Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ArmaGeddOon666
Atlas
Level 146
God Stats
1W - 1L
1,534 SR
Queue Stats
88W - 78L
1,481 Elo+
Solo
Ares
Ares
Mugenohara
Ares
Level 86
God Stats
11W - 5L
1,591 SR
Queue Stats
20W - 27L
1,395 Elo+
Solo
Bastet
Bastet
VillanSixx
Bastet
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,795 Elo+
Party 1
Bakasura
Bakasura
soba671
Bakasura
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 59L
1,404 Elo+
Solo
Team Averages
Level 102
1,525 SR
1,515 Elo+

VS

Team Averages
Level 124
1,519 SR
1,510 Elo+
Fenrir
Fenrir
Jlouseiro01
Fenrir
Level 129
God Stats
4W - 6L
1,520 SR
Queue Stats
144W - 164L
1,467 Elo+
Solo
Cthulhu
Cthulhu
LoneRakshasa
Cthulhu
Level 108
God Stats
7W - 7L
1,548 SR
Queue Stats
439W - 462L
1,448 Elo+
Solo
Neith
Neith
MicroCosmic01
Neith
Level 123
God Stats
7W - 7L
1,522 SR
Queue Stats
572W - 610L
1,476 Elo+
Solo
Nu Wa
Nu Wa
Sxxint
Nu Wa
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 27L
1,463 Elo+
Solo
Discordia
Discordia
xOlafJansen
Discordia
Level 156
God Stats
27W - 18L
1,505 SR
Queue Stats
605W - 218L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 0 / 5
6,828
1,138
5,854
2,639
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 6
7,119
1,187
5,613
4,810
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 6
6,807
1,135
2,945
4,323
2,542
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
VillanSixx
Bastet
12
0 / 0 / 5
6,187
1,031
1,614
2,236
992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
soba671
Bakasura
12
6 / 2 / 2
8,269
1,378
8,018
9,991
5,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

365

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 3 / 0
5,789
965
859
4,254
2,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
LoneRakshasa
Cthulhu
11
1 / 1 / 1
7,126
1,188
5,396
6,655
4,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 1
6,732
1,122
4,720
6,335
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Sxxint
Nu Wa
11
0 / 1 / 1
6,073
1,012
3,541
3,826
1,485
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
xOlafJansen
Discordia
12
0 / 2 / 2
6,727
1,121
5,046
3,956
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
9
Kills
2
2
Deaths
9
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
5
3.5
W
1
0
6
4
L
Fenrir
0
3
0
0
L
Cthulhu
LoneRakshasa
Cthulhu
1
1
1
1.5
L
1
2
1
0.75
W
1
0
6
4
L
Nu Wa
Sxxint
Nu Wa
0
1
1
0.5
W
Bastet
VillanSixx
Bastet
0
0
5
2.5
W
Bakasura
soba671
Bakasura
6
2
2
3.5
L
Discordia
xOlafJansen
Discordia
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,044
Damage
19,562
23,999
Taken
25,026
13,025
Mitigated
12,357
3,428
Healing
1,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,854
1,789
0
0
2,639
1,088
0
2,155
484
21,452
0
W
5,613
1,775
0
0
4,810
2,575
0
2,667
2,143
23,313
0
L
Fenrir
859
244
0
88
4,254
2,545
0
2,499
1,308
0
2,180
L
Cthulhu
LoneRakshasa
Cthulhu
5,396
607
29
510
6,655
4,352
0
3,250
2,831
15,902
0
L
4,720
1,140
0
816
6,335
2,619
0
2,733
3,213
0
16,962
W
2,945
159
47
1,497
4,323
2,542
0
2,725
1,560
6,298
1,463
L
Nu Wa
Sxxint
Nu Wa
3,541
1,125
27
126
3,826
1,485
0
2,816
902
7,233
0
W
Bastet
VillanSixx
Bastet
1,614
300
0
175
2,236
992
0
999
1,237
0
6,521
W
Bakasura
soba671
Bakasura
8,018
5,650
0
1,709
9,991
5,828
0
5,232
4,677
0
15,470
L
Discordia
xOlafJansen
Discordia
5,046
110
0
0
3,956
1,356
0
2,201
1,510
22,879
591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,210
Gold Earned
32,447
122
Minions Killed
122
9
Camps Cleared
3
626,661
Distance Traveled
534,967
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,828
1,138
35
6
1
128,529
0
W
Atlas
7,119
1,187
58
10
0
123,864
0
L
Fenrir
5,789
965
3
1
2
52,880
0
L
Cthulhu
7,126
1,188
20
3
0
120,575
1
L
Neith
6,732
1,122
32
5
0
126,946
0
W
Ares
6,807
1,135
8
1
0
106,536
0
L
Nu Wa
6,073
1,012
13
2
0
113,745
0
W
Bastet
6,187
1,031
7
1
1
134,649
0
W
Bakasura
8,269
1,378
14
2
7
133,083
0
L
Discordia
6,727
1,121
54
9
1
120,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role