Player Matchup

King Arthur
King Arthur
PalGround
King Arthur
Level 146
God Stats
8W - 15L
1,358 SR
Queue Stats
132W - 133L
1,472 Elo+
Solo
Olorun
Olorun
mcknickletooke
Olorun
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
339W - 334L
1,565 Elo+
Party 2
Persephone
Persephone
tollhouse97
Persephone
Level 122
God Stats
3W - 1L
1,768 SR
Queue Stats
209W - 192L
1,584 Elo+
Solo
Charon
Charon
usduisbdg
Charon
Level 152
God Stats
2W - 0L
1,724 SR
Queue Stats
216W - 205L
1,550 Elo+
Solo
Bastet
Bastet
xGeminiWolfx
Bastet
Level 157
God Stats
13W - 4L
1,618 SR
Queue Stats
71W - 66L
1,547 Elo+
Party 2
Team Averages
Level 147
1,593 SR
1,544 Elo+

VS

Team Averages
Level 125
1,608 SR
1,574 Elo+
Chernobog
Chernobog
PyuckYiuu
Chernobog
Level 95
God Stats
21W - 11L
1,796 SR
Queue Stats
30W - 13L
1,699 Elo+
Party 1
Nu Wa
Nu Wa
QueijoMinas2712
Nu Wa
Level 158
God Stats
159W - 157L
1,502 SR
Queue Stats
233W - 219L
1,495 Elo+
Solo
Lancelot
Lancelot
Scufsky
Lancelot
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 58L
1,600 Elo+
Party 1
Thanatos
Thanatos
TH3JUGERNOT
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,497 Elo+
Solo
Sylvanus
Sylvanus
TheCrazyMonkey12
Sylvanus
Level 149
God Stats
22W - 18L
1,744 SR
Queue Stats
79W - 77L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PalGround
King Arthur
14
4 / 2 / 6
9,148
610
9,957
16,148
15,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 2 / 1
9,849
657
7,926
8,558
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
tollhouse97
Persephone
13
2 / 2 / 6
8,531
569
8,840
7,965
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
usduisbdg
Charon
12
1 / 5 / 4
7,771
518
4,615
12,482
8,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
15
9 / 1 / 5
9,212
614
11,071
11,347
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
PyuckYiuu
Chernobog
15
4 / 3 / 4
9,136
609
5,706
9,860
3,633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 3
6,256
417
6,502
8,617
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Scufsky
Lancelot
13
2 / 6 / 2
7,470
498
10,627
15,745
6,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
TH3JUGERNOT
Thanatos
9
1 / 6 / 5
6,179
412
3,186
11,482
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 5 / 3
6,963
464
6,807
14,356
7,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
21
Kills
12
12
Deaths
21
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
PalGround
King Arthur
4
2
6
3.5
L
Chernobog
PyuckYiuu
Chernobog
4
3
4
2
L
0
1
3
1.5
L
Lancelot
Scufsky
Lancelot
2
6
2
0.5
L
Thanatos
TH3JUGERNOT
Thanatos
1
6
5
0.58
L
5
5
3
1.3
W
5
2
1
2.75
W
Persephone
tollhouse97
Persephone
2
2
6
2.5
W
Charon
usduisbdg
Charon
1
5
4
0.6
W
Bastet
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,409
Damage
32,828
56,500
Taken
60,060
35,164
Mitigated
26,505
17,400
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
PalGround
King Arthur
9,957
1,810
0
3,571
16,148
15,718
0
1,897
14,251
692
59,267
L
Chernobog
PyuckYiuu
Chernobog
5,706
3,183
0
2,650
9,860
3,633
0
6,287
3,573
0
67,979
L
6,502
3,866
250
3,344
8,617
5,017
0
3,816
4,801
37,521
1,063
L
Lancelot
Scufsky
Lancelot
10,627
2,269
0
2,325
15,745
6,588
0
1,136
14,609
0
63,865
L
Thanatos
TH3JUGERNOT
Thanatos
3,186
1,763
0
4,910
11,482
4,053
0
2,040
9,442
0
20,920
L
6,807
1,309
914
3,290
14,356
7,214
56
8,489
5,867
23,360
0
W
7,926
4,133
0
3,195
8,558
3,877
789
676
7,882
85,161
5,163
W
Persephone
tollhouse97
Persephone
8,840
358
0
2,341
7,965
2,854
0
3,520
4,442
72,511
1,049
W
Charon
usduisbdg
Charon
4,615
918
0
1,144
12,482
8,400
0
4,779
7,703
28,876
0
W
Bastet
11,071
3,953
0
7,149
11,347
4,315
0
2,890
8,457
0
75,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,511
Gold Earned
36,004
491
Minions Killed
328
0
Camps Cleared
0
1,498,950
Distance Traveled
1,350,409
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,148
610
102
7
0
295,302
3
L
Chernobog
9,136
609
108
7
0
309,863
0
L
Nu Wa
6,256
417
57
4
0
252,513
5
L
Lancelot
7,470
498
86
6
0
307,778
2
L
Thanatos
6,179
412
36
2
0
197,925
0
L
Sylvanus
6,963
464
41
3
0
282,330
0
W
Olorun
9,849
657
143
10
0
273,817
4
W
Persephone
8,531
569
115
8
0
301,699
3
W
Charon
7,771
518
32
2
0
286,088
2
W
Bastet
9,212
614
99
7
0
342,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role