Player Matchup

Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
III N3O llI
Athena
Level 158
God Stats
5W - 7L
1,516 SR
Queue Stats
296W - 276L
1,630 Elo+
Solo
King Arthur
King Arthur
Scorched-Rice
King Arthur
Level 129
God Stats
1W - 4L
1,344 SR
Queue Stats
112W - 112L
1,522 Elo+
Solo
Ra
Ra
Sunny Deed
Ra
Level 179
God Stats
0W - 3L
1,239 SR
Queue Stats
49W - 42L
1,585 Elo+
Party 1
Nut
Nut
jeewl
Nut
Level 148
God Stats
1W - 2L
1,484 SR
Queue Stats
89W - 99L
1,519 Elo+
Party 1
Team Averages
Level 154
1,417 SR
1,551 Elo+

VS

Team Averages
Level 161
1,541 SR
1,551 Elo+
Medusa
Medusa
Admire Hamil
Medusa
Level 109
God Stats
4W - 3L
1,533 SR
Queue Stats
97W - 64L
1,563 Elo+
Party 2
Sylvanus
Sylvanus
BR0T3IN SHAKE
Sylvanus
Level 168
God Stats
2W - 4L
1,066 SR
Queue Stats
135W - 122L
1,545 Elo+
Solo
Chaac
Chaac
Sindora
Chaac
Level 156
God Stats
21W - 5L
1,905 SR
Queue Stats
216W - 184L
1,598 Elo+
Solo
Chang'e
Chang'e
TitaniaAbuser
Chang'e
Level 216
God Stats
2W - 1L
1,556 SR
Queue Stats
268W - 283L
1,516 Elo+
Solo
Da Ji
Da Ji
xxtwenkiexx
Da Ji
Level 158
God Stats
37W - 23L
1,643 SR
Queue Stats
222W - 193L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 2 / 0
5,547
555
3,476
11,406
5,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Athena
9
2 / 2 / 1
5,900
590
5,589
10,826
8,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Scorched-Rice
King Arthur
9
0 / 4 / 1
5,035
504
3,649
10,202
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 1
5,870
587
4,404
7,411
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nut
jeewl
Nut
12
1 / 2 / 0
6,557
656
3,472
6,151
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 1 / 1
5,903
590
3,569
4,894
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
BR0T3IN SHAKE
Sylvanus
11
2 / 0 / 8
6,303
630
2,888
8,616
6,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
Sindora
Chaac
12
2 / 0 / 4
7,060
706
10,308
10,520
7,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chang'e
12
3 / 0 / 5
6,551
655
8,387
7,151
3,093
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
5 / 2 / 5
6,256
626
7,924
10,573
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
13
13
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
0
0
W
Medusa
1
1
1
1.5
W
Sylvanus
BR0T3IN SHAKE
Sylvanus
2
0
8
6
L
Athena
2
2
1
1.25
L
King Arthur
Scorched-Rice
King Arthur
0
4
1
0.13
W
Chaac
Sindora
Chaac
2
0
4
4
L
0
3
1
0.17
W
Chang'e
3
0
5
5.5
L
Nut
jeewl
Nut
1
2
0
0.5
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,590
Damage
33,076
45,996
Taken
41,754
24,532
Mitigated
23,524
13,457
Healing
20,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,476
404
0
2,270
11,406
5,918
0
553
10,827
0
38,802
W
Medusa
3,569
1,486
0
1,490
4,894
1,807
0
783
4,111
0
49,010
W
Sylvanus
BR0T3IN SHAKE
Sylvanus
2,888
928
1,610
3,516
8,616
6,412
30
3,146
5,357
17,727
0
L
Athena
5,589
1,687
0
2,320
10,826
8,977
0
3,887
6,582
14,524
0
L
King Arthur
Scorched-Rice
King Arthur
3,649
1,037
0
3,240
10,202
4,512
0
1,424
8,686
0
33,883
W
Chaac
Sindora
Chaac
10,308
1,214
0
4,373
10,520
7,573
0
201
10,319
0
58,223
L
4,404
297
832
2,033
7,411
2,762
0
3,606
3,329
46,931
0
W
Chang'e
8,387
397
1,795
3,191
7,151
3,093
69
3,638
3,513
48,809
2,346
L
Nut
jeewl
Nut
3,472
2,145
0
2,762
6,151
2,363
0
359
5,792
0
59,197
W
7,924
1,988
0
4,116
10,573
4,639
102
2,192
8,381
0
46,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,909
Gold Earned
32,073
349
Minions Killed
391
0
Camps Cleared
0
1,040,754
Distance Traveled
1,056,890
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,547
555
65
7
0
199,587
0
W
Medusa
5,903
590
94
9
0
202,013
1
W
Sylvanus
6,303
630
21
2
0
203,684
1
L
Athena
5,900
590
26
3
0
206,461
1
L
King Arthur
5,035
504
66
7
0
208,475
0
W
Chaac
7,060
706
99
10
0
209,855
1
L
Ra
5,870
587
90
9
0
215,983
2
W
Chang'e
6,551
655
114
11
0
219,901
0
L
Nut
6,557
656
102
10
0
210,248
4
W
Da Ji
6,256
626
63
6
0
221,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role