Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FrostyG96
Vulcan
Level 164
God Stats
5W - 2L
1,803 SR
Queue Stats
257W - 230L
1,495 Elo+
Solo
Athena
Athena
KikoTheFool
Athena
Level 113
God Stats
0W - 2L
1,295 SR
Queue Stats
100W - 80L
1,568 Elo+
Solo
Erlang Shen
Erlang Shen
TheM0milk27
Erlang Shen
Level 68
God Stats
2W - 5L
1,470 SR
Queue Stats
48W - 55L
1,503 Elo+
Solo
Charybdis
Charybdis
Valkraya
Charybdis
Level 123
God Stats
5W - 3L
1,689 SR
Queue Stats
35W - 41L
1,601 Elo+
Solo
Team Averages
Level 122
1,551 SR
1,533 Elo+

VS

Team Averages
Level 125
1,631 SR
1,513 Elo+
Izanami
Izanami
BønerJam3000
Izanami
Level 101
God Stats
8W - 8L
1,417 SR
Queue Stats
117W - 106L
1,558 Elo+
Party 1
Surtr
Surtr
LeifTheTheif
Surtr
Level 109
God Stats
2W - 1L
1,523 SR
Queue Stats
97W - 90L
1,565 Elo+
Party 1
Pele
Pele
OSUNAX
Pele
Level 135
God Stats
6W - 1L
1,855 SR
Queue Stats
160W - 162L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
OverGhoul
Baron Samedi
Level 121
God Stats
9W - 5L
1,663 SR
Queue Stats
268W - 251L
1,455 Elo+
Solo
Sol
Sol
smokinthekush420
Sol
Level 158
God Stats
29W - 24L
1,697 SR
Queue Stats
499W - 494L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 0 / 0
6,158
560
5,100
8,935
3,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
FrostyG96
Vulcan
9
0 / 3 / 1
5,830
530
4,925
5,200
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
9
1 / 3 / 0
5,561
506
3,177
10,692
9,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
TheM0milk27
Erlang Shen
11
1 / 1 / 0
6,602
600
4,123
7,661
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Valkraya
Charybdis
9
0 / 2 / 1
4,837
440
6,508
6,976
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
3 / 0 / 2
6,337
576
8,822
8,665
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 1 / 1
5,424
493
2,664
8,685
6,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
OSUNAX
Pele
12
3 / 2 / 1
6,269
570
5,448
7,603
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
OverGhoul
Baron Samedi
9
1 / 3 / 0
5,249
477
1,950
6,846
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 0
5,222
475
2,641
5,787
1,654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
6
Kills
9
9
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
0
0
4
W
Izanami
3
0
2
4
L
Vulcan
FrostyG96
Vulcan
0
3
1
0.17
L
Athena
1
3
0
0.33
W
1
1
1
1.5
W
Pele
OSUNAX
Pele
3
2
1
1.75
W
Baron Samedi
OverGhoul
Baron Samedi
1
3
0
0.33
L
Erlang Shen
TheM0milk27
Erlang Shen
1
1
0
1
L
Charybdis
Valkraya
Charybdis
0
2
1
0.25
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,833
Damage
21,525
39,464
Taken
37,586
20,495
Mitigated
17,366
10,903
Healing
17,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,100
784
0
2,029
8,935
3,491
0
974
7,961
0
36,105
W
Izanami
8,822
4,986
0
4,449
8,665
3,198
537
1,743
6,922
0
54,983
L
Vulcan
FrostyG96
Vulcan
4,925
2,586
0
495
5,200
1,944
52
1,220
3,980
36,857
1,121
L
Athena
3,177
841
208
2,270
10,692
9,361
0
120
10,572
22,431
3,794
W
2,664
911
0
3,132
8,685
6,177
190
2,312
6,373
477
20,372
W
Pele
OSUNAX
Pele
5,448
1,364
0
3,623
7,603
2,630
0
1,756
5,847
0
46,747
W
Baron Samedi
OverGhoul
Baron Samedi
1,950
41
0
1,497
6,846
3,707
0
1,754
5,092
32,558
0
L
Erlang Shen
TheM0milk27
Erlang Shen
4,123
1,421
0
3,728
7,661
3,548
314
2,423
5,238
0
44,134
L
Charybdis
Valkraya
Charybdis
6,508
3,342
0
2,173
6,976
2,151
0
0
6,976
0
37,165
W
2,641
811
0
4,335
5,787
1,654
0
0
5,787
33,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,988
Gold Earned
28,501
311
Minions Killed
295
0
Camps Cleared
0
1,026,534
Distance Traveled
964,623
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,158
560
62
6
0
230,088
0
W
Izanami
6,337
576
81
7
0
209,894
0
L
Vulcan
5,830
530
67
6
0
184,565
3
L
Athena
5,561
506
36
3
0
213,726
0
W
Surtr
5,424
493
31
3
0
198,148
0
W
Pele
6,269
570
80
7
0
234,000
2
W
Baron Samedi
5,249
477
62
6
0
183,769
0
L
Erlang Shen
6,602
600
78
7
0
211,283
0
L
Charybdis
4,837
440
68
6
0
186,872
2
W
Sol
5,222
475
41
4
0
138,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role