Player Matchup

Merlin
Merlin
Komzz
Merlin
Level 41
God Stats
7W - 10L
1,500 SR
Queue Stats
203W - 174L
1,567 Elo+
Solo
Ullr
Ullr
RehoundHighgrate
Ullr
Level 85
God Stats
1W - 4L
1,173 SR
Queue Stats
286W - 285L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yung_Veggie_Dawg
Tsukuyomi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,733 Elo+
Solo
Ix Chel
Ix Chel
e55l27
Ix Chel
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
jmyoung2
Gilgamesh
Level 47
God Stats
4W - 6L
1,595 SR
Queue Stats
211W - 194L
1,533 Elo+
Solo
Team Averages
Level 60
1,453 SR
1,546 Elo+

VS

Team Averages
Level 101
1,584 SR
1,519 Elo+
Heimdallr
Heimdallr
Bacon655
Heimdallr
Level 120
God Stats
13W - 7L
1,691 SR
Queue Stats
225W - 213L
1,499 Elo+
Solo
Bellona
Bellona
BentHamburger
Bellona
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,580 Elo+
Party 1
Geb
Geb
MachineVision
Geb
Level 134
God Stats
3W - 1L
1,738 SR
Queue Stats
22W - 22L
1,506 Elo+
Party 1
Tiamat
Tiamat
Reaperandgrim
Tiamat
Level 68
God Stats
26W - 26L
1,406 SR
Queue Stats
187W - 180L
1,497 Elo+
Solo
Arachne
Arachne
prettyclueless
Arachne
Level 114
God Stats
2W - 4L
1,586 SR
Queue Stats
23W - 21L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Komzz
Merlin
6
0 / 1 / 0
3,948
564
1,640
2,615
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
3,801
543
1,572
4,543
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
8
1 / 0 / 0
4,192
599
2,281
4,384
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
e55l27
Ix Chel
3
0 / 0 / 0
3,227
461
209
1,304
426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
jmyoung2
Gilgamesh
9
0 / 1 / 0
4,567
652
2,227
7,406
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bacon655
Heimdallr
8
0 / 0 / 0
4,206
601
1,955
2,962
1,100
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
9
0 / 0 / 1
4,978
711
4,026
4,307
3,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 1
4,054
579
1,092
4,489
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 1
4,510
644
803
3,213
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 0
4,794
685
3,133
6,641
2,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
2
2
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bacon655
Heimdallr
0
0
0
0
W
Bellona
0
0
1
0.5
L
Merlin
Komzz
Merlin
0
1
0
0
W
0
1
1
0.5
W
0
0
1
0.5
L
0
0
0
0
L
Tsukuyomi
1
0
0
1
L
Ix Chel
e55l27
Ix Chel
0
0
0
0
L
Gilgamesh
jmyoung2
Gilgamesh
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,929
Damage
11,009
20,252
Taken
21,612
9,497
Mitigated
10,200
7,523
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bacon655
Heimdallr
1,955
202
0
1,478
2,962
1,100
0
130
2,832
0
29,279
W
Bellona
4,026
1,457
0
1,649
4,307
3,318
0
0
4,307
0
32,191
L
Merlin
Komzz
Merlin
1,640
198
0
966
2,615
794
0
552
2,063
15,273
2,196
W
1,092
227
0
1,284
4,489
2,303
0
147
4,312
8,981
0
W
803
242
0
1,543
3,213
1,226
0
812
2,266
31,377
0
L
1,572
559
0
859
4,543
1,621
0
631
3,912
0
18,531
L
Tsukuyomi
2,281
1,085
0
2,976
4,384
1,467
0
648
3,736
0
20,809
L
Ix Chel
e55l27
Ix Chel
209
33
0
468
1,304
426
0
64
1,240
3,811
0
L
Gilgamesh
jmyoung2
Gilgamesh
2,227
833
0
2,254
7,406
5,189
0
0
6,868
0
28,581
W
3,133
2,185
0
4,298
6,641
2,253
0
402
6,089
0
31,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,735
Gold Earned
22,542
194
Minions Killed
261
0
Camps Cleared
0
569,521
Distance Traveled
746,201
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,206
601
53
8
0
125,041
0
W
Bellona
4,978
711
69
10
0
149,325
0
L
Merlin
3,948
564
44
6
0
89,144
0
W
Geb
4,054
579
10
1
0
159,094
3
W
Tiamat
4,510
644
71
10
0
142,525
0
L
Ullr
3,801
543
30
4
0
151,488
1
L
Tsukuyomi
4,192
599
54
8
0
170,612
0
L
Ix Chel
3,227
461
3
0
0
37,530
0
L
Gilgamesh
4,567
652
63
9
0
120,747
1
W
Arachne
4,794
685
58
8
0
170,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role