Player Matchup

Serqet
Serqet
 
Serqet
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TheDragonzDogma
Chaac
Level 153
God Stats
13W - 11L
1,623 SR
Queue Stats
75W - 85L
1,453 Elo+
Party 1
Medusa
Medusa
TheWraithDragon
Medusa
Level 154
God Stats
9W - 10L
1,504 SR
Queue Stats
65W - 72L
1,456 Elo+
Party 1
Hera
Hera
Yts21
Hera
Level 126
God Stats
0W - 1L
1,291 SR
Queue Stats
5W - 4L
1,515 Elo+
Party 1
Terra
Terra
will19035
Terra
Level 183
God Stats
0W - 2L
1,289 SR
Queue Stats
373W - 367L
1,418 Elo+
Solo
Team Averages
Level 159
1,441 SR
1,468 Elo+

VS

Team Averages
Level 155
1,577 SR
1,440 Elo+
Neith
Neith
 
Neith
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Bruticoox
Artio
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 48L
1,487 Elo+
Solo
Sobek
Sobek
Elmo694893
Sobek
Level 146
God Stats
59W - 46L
1,563 SR
Queue Stats
264W - 278L
1,410 Elo+
Solo
Janus
Janus
Math_souzarj
Janus
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 21L
1,349 Elo+
Solo
Fenrir
Fenrir
jakaseem89
Fenrir
Level 162
God Stats
2W - 3L
1,823 SR
Queue Stats
57W - 56L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 2 / 0
6,442
644
2,999
7,470
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 1
5,795
580
3,405
11,295
6,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 0
4,904
490
8,889
8,374
3,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
Yts21
Hera
10
0 / 2 / 0
5,532
553
4,520
4,070
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Terra
will19035
Terra
8
0 / 2 / 1
5,133
513
2,574
8,999
4,887
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 1 / 0
5,721
572
8,064
6,245
2,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artio
Bruticoox
Artio
11
1 / 2 / 2
5,570
557
4,299
7,645
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sobek
10
0 / 0 / 3
5,588
559
3,718
12,146
9,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 3
5,718
572
1,328
5,319
1,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
jakaseem89
Fenrir
11
4 / 1 / 1
5,777
578
3,885
7,682
2,782
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
8
9
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
2
0
1.5
W
Neith
 
Neith
3
1
0
3
W
Artio
Bruticoox
Artio
1
2
2
1
W
Sobek
0
0
3
1.5
W
0
1
3
1.5
L
1
2
1
0.75
L
1
1
0
1
L
Hera
Yts21
Hera
0
2
0
0
W
Fenrir
jakaseem89
Fenrir
4
1
1
4.5
L
Terra
will19035
Terra
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,387
Damage
21,294
40,208
Taken
39,037
19,202
Mitigated
23,203
10,208
Healing
14,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,999
652
0
720
7,470
3,306
0
353
7,117
0
50,259
W
Neith
 
Neith
8,064
2,846
0
2,082
6,245
2,255
96
747
5,498
0
47,916
W
Artio
Bruticoox
Artio
4,299
617
85
2,647
7,645
6,853
0
162
7,237
30,707
687
W
Sobek
3,718
630
0
4,915
12,146
9,522
28
1,827
10,319
23,714
0
W
1,328
37
0
1,250
5,319
1,791
0
3,260
2,059
39,681
156
L
3,405
1,047
0
3,231
11,295
6,424
0
3,240
7,148
0
37,415
L
8,889
3,315
0
1,421
8,374
3,280
0
1,282
7,092
0
43,279
L
Hera
Yts21
Hera
4,520
744
0
817
4,070
1,305
145
1,243
2,827
34,013
1,332
W
Fenrir
jakaseem89
Fenrir
3,885
1,452
0
3,660
7,682
2,782
0
876
6,614
0
31,423
L
Terra
will19035
Terra
2,574
452
1,731
2,288
8,999
4,887
0
2,168
6,831
14,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,806
Gold Earned
28,374
316
Minions Killed
286
0
Camps Cleared
0
1,021,566
Distance Traveled
999,776
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,442
644
79
8
0
243,975
0
W
Neith
5,721
572
80
8
0
181,786
0
W
Artio
5,570
557
52
5
0
199,991
2
W
Sobek
5,588
559
26
3
0
193,032
0
W
Janus
5,718
572
68
7
0
180,876
2
L
Chaac
5,795
580
79
8
0
191,929
0
L
Medusa
4,904
490
54
5
0
180,834
0
L
Hera
5,532
553
76
8
0
197,637
4
W
Fenrir
5,777
578
60
6
0
244,091
0
L
Terra
5,133
513
28
3
0
207,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role