Player Matchup

Raijin
Raijin
Gold V
D3lta sq
Raijin
Gold V
Level 104
God Stats
10W - 7L
1,666 SR
Queue Stats
144W - 149L
1,371 MMR
Solo
Achilles
Achilles
Silver II
Leftyandrew
Achilles
Silver II
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 30L
1,361 MMR
Solo
Nox
Nox
Bronze III
ProteinPoops
Nox
Bronze III
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,343 MMR
Solo
Bastet
Bastet
Gold III
Winetorospar
Bastet
Gold III
Level 48
God Stats
3W - 4L
1,323 SR
Queue Stats
70W - 73L
1,360 MMR
Solo
Rama
Rama
Bronze III
Xemplified
Rama
Bronze III
Level 128
God Stats
2W - 0L
1,569 SR
Queue Stats
33W - 27L
1,363 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,512 SR
1,359 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,516 SR
1,388 MMR
Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver I
Armagediztan
Atlas
Silver I
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,369 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
DROPBOMBSONMOMS
Morgan Le Fay
Silver II
Level 129
God Stats
1W - 8L
1,094 SR
Queue Stats
23W - 28L
1,369 MMR
Party 1
Thanatos
Thanatos
Silver I
DivergeSanity
Thanatos
Silver I
Level 61
God Stats
8W - 6L
1,684 SR
Queue Stats
168W - 170L
1,370 MMR
Solo
Jing Wei
Jing Wei
Gold V
MORENAZOO7994
Jing Wei
Gold V
Level 108
God Stats
3W - 1L
1,802 SR
Queue Stats
100W - 105L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
D3lta sq
Raijin
7
0 / 1 / 1
3,876
775
1,245
1,969
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Leftyandrew
Achilles
7
1 / 0 / 0
4,031
806
2,914
5,425
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 0 / 2
3,875
775
1,648
3,690
1,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bastet
6
0 / 0 / 0
3,315
663
457
3,884
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 1 / 1
3,744
749
2,310
3,033
904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Bans
LancelotBellonaJanusOdin

VS

Bans
ArachneAthenaAresDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
0 / 1 / 0
3,997
799
2,625
5,010
3,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

5
0 / 2 / 0
3,334
667
1,858
4,661
2,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
DROPBOMBSONMOMS
Morgan Le Fay
8
0 / 0 / 2
3,984
797
1,459
2,086
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
DivergeSanity
Thanatos
7
2 / 0 / 0
4,011
802
696
2,585
968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
MORENAZOO7994
Jing Wei
4
0 / 1 / 0
3,036
607
1,317
1,821
541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
0
0
L
0
2
0
0
W
Raijin
D3lta sq
Raijin
0
1
1
0.5
L
Morgan Le Fay
DROPBOMBSONMOMS
Morgan Le Fay
0
0
2
1
L
Thanatos
DivergeSanity
Thanatos
2
0
0
2
W
Achilles
Leftyandrew
Achilles
1
0
0
1
L
Jing Wei
MORENAZOO7994
Jing Wei
0
1
0
0
W
1
0
2
2
W
Bastet
0
0
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,574
Damage
7,955
18,001
Taken
16,163
6,292
Mitigated
8,152
6,274
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,625
314
0
2,176
5,010
3,120
0
356
4,608
0
24,379
L
1,858
994
0
1,586
4,661
2,891
0
1,159
3,502
8,199
0
W
Raijin
D3lta sq
Raijin
1,245
40
0
720
1,969
546
0
708
1,261
19,307
1,350
L
Morgan Le Fay
DROPBOMBSONMOMS
Morgan Le Fay
1,459
42
0
1,001
2,086
632
0
644
1,306
21,417
0
L
Thanatos
DivergeSanity
Thanatos
696
168
0
1,894
2,585
968
0
0
2,585
0
16,284
W
Achilles
Leftyandrew
Achilles
2,914
630
0
2,157
5,425
1,947
0
0
5,021
0
21,664
L
Jing Wei
MORENAZOO7994
Jing Wei
1,317
1,180
0
500
1,821
541
0
489
1,332
0
12,564
W
1,648
745
62
1,309
3,690
1,583
0
1,510
2,180
9,653
0
W
Bastet
457
113
0
914
3,884
1,312
0
82
3,766
0
17,237
W
2,310
2,028
0
1,112
3,033
904
0
1,017
2,016
0
19,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,841
Gold Earned
18,362
174
Minions Killed
157
0
Camps Cleared
0
553,240
Distance Traveled
514,076
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,997
799
46
9
0
118,575
0
L
Atlas
3,334
667
6
1
0
96,382
1
W
Raijin
3,876
775
40
8
0
105,811
2
L
Morgan Le Fay
3,984
797
43
9
0
106,188
0
L
Thanatos
4,011
802
32
6
0
129,032
0
W
Achilles
4,031
806
40
8
0
101,753
0
L
Jing Wei
3,036
607
30
6
0
63,899
0
W
Nox
3,875
775
18
4
0
114,464
3
W
Bastet
3,315
663
37
7
0
132,433
0
W
Rama
3,744
749
39
8
0
98,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role