Player Matchup

Anhur
Anhur
 
Anhur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
DarkDavz
Fafnir
Level 155
God Stats
11W - 7L
1,832 SR
Queue Stats
275W - 258L
1,559 Elo+
Solo
Bellona
Bellona
FafnirOpressor
Bellona
Level 159
God Stats
24W - 16L
1,702 SR
Queue Stats
133W - 109L
1,574 Elo+
Solo
Merlin
Merlin
LelouXD
Merlin
Level 127
God Stats
5W - 5L
1,438 SR
Queue Stats
158W - 156L
1,517 Elo+
Party 2
Thanatos
Thanatos
PhCmOs
Thanatos
Level 58
God Stats
3W - 7L
1,365 SR
Queue Stats
142W - 153L
1,509 Elo+
Party 2
Team Averages
Level 123
1,567 SR
1,532 Elo+

VS

Team Averages
Level 135
1,425 SR
1,515 Elo+
Loki
Loki
 
Loki
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Samnko
Scylla
Level 138
God Stats
1W - 1L
1,427 SR
Queue Stats
32W - 25L
1,561 Elo+
Party 1
Ares
Ares
VoyageSemFreio
Ares
Level 81
God Stats
8W - 16L
1,400 SR
Queue Stats
128W - 129L
1,489 Elo+
Solo
Bellona
Bellona
angelito420
Bellona
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
214W - 212L
1,486 Elo+
Solo
Anhur
Anhur
Ímpar
Anhur
Level 147
God Stats
7W - 6L
1,298 SR
Queue Stats
136W - 102L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 1 / 0
5,954
541
5,006
7,362
2,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
DarkDavz
Fafnir
10
3 / 1 / 2
6,578
598
3,107
9,254
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 2 / 0
6,654
605
12,279
14,448
11,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
LelouXD
Merlin
11
1 / 1 / 3
6,121
556
7,336
3,148
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
PhCmOs
Thanatos
10
1 / 6 / 3
5,747
522
2,683
12,705
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
6 / 2 / 1
7,002
637
5,801
9,077
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Samnko
Scylla
11
2 / 2 / 2
6,513
592
3,081
4,511
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 4
6,121
556
3,469
9,888
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
angelito420
Bellona
12
1 / 1 / 1
7,034
639
9,490
15,354
12,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Ímpar
Anhur
12
1 / 0 / 1
6,873
625
5,088
5,713
1,500
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
6
Kills
10
11
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
W
Loki
 
Loki
6
2
1
3.25
L
Fafnir
DarkDavz
Fafnir
3
1
2
4
L
1
2
0
0.5
L
Merlin
LelouXD
Merlin
1
1
3
2.5
L
Thanatos
PhCmOs
Thanatos
1
6
3
0.42
W
Scylla
Samnko
Scylla
2
2
2
1.5
W
0
1
4
2
W
Bellona
angelito420
Bellona
1
1
1
1.5
W
Anhur
Ímpar
Anhur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,411
Damage
26,929
46,917
Taken
44,543
27,547
Mitigated
24,870
20,610
Healing
20,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,006
3,184
0
2,900
7,362
2,026
0
827
6,535
0
48,214
W
Loki
 
Loki
5,801
1,423
0
4,782
9,077
2,932
0
1,987
6,853
0
44,960
L
Fafnir
DarkDavz
Fafnir
3,107
477
0
2,633
9,254
8,702
0
1,329
7,925
13,263
3,834
L
12,279
5,412
0
7,326
14,448
11,278
0
0
14,448
0
60,528
L
Merlin
LelouXD
Merlin
7,336
465
0
462
3,148
1,169
0
1,506
1,642
41,559
1,117
L
Thanatos
PhCmOs
Thanatos
2,683
1,081
0
7,289
12,705
4,372
0
2,888
9,817
0
32,409
W
Scylla
Samnko
Scylla
3,081
257
0
656
4,511
1,303
423
2,612
1,615
45,153
0
W
3,469
162
0
2,556
9,888
6,292
169
3,678
5,953
14,197
0
W
Bellona
angelito420
Bellona
9,490
5,164
0
9,661
15,354
12,843
0
304
15,050
0
53,587
W
Anhur
Ímpar
Anhur
5,088
3,347
0
3,231
5,713
1,500
832
524
5,189
0
58,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,054
Gold Earned
33,543
369
Minions Killed
358
0
Camps Cleared
0
1,078,245
Distance Traveled
1,190,935
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,954
541
85
8
0
198,088
0
W
Loki
7,002
637
78
7
0
273,589
0
L
Fafnir
6,578
598
28
3
0
236,889
3
L
Bellona
6,654
605
111
10
0
223,755
0
L
Merlin
6,121
556
87
8
0
221,973
0
L
Thanatos
5,747
522
58
5
0
197,540
0
W
Scylla
6,513
592
63
6
0
216,232
0
W
Ares
6,121
556
19
2
0
245,989
3
W
Bellona
7,034
639
101
9
0
251,055
1
W
Anhur
6,873
625
97
9
0
204,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role