382
Damage
11,359
21,203
Taken
23,611
7,869
Mitigated
10,512
8,624
Healing
6,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,106
958
0
500
4,455
1,569
0
500
3,955
0
19,955
L
Baba Yaga
 
Baba Yaga
1,069
117
0
832
2,895
1,115
0
894
2,001
24,520
555
L
Thor
 
Thor
2,062
910
0
702
4,785
1,816
0
522
4,263
0
20,521
L
Danzaburou
 
Danzaburou
2,515
1,519
0
1,476
3,906
1,107
0
0
3,906
0
13,329
L
Athena
AMGTROLL
Athena
1,798
753
0
1,604
6,454
3,770
0
703
5,751
10,423
0
W
Ne Zha
H4SHYR4
Ne Zha
4,500
1,155
0
1,775
5,598
1,844
0
612
4,986
0
17,077
L
Sun Wukong
Lonzkar
Sun Wukong
3,915
1,236
0
2,083
5,571
2,704
0
0
5,571
0
26,553
W
Jing Wei
MailliwSotnas
Jing Wei
2,817
2,129
0
1,648
2,503
759
0
553
1,950
0
25,240
W
Osiris
TERRA8
Osiris
2,784
1,329
0
3,811
6,031
2,925
0
0
6,031
0
28,538
W
Agni
Vittana
Agni
2,175
262
0
890
2,616
772
0
1,154
1,462
22,721
533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,208
Gold Earned
18,263
192
Minions Killed
158
0
Camps Cleared
0
616,299
Distance Traveled
584,484
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
3,604
601
38
6
0
130,619
0
L
Baba Yaga
4,258
710
44
7
0
121,529
0
L
Thor
3,617
603
37
6
0
132,266
3
L
Danzaburou
3,024
504
17
3
0
85,128
0
L
Athena
3,260
543
14
2
0
120,229
2
W
Ne Zha
4,065
678
23
4
0
133,814
3
L
Sun Wukong
4,104
684
46
8
0
125,332
1
W
Jing Wei
4,342
724
40
7
0
105,446
0
W
Osiris
4,393
732
53
9
0
127,287
6
W
Agni
3,804
634
38
6
0
119,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role