Player Matchup

Anhur
Anhur
Gold V
FluffyDiver
Anhur
Gold V
Level 185
God Stats
4W - 2L
1,932 SR
Queue Stats
6W - 4L
1,691 MMR
Solo
Poseidon
Poseidon
Gold I
Pyr0star
Poseidon
Gold I
Level 165
God Stats
1W - 2L
1,528 SR
Queue Stats
93W - 87L
1,704 MMR
Solo
Tiamat
Tiamat
Platinum III
Verizial
Tiamat
Platinum III
Level 196
God Stats
1W - 1L
1,743 SR
Queue Stats
229W - 231L
1,735 MMR
Solo
Lancelot
Lancelot
Platinum V
chailon
Lancelot
Platinum V
Level 137
God Stats
0W - 1L
1,785 SR
Queue Stats
47W - 42L
1,769 MMR
Party 3
Nemesis
Nemesis
Gold III
juan24178
Nemesis
Gold III
Level 120
God Stats
8W - 6L
1,686 SR
Queue Stats
15W - 11L
1,614 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 161
1,735 SR
1,703 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,629 SR
1,661 MMR
Xing Tian
Xing Tian
Platinum V
 
Xing Tian
Platinum V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold I
GoldMouth_X
Zeus
Gold I
Level 159
God Stats
33W - 28L
1,643 SR
Queue Stats
214W - 211L
1,614 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum V
MonkeyDNarutoKun
Gilgamesh
Platinum V
Level 46
God Stats
3W - 1L
1,907 SR
Queue Stats
52W - 42L
1,838 MMR
Party 1
Rama
Rama
Platinum II
PCDlad2
Rama
Platinum II
Level 148
God Stats
6W - 5L
1,597 SR
Queue Stats
126W - 113L
1,758 MMR
Party 2
Susano
Susano
Gold III
alejocrack
Susano
Gold III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 46L
1,595 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,690
517
3,150
6,613
2,101
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Poseidon
Pyr0star
Poseidon
11
1 / 3 / 2
6,487
590
3,654
6,547
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Tiamat
Verizial
Tiamat
10
0 / 0 / 0
5,718
520
1,728
4,495
2,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
chailon
Lancelot
10
0 / 5 / 0
5,843
531
4,546
9,635
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
juan24178
Nemesis
9
2 / 5 / 1
5,372
488
5,592
11,738
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AwilixHachimanThanatosTsukuyomi

VS

Bans
LokiKukulkanArachneThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 0 / 4
5,972
543
3,068
8,924
6,730
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

12
5 / 2 / 2
7,372
670
5,585
4,989
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
14
5 / 0 / 1
8,026
730
7,196
11,261
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
PCDlad2
Rama
12
0 / 0 / 2
6,236
567
3,915
5,170
1,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
alejocrack
Susano
12
4 / 1 / 1
6,424
584
3,290
9,886
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
14
14
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
4
2
L
0
1
0
0
W
5
2
2
3
W
Gilgamesh
5
0
1
5.5
W
Rama
PCDlad2
Rama
0
0
2
1
L
Poseidon
Pyr0star
Poseidon
1
3
2
0.67
L
Tiamat
Verizial
Tiamat
0
0
0
0
W
Susano
alejocrack
Susano
4
1
1
4.5
L
Lancelot
chailon
Lancelot
0
5
0
0
L
Nemesis
juan24178
Nemesis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,670
Damage
23,054
39,028
Taken
40,230
16,433
Mitigated
23,070
10,951
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,068
124
1,591
1,221
8,924
6,730
0
1,552
7,194
15,393
2,313
L
3,150
1,596
0
2,195
6,613
2,101
0
1,172
5,441
0
41,225
W
5,585
708
0
1,046
4,989
1,388
365
1,050
3,687
50,267
100
W
Gilgamesh
7,196
1,391
0
3,216
11,261
9,335
0
0
10,577
7,732
51,402
W
Rama
PCDlad2
Rama
3,915
3,382
0
2,808
5,170
1,904
0
853
4,317
0
54,148
L
Poseidon
Pyr0star
Poseidon
3,654
251
0
1,000
6,547
2,231
0
3,411
3,136
40,660
1,629
L
Tiamat
Verizial
Tiamat
1,728
96
0
2,157
4,495
2,840
0
592
3,903
32,112
0
W
Susano
alejocrack
Susano
3,290
766
0
4,644
9,886
3,713
0
1,066
8,567
0
51,022
L
Lancelot
chailon
Lancelot
4,546
664
0
1,434
9,635
5,222
0
888
8,107
0
40,584
L
Nemesis
juan24178
Nemesis
5,592
2,332
0
4,165
11,738
4,039
0
3,465
8,141
0
26,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,110
Gold Earned
34,030
346
Minions Killed
416
0
Camps Cleared
0
1,201,837
Distance Traveled
1,176,489
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,972
543
21
2
0
245,887
2
L
Anhur
5,690
517
87
8
0
222,399
4
W
Zeus
7,372
670
106
10
0
224,576
4
W
Gilgamesh
8,026
730
98
9
0
219,231
2
W
Rama
6,236
567
116
11
0
212,171
2
L
Poseidon
6,487
590
100
9
0
240,906
2
L
Tiamat
5,718
520
51
5
0
237,186
0
W
Susano
6,424
584
75
7
0
274,624
1
L
Lancelot
5,843
531
71
6
0
248,975
2
L
Nemesis
5,372
488
37
3
0
252,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role