Player Matchup

Athena
Athena
Silver I
 
Athena
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver I
 
Heimdallr
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Silver III
Mach_Aph3tamin3
Bellona
Silver III
Level 137
God Stats
16W - 19L
1,529 SR
Queue Stats
79W - 102L
954 MMR
Solo
Pele
Pele
Silver II
christiannn1
Pele
Silver II
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 105L
1,064 MMR
Solo
Thoth
Thoth
Silver III
gankedbyMUC
Thoth
Silver III
Level 93
God Stats
10W - 8L
1,462 SR
Queue Stats
274W - 289L
880 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,498 SR
1,179 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,561 SR
1,008 MMR
Nike
Nike
Silver I
LockMojo
Nike
Silver I
Level 173
God Stats
76W - 70L
1,540 SR
Queue Stats
148W - 148L
1,087 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
OG-Matthew-OG
Ah Muzen Cab
Silver III
Level 82
God Stats
11W - 4L
1,857 SR
Queue Stats
37W - 54L
1,025 MMR
Solo
Zeus
Zeus
Silver II
Plata_Avana
Zeus
Silver II
Level 83
God Stats
26W - 19L
1,570 SR
Queue Stats
186W - 213L
950 MMR
Solo
Kali
Kali
Bronze II
Roikkumies
Kali
Bronze II
Level 48
God Stats
0W - 1L
1,244 SR
Queue Stats
22W - 47L
1,006 MMR
Solo
Sobek
Sobek
Silver III
Sallen422431
Sobek
Silver III
Level 82
God Stats
22W - 16L
1,595 SR
Queue Stats
100W - 118L
974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 1 / 5
5,163
516
2,643
8,152
6,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Heimdallr
 
Heimdallr
9
1 / 1 / 3
5,125
513
5,581
7,731
3,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 0 / 0
5,926
593
4,822
9,960
9,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
5 / 1 / 3
6,034
603
4,927
8,452
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 1
6,737
674
2,718
2,433
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
SurtrNeithAo KuangBacchus

VS

Bans
BastetAgniKhepriThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 1 / 0
5,962
596
6,241
8,020
5,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ah Muzen Cab
OG-Matthew-OG
Ah Muzen Cab
8
1 / 3 / 1
4,974
497
6,300
8,310
2,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 2 / 1
5,161
516
2,857
5,258
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 0
4,923
492
192
5,334
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 2
4,972
497
4,047
9,819
8,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
2
3
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
5
2.5
W
Heimdallr
 
Heimdallr
1
1
3
2.5
L
Nike
0
1
0
0
W
1
0
0
1
L
Ah Muzen Cab
OG-Matthew-OG
Ah Muzen Cab
1
3
1
0.5
L
1
2
1
0.75
L
0
2
0
0
L
0
2
2
0.5
W
5
1
3
6.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,691
Damage
19,637
36,728
Taken
36,741
23,328
Mitigated
19,385
10,725
Healing
10,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,643
1,146
0
1,238
8,152
6,516
0
973
7,179
12,160
0
W
Heimdallr
 
Heimdallr
5,581
3,168
0
2,600
7,731
3,056
0
3,636
4,095
0
35,999
L
Nike
6,241
1,890
0
3,203
8,020
5,165
0
0
8,020
0
46,528
W
4,822
1,676
0
4,020
9,960
9,678
0
0
9,960
0
43,424
L
Ah Muzen Cab
OG-Matthew-OG
Ah Muzen Cab
6,300
2,051
149
1,455
8,310
2,565
11
887
7,423
0
30,435
L
2,857
255
0
1,810
5,258
1,427
0
1,865
3,393
28,366
0
L
192
0
0
800
5,334
2,192
0
319
5,015
0
32,649
L
4,047
490
0
3,022
9,819
8,036
0
2,176
7,643
15,567
2,553
W
4,927
1,028
0
2,095
8,452
3,262
0
1,270
7,182
0
36,634
W
2,718
0
0
772
2,433
816
543
812
1,621
52,285
1,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,985
Gold Earned
25,992
309
Minions Killed
242
0
Camps Cleared
0
1,039,756
Distance Traveled
974,130
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,163
516
22
2
0
222,408
2
W
Heimdallr
5,125
513
56
6
0
182,481
0
L
Nike
5,962
596
80
8
0
157,510
0
W
Bellona
5,926
593
73
7
0
206,677
3
L
Ah Muzen Cab
4,974
497
33
3
0
213,227
0
L
Zeus
5,161
516
51
5
0
168,333
0
L
Kali
4,923
492
58
6
0
202,321
0
L
Sobek
4,972
497
20
2
0
232,739
0
W
Pele
6,034
603
52
5
0
227,394
0
W
Thoth
6,737
674
106
11
0
200,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role