Player Matchup

Bacchus
Bacchus
Chewodog
Bacchus
Level 122
God Stats
0W - 1L
1,470 SR
Queue Stats
50W - 41L
1,594 Elo+
Party 2
Hera
Hera
Promotional
Hera
Level 126
God Stats
2W - 1L
1,482 SR
Queue Stats
35W - 33L
1,548 Elo+
Party 2
Loki
Loki
SnoopEastwoodGD
Loki
Level 140
God Stats
1W - 1L
1,724 SR
Queue Stats
84W - 76L
1,539 Elo+
Solo
King Arthur
King Arthur
TheKappaNoKap
King Arthur
Level 138
God Stats
14W - 6L
1,760 SR
Queue Stats
70W - 66L
1,466 Elo+
Solo
Olorun
Olorun
zunn23
Olorun
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 56L
1,512 Elo+
Solo
Team Averages
Level 127
1,587 SR
1,532 Elo+

VS

Team Averages
Level 127
1,592 SR
1,465 Elo+
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Manho Mango
Cthulhu
Level 149
God Stats
3W - 3L
1,670 SR
Queue Stats
37W - 39L
1,474 Elo+
Party 1
King Arthur
King Arthur
OdysseyMajor
King Arthur
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,289 Elo+
Solo
Jing Wei
Jing Wei
PatriotP22
Jing Wei
Level 148
God Stats
2W - 3L
1,438 SR
Queue Stats
197W - 168L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
iiCanopy
Gilgamesh
Level 87
God Stats
5W - 4L
1,850 SR
Queue Stats
165W - 143L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chewodog
Bacchus
7
0 / 0 / 1
4,189
598
1,659
4,516
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 1 / 1
4,195
599
2,422
4,199
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 0
4,229
604
1,891
7,505
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
TheKappaNoKap
King Arthur
6
0 / 2 / 0
4,125
589
1,767
5,769
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Olorun
zunn23
Olorun
7
0 / 0 / 0
3,774
539
2,149
3,884
1,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
0 / 1 / 1
4,541
649
1,527
2,805
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Manho Mango
Cthulhu
8
0 / 0 / 1
4,399
628
2,922
4,661
2,433
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
OdysseyMajor
King Arthur
8
1 / 0 / 1
4,711
673
2,546
4,814
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
PatriotP22
Jing Wei
9
1 / 0 / 0
4,549
650
3,614
3,010
995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
iiCanopy
Gilgamesh
8
2 / 0 / 0
4,553
650
2,890
6,469
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
4
4
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
1
1
0.5
L
Bacchus
Chewodog
Bacchus
0
0
1
0.5
W
Cthulhu
Manho Mango
Cthulhu
0
0
1
0.5
W
King Arthur
OdysseyMajor
King Arthur
1
0
1
1.5
W
Jing Wei
PatriotP22
Jing Wei
1
0
0
1
L
0
1
1
0.5
L
1
1
0
1
L
King Arthur
TheKappaNoKap
King Arthur
0
2
0
0
W
Gilgamesh
iiCanopy
Gilgamesh
2
0
0
2
L
Olorun
zunn23
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,888
Damage
13,499
25,873
Taken
21,759
11,808
Mitigated
10,275
9,411
Healing
5,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
1,527
0
0
363
2,805
1,004
78
1,450
1,355
26,349
0
L
Bacchus
Chewodog
Bacchus
1,659
370
20
2,117
4,516
3,667
0
1,127
3,389
12,640
0
W
Cthulhu
Manho Mango
Cthulhu
2,922
92
576
1,456
4,661
2,433
0
1,863
2,798
21,957
1,761
W
King Arthur
OdysseyMajor
King Arthur
2,546
349
0
750
4,814
2,895
65
0
4,814
0
27,124
W
Jing Wei
PatriotP22
Jing Wei
3,614
2,856
0
1,372
3,010
995
0
1,519
1,491
0
32,864
L
2,422
221
0
500
4,199
1,459
0
2,175
2,024
27,024
1,468
L
1,891
640
0
4,216
7,505
2,058
0
317
7,188
0
24,010
L
King Arthur
TheKappaNoKap
King Arthur
1,767
343
0
1,380
5,769
3,417
0
0
5,769
0
22,246
W
Gilgamesh
iiCanopy
Gilgamesh
2,890
1,228
0
615
6,469
2,948
0
1,300
5,169
0
30,487
L
Olorun
zunn23
Olorun
2,149
1,414
180
998
3,884
1,207
0
830
3,054
20,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,512
Gold Earned
22,753
203
Minions Killed
232
0
Camps Cleared
0
682,854
Distance Traveled
756,760
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,541
649
49
7
0
127,085
0
L
Bacchus
4,189
598
24
3
0
155,747
2
W
Cthulhu
4,399
628
33
5
0
158,730
3
W
King Arthur
4,711
673
44
6
0
152,743
0
W
Jing Wei
4,549
650
62
9
0
154,299
1
L
Hera
4,195
599
49
7
0
137,652
2
L
Loki
4,229
604
52
7
0
159,007
0
L
King Arthur
4,125
589
43
6
0
93,527
0
W
Gilgamesh
4,553
650
44
6
0
163,903
0
L
Olorun
3,774
539
35
5
0
136,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role