Player Matchup

Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DadsCigarettes
Hachiman
Level 66
God Stats
6W - 11L
1,387 SR
Queue Stats
218W - 251L
1,505 Elo+
Party 2
Ra
Ra
GooosemeisteR
Ra
Level 74
God Stats
14W - 12L
1,688 SR
Queue Stats
232W - 262L
1,555 Elo+
Party 2
Kali
Kali
Slykite
Kali
Level 102
God Stats
11W - 5L
1,685 SR
Queue Stats
61W - 59L
1,593 Elo+
Solo
Bacchus
Bacchus
abillionants
Bacchus
Level 58
God Stats
0W - 2L
1,299 SR
Queue Stats
125W - 170L
1,503 Elo+
Party 2
Team Averages
Level 74
1,512 SR
1,531 Elo+

VS

Team Averages
Level 74
1,516 SR
1,498 Elo+
Shiva
Shiva
DingDingDong420
Shiva
Level 35
God Stats
1W - 1L
1,317 SR
Queue Stats
48W - 69L
1,473 Elo+
Solo
Apollo
Apollo
DrFueg0
Apollo
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 63L
1,526 Elo+
Party 1
Bake Kujira
Bake Kujira
ITzReallyDevin
Bake Kujira
Level 105
God Stats
3W - 3L
1,641 SR
Queue Stats
119W - 123L
1,458 Elo+
Party 1
Hercules
Hercules
MGW Rashcall
Hercules
Level 105
God Stats
74W - 69L
1,538 SR
Queue Stats
496W - 616L
1,502 Elo+
Solo
Agni
Agni
Mrpepino1243
Agni
Level 98
God Stats
4W - 3L
1,585 SR
Queue Stats
80W - 65L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 1 / 0
6,411
493
4,194
9,288
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
12
2 / 2 / 1
6,591
507
8,587
7,541
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 0
7,204
554
6,436
8,172
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
Slykite
Kali
13
3 / 7 / 1
6,731
518
6,238
16,364
7,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
abillionants
Bacchus
11
0 / 4 / 3
6,465
497
5,446
13,488
11,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
9,032
695
7,380
9,457
6,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
DrFueg0
Apollo
12
1 / 3 / 6
6,981
537
9,686
12,024
4,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
ITzReallyDevin
Bake Kujira
12
4 / 1 / 5
7,798
600
4,177
11,574
9,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
MGW Rashcall
Hercules
13
7 / 0 / 5
8,029
618
8,244
13,881
7,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 3
7,304
562
4,837
7,449
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
16
16
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
0
1
L
Hachiman
2
2
1
1.25
W
4
1
1
4.5
W
Apollo
DrFueg0
Apollo
1
3
6
1.33
L
1
2
0
0.5
W
Bake Kujira
ITzReallyDevin
Bake Kujira
4
1
5
6.5
W
Hercules
MGW Rashcall
Hercules
7
0
5
9.5
W
0
2
3
0.75
L
Kali
Slykite
Kali
3
7
1
0.5
L
Bacchus
abillionants
Bacchus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,901
Damage
34,324
54,853
Taken
54,385
31,619
Mitigated
30,259
16,400
Healing
17,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,194
1,158
0
3,374
9,288
6,253
0
46
8,580
0
39,235
L
Hachiman
8,587
5,170
0
1,698
7,541
2,342
310
830
6,711
0
50,648
W
7,380
950
68
3,520
9,457
6,514
966
0
8,830
0
74,937
W
Apollo
DrFueg0
Apollo
9,686
6,952
0
3,092
12,024
4,722
68
3,160
8,864
0
50,977
L
6,436
939
389
2,064
8,172
3,492
0
3,830
4,290
64,370
0
W
Bake Kujira
ITzReallyDevin
Bake Kujira
4,177
1,569
133
3,243
11,574
9,468
97
2,319
9,210
29,145
0
W
Hercules
MGW Rashcall
Hercules
8,244
2,551
0
6,376
13,881
7,171
154
2,511
11,203
0
51,037
W
4,837
319
0
1,395
7,449
2,384
0
3,179
4,195
56,876
0
L
Kali
Slykite
Kali
6,238
2,330
0
5,550
16,364
7,713
18
3,155
13,065
0
52,516
L
Bacchus
abillionants
Bacchus
5,446
813
0
3,325
13,488
11,819
0
1,153
12,335
25,851
3,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,402
Gold Earned
39,144
400
Minions Killed
416
0
Camps Cleared
0
1,283,956
Distance Traveled
1,363,230
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,411
493
75
6
0
240,314
0
L
Hachiman
6,591
507
80
6
0
233,699
3
W
Shiva
9,032
695
116
9
0
253,158
1
W
Apollo
6,981
537
81
6
0
263,985
0
L
Ra
7,204
554
119
9
0
290,529
0
W
Bake Kujira
7,798
600
35
3
0
253,502
1
W
Hercules
8,029
618
73
6
0
334,605
0
W
Agni
7,304
562
111
9
0
257,980
0
L
Kali
6,731
518
81
6
0
269,796
0
L
Bacchus
6,465
497
45
3
0
249,618
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role