Player Matchup

Achilles
Achilles
 
Achilles
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Keedish
Jormungandr
Level 128
God Stats
7W - 6L
1,600 SR
Queue Stats
263W - 204L
1,578 Elo+
Party 1
Medusa
Medusa
OurSins
Medusa
Level 89
God Stats
38W - 25L
1,695 SR
Queue Stats
151W - 117L
1,543 Elo+
Solo
Kukulkan
Kukulkan
Smit4Liv
Kukulkan
Level 145
God Stats
16W - 6L
1,896 SR
Queue Stats
239W - 164L
1,613 Elo+
Party 1
Thanatos
Thanatos
Zangetsu6267
Thanatos
Level 157
God Stats
1W - 2L
1,166 SR
Queue Stats
3W - 8L
1,304 Elo+
Solo
Team Averages
Level 132
1,571 SR
1,508 Elo+

VS

Team Averages
Level 141
1,544 SR
1,547 Elo+
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Legless Koala
Pele
Level 158
God Stats
2W - 1L
1,817 SR
Queue Stats
146W - 170L
1,543 Elo+
Party 2
Hera
Hera
UhOhStinke
Hera
Level 157
God Stats
0W - 1L
1,316 SR
Queue Stats
108W - 119L
1,586 Elo+
Party 2
Bakasura
Bakasura
Zipjack
Bakasura
Level 114
God Stats
7W - 4L
1,500 SR
Queue Stats
251W - 217L
1,536 Elo+
Solo
King Arthur
King Arthur
btwimkiller
King Arthur
Level 118
God Stats
11W - 11L
1,588 SR
Queue Stats
267W - 227L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 2 / 1
5,828
648
5,100
7,627
4,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
Keedish
Jormungandr
11
1 / 3 / 1
6,288
699
5,798
6,884
5,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
OurSins
Medusa
9
0 / 0 / 3
5,103
567
4,809
5,117
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Smit4Liv
Kukulkan
11
2 / 0 / 0
6,180
687
3,237
2,620
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Zangetsu6267
Thanatos
10
1 / 1 / 0
5,063
563
2,098
7,892
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 3 / 0
4,586
510
2,974
6,616
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 0
6,157
684
4,493
9,319
3,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 0
5,426
603
2,300
5,407
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Zipjack
Bakasura
12
2 / 0 / 1
5,897
655
3,947
8,858
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

King Arthur
btwimkiller
King Arthur
6
0 / 0 / 0
3,959
440
2,255
4,750
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
6
6
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
1
1.75
L
Chronos
 
Chronos
0
3
0
0
W
Jormungandr
Keedish
Jormungandr
1
3
1
0.5
L
4
2
0
2
W
Medusa
OurSins
Medusa
0
0
3
1.5
W
Kukulkan
Smit4Liv
Kukulkan
2
0
0
2
L
0
2
0
0
W
Thanatos
Zangetsu6267
Thanatos
1
1
0
1
L
Bakasura
Zipjack
Bakasura
2
0
1
2.5
L
King Arthur
btwimkiller
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,042
Damage
15,969
30,140
Taken
34,950
15,485
Mitigated
14,024
11,899
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,100
725
0
2,267
7,627
4,542
0
622
6,052
1,684
25,108
L
Chronos
 
Chronos
2,974
646
0
721
6,616
2,285
0
0
6,616
29,816
0
W
Jormungandr
Keedish
Jormungandr
5,798
1,821
0
1,276
6,884
5,106
0
0
6,522
46,440
2,701
L
4,493
880
0
3,234
9,319
3,174
0
5,087
4,232
0
45,297
W
Medusa
OurSins
Medusa
4,809
2,175
0
2,226
5,117
1,861
0
1,782
3,168
0
33,367
W
Kukulkan
Smit4Liv
Kukulkan
3,237
209
0
492
2,620
901
520
1,123
1,309
51,853
1,487
L
2,300
473
0
1,727
5,407
2,050
0
2,607
2,800
38,047
0
W
Thanatos
Zangetsu6267
Thanatos
2,098
418
0
5,638
7,892
3,075
0
1,190
6,532
0
37,600
L
Bakasura
Zipjack
Bakasura
3,947
2,013
0
6,333
8,858
3,878
0
1,418
7,440
0
38,286
L
King Arthur
btwimkiller
King Arthur
2,255
277
0
1,144
4,750
2,637
0
0
4,750
0
13,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,462
Gold Earned
26,025
347
Minions Killed
338
0
Camps Cleared
0
951,530
Distance Traveled
923,978
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,828
648
49
5
0
196,654
0
L
Chronos
4,586
510
53
6
0
187,068
0
W
Jormungandr
6,288
699
89
10
0
163,707
1
L
Pele
6,157
684
80
9
0
186,660
1
W
Medusa
5,103
567
53
6
0
183,856
0
W
Kukulkan
6,180
687
93
10
0
179,676
0
L
Hera
5,426
603
91
10
0
190,487
1
W
Thanatos
5,063
563
63
7
0
227,637
0
L
Bakasura
5,897
655
88
10
0
237,823
1
L
King Arthur
3,959
440
26
3
0
121,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role