Player Matchup

Bacchus
Bacchus
OoriginalD1
Bacchus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,406 Elo+
Party 1
Sylvanus
Sylvanus
R3v3l4t1onXMC
Sylvanus
Level 95
God Stats
0W - 2L
1,243 SR
Queue Stats
3W - 5L
1,406 Elo+
Party 1
Ymir
Ymir
Zephrize
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,406 Elo+
Party 1
Team Averages
Level 62
1,414 SR
1,406 Elo+

VS

Team Averages
Level 100
1,575 SR
1,501 Elo+
Agni
Agni
BobAtTarget
Agni
Level 106
God Stats
1W - 0L
1,627 SR
Queue Stats
11W - 16L
1,498 Elo+
Party 2
Fenrir
Fenrir
RegularCarp
Fenrir
Level 106
God Stats
10W - 8L
1,405 SR
Queue Stats
31W - 27L
1,521 Elo+
Solo
King Arthur
King Arthur
Zerzion
King Arthur
Level 88
God Stats
6W - 3L
1,693 SR
Queue Stats
25W - 21L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OoriginalD1
Bacchus
12
0 / 3 / 1
7,080
644
5,408
9,638
6,309
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
R3v3l4t1onXMC
Sylvanus
11
0 / 1 / 1
6,871
625
6,563
10,533
9,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
11
1 / 5 / 0
7,248
659
5,935
11,051
8,110
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
9,127
830
11,174
3,996
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
13
4 / 0 / 4
8,469
770
4,370
9,279
8,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Zerzion
King Arthur
12
0 / 1 / 6
7,520
684
6,753
10,585
7,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
9
9
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Bacchus
OoriginalD1
Bacchus
0
3
1
0.17
L
Sylvanus
R3v3l4t1onXMC
Sylvanus
0
1
1
0.5
W
Fenrir
4
0
4
6
L
Ymir
1
5
0
0.2
W
King Arthur
Zerzion
King Arthur
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,906
Damage
22,297
31,222
Taken
23,860
23,839
Mitigated
18,415
5,249
Healing
2,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,174
728
0
370
3,996
1,831
468
2,858
1,138
36,790
0
L
Bacchus
OoriginalD1
Bacchus
5,408
857
0
1,098
9,638
6,309
0
2,949
6,674
20,411
1,592
L
Sylvanus
R3v3l4t1onXMC
Sylvanus
6,563
1,985
2,032
2,119
10,533
9,420
0
3,452
6,973
18,330
0
W
Fenrir
4,370
2,197
0
1,848
9,279
8,684
319
6,585
2,694
0
21,609
L
Ymir
5,935
1,319
0
0
11,051
8,110
0
4,715
6,267
12,945
1,927
W
King Arthur
Zerzion
King Arthur
6,753
598
0
0
10,585
7,900
191
7,536
3,049
0
23,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,199
Gold Earned
25,116
98
Minions Killed
123
0
Camps Cleared
0
539,477
Distance Traveled
638,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,127
830
65
6
0
200,772
0
L
Bacchus
7,080
644
45
4
0
192,020
0
L
Sylvanus
6,871
625
20
2
0
186,136
0
W
Fenrir
8,469
770
34
3
0
213,725
0
L
Ymir
7,248
659
33
3
0
161,321
0
W
King Arthur
7,520
684
24
2
0
224,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role