Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
DiegoTALKS
Ah Muzen Cab
Gold IV
Level 159
God Stats
5W - 5L
1,476 SR
Queue Stats
37W - 31L
1,472 MMR
Solo
Sobek
Sobek
Gold IV
Real-Inspector
Sobek
Gold IV
Level 184
God Stats
55W - 37L
1,705 SR
Queue Stats
74W - 68L
1,438 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Wateraja-
Nu Wa
Gold IV
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 35L
1,492 MMR
Solo
Bakasura
Bakasura
Gold V
Weeschnaw
Bakasura
Gold V
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 109L
1,362 MMR
Solo
Cerberus
Cerberus
Silver III
mlkmn
Cerberus
Silver III
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 42L
1,399 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,536 SR
1,433 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,451 SR
1,463 MMR
Nut
Nut
Gold V
 
Nut
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze IV
Mr Taitan
Anubis
Bronze IV
Level 129
God Stats
1W - 1L
1,665 SR
Queue Stats
98W - 89L
1,379 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
experiment0624
Erlang Shen
Gold V
Level 69
God Stats
1W - 3L
1,338 SR
Queue Stats
20W - 17L
1,550 MMR
Party 1
Chaac
Chaac
Bronze IV
sManuels
Chaac
Bronze IV
Level 145
God Stats
0W - 1L
1,195 SR
Queue Stats
31W - 41L
1,454 MMR
Solo
Athena
Athena
Gold IV
tank674
Athena
Gold IV
Level 116
God Stats
13W - 13L
1,555 SR
Queue Stats
41W - 47L
1,434 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DiegoTALKS
Ah Muzen Cab
17
7 / 3 / 4
10,829
570
19,808
14,689
8,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 13
10,307
542
7,961
14,913
21,618
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
Wateraja-
Nu Wa
17
6 / 1 / 5
10,656
561
15,326
8,163
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Weeschnaw
Bakasura
16
1 / 2 / 12
9,352
492
7,572
20,189
9,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
mlkmn
Cerberus
17
5 / 0 / 8
10,949
576
15,682
16,512
21,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AgniApolloKaliBellona

VS

Bans
AresThothChang'eArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
1 / 5 / 2
9,212
485
4,474
17,282
6,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Mr Taitan
Anubis
16
2 / 5 / 1
9,654
508
8,013
12,792
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
experiment0624
Erlang Shen
17
2 / 3 / 3
9,125
480
11,055
22,926
17,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
sManuels
Chaac
15
1 / 5 / 3
9,481
499
15,088
22,022
14,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
tank674
Athena
14
0 / 4 / 3
8,294
437
5,165
19,221
15,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
22
Kills
6
6
Deaths
22
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
5
2
0.4
W
Ah Muzen Cab
DiegoTALKS
Ah Muzen Cab
7
3
4
3
L
Anubis
Mr Taitan
Anubis
2
5
1
0.5
W
3
0
13
9.5
W
Nu Wa
Wateraja-
Nu Wa
6
1
5
8.5
W
Bakasura
Weeschnaw
Bakasura
1
2
12
3.5
L
Erlang Shen
experiment0624
Erlang Shen
2
3
3
1.17
W
Cerberus
mlkmn
Cerberus
5
0
8
9
L
Chaac
sManuels
Chaac
1
5
3
0.5
L
Athena
tank674
Athena
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,349
Damage
43,795
74,466
Taken
94,243
64,473
Mitigated
59,226
32,979
Healing
26,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,474
2,417
0
4,142
17,282
6,092
427
4,287
12,750
0
81,125
W
Ah Muzen Cab
DiegoTALKS
Ah Muzen Cab
19,808
8,565
0
3,120
14,689
8,166
497
1,663
13,026
0
107,124
L
Anubis
Mr Taitan
Anubis
8,013
46
95
3,407
12,792
6,082
0
7,216
5,130
102,748
1,385
W
7,961
644
0
6,029
14,913
21,618
295
5,030
9,883
42,598
0
W
Nu Wa
Wateraja-
Nu Wa
15,326
3,251
0
1,367
8,163
3,666
15
1,553
6,610
75,178
0
W
Bakasura
Weeschnaw
Bakasura
7,572
4,441
0
12,316
20,189
9,374
376
3,698
16,491
0
58,948
L
Erlang Shen
experiment0624
Erlang Shen
11,055
5,353
0
9,842
22,926
17,489
0
6,946
15,271
0
90,036
W
Cerberus
mlkmn
Cerberus
15,682
1,176
0
10,147
16,512
21,649
0
1,572
14,940
84,460
1,684
L
Chaac
sManuels
Chaac
15,088
2,266
0
6,857
22,022
14,310
0
11,245
10,136
0
85,182
L
Athena
tank674
Athena
5,165
895
0
1,794
19,221
15,253
21
7,797
10,524
26,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,093
Gold Earned
45,766
603
Minions Killed
638
0
Camps Cleared
0
1,801,840
Distance Traveled
1,874,837
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,212
485
139
7
0
326,640
6
W
Ah Muzen Cab
10,829
570
149
8
0
343,915
0
L
Anubis
9,654
508
203
11
0
344,581
5
W
Sobek
10,307
542
38
2
0
378,013
4
W
Nu Wa
10,656
561
141
7
0
299,014
1
W
Bakasura
9,352
492
110
6
0
421,255
2
L
Erlang Shen
9,125
480
120
6
0
449,202
0
W
Cerberus
10,949
576
165
9
0
359,643
5
L
Chaac
9,481
499
141
7
0
356,961
0
L
Athena
8,294
437
35
2
0
397,453
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role