Player Matchup

Achilles
Achilles
Chinorium
Achilles
Level 129
God Stats
11W - 10L
1,520 SR
Queue Stats
730W - 754L
1,503 Elo+
Party 1
Guan Yu
Guan Yu
Luskaas
Guan Yu
Level 41
God Stats
2W - 1L
1,710 SR
Queue Stats
26W - 32L
1,448 Elo+
Party 2
Chernobog
Chernobog
Scyzee
Chernobog
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 68L
1,528 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SuriCata883913
Morgan Le Fay
Level 128
God Stats
58W - 72L
1,279 SR
Queue Stats
652W - 685L
1,487 Elo+
Party 1
Loki
Loki
gingerdog156
Loki
Level 139
God Stats
7W - 5L
1,635 SR
Queue Stats
46W - 40L
1,526 Elo+
Solo
Team Averages
Level 96
1,529 SR
1,498 Elo+

VS

Team Averages
Level 95
1,598 SR
1,429 Elo+
Jing Wei
Jing Wei
Backrolls5
Jing Wei
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 82L
1,247 Elo+
Solo
Thanatos
Thanatos
BorisBestia
Thanatos
Level 39
God Stats
2W - 3L
1,601 SR
Queue Stats
22W - 33L
1,434 Elo+
Solo
Mulan
Mulan
DOOMER229
Mulan
Level 120
God Stats
5W - 5L
1,828 SR
Queue Stats
401W - 385L
1,418 Elo+
Solo
Raijin
Raijin
Spookyloki96
Raijin
Level 125
God Stats
2W - 6L
1,561 SR
Queue Stats
190W - 177L
1,544 Elo+
Solo
Charon
Charon
Vio87
Charon
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 24L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chinorium
Achilles
9
3 / 1 / 1
5,730
637
6,600
8,365
9,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Luskaas
Guan Yu
9
0 / 1 / 2
5,249
583
1,155
6,099
3,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Scyzee
Chernobog
9
2 / 0 / 2
4,953
550
5,322
6,068
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
SuriCata883913
Morgan Le Fay
10
0 / 1 / 1
5,174
575
1,869
3,337
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 4
5,777
642
4,115
5,832
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Backrolls5
Jing Wei
8
0 / 2 / 1
4,477
497
3,208
5,681
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
BorisBestia
Thanatos
9
1 / 2 / 1
4,609
512
4,380
8,915
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
DOOMER229
Mulan
9
1 / 3 / 0
5,199
578
4,187
8,810
5,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Raijin
10
1 / 1 / 0
5,104
567
2,084
3,717
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Vio87
Charon
1
0 / 1 / 0
3,260
362
181
1,125
392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
3
3
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Backrolls5
Jing Wei
0
2
1
0.25
L
Thanatos
BorisBestia
Thanatos
1
2
1
0.75
W
Achilles
Chinorium
Achilles
3
1
1
3.5
L
Mulan
DOOMER229
Mulan
1
3
0
0.33
W
Guan Yu
Luskaas
Guan Yu
0
1
2
1
W
Chernobog
Scyzee
Chernobog
2
0
2
3
L
Raijin
1
1
0
1
W
Morgan Le Fay
SuriCata883913
Morgan Le Fay
0
1
1
0.5
L
Charon
Vio87
Charon
0
1
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,061
Damage
14,040
29,701
Taken
28,248
18,052
Mitigated
12,460
13,760
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Backrolls5
Jing Wei
3,208
1,936
0
1,687
5,681
1,368
0
0
5,681
0
27,841
L
Thanatos
BorisBestia
Thanatos
4,380
1,248
0
4,869
8,915
3,765
0
505
8,366
0
29,079
W
Achilles
Chinorium
Achilles
6,600
1,002
0
3,986
8,365
9,257
0
0
8,365
2,319
28,204
L
Mulan
DOOMER229
Mulan
4,187
638
0
2,317
8,810
5,556
0
700
7,371
0
28,391
W
Guan Yu
Luskaas
Guan Yu
1,155
238
496
1,912
6,099
3,629
467
19
6,080
0
17,471
W
Chernobog
Scyzee
Chernobog
5,322
3,412
0
3,366
6,068
2,118
754
162
5,906
0
39,456
L
Raijin
2,084
38
0
750
3,717
1,379
0
1,526
2,191
29,924
0
W
Morgan Le Fay
SuriCata883913
Morgan Le Fay
1,869
321
0
812
3,337
1,252
0
1,418
1,643
32,568
794
L
Charon
Vio87
Charon
181
97
0
0
1,125
392
0
0
1,125
210
0
W
4,115
1,785
0
3,188
5,832
1,796
0
364
5,442
0
33,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,883
Gold Earned
22,649
265
Minions Killed
202
0
Camps Cleared
0
886,607
Distance Traveled
699,608
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,477
497
43
5
0
162,408
0
L
Thanatos
4,609
512
45
5
0
184,027
0
W
Achilles
5,730
637
48
5
0
169,391
0
L
Mulan
5,199
578
50
6
0
161,104
0
W
Guan Yu
5,249
583
39
4
0
163,758
0
W
Chernobog
4,953
550
55
6
0
159,379
0
L
Raijin
5,104
567
64
7
0
160,786
2
W
Morgan Le Fay
5,174
575
62
7
0
176,954
0
L
Charon
3,260
362
0
0
0
31,283
0
W
Loki
5,777
642
61
7
0
217,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role