Player Matchup

Kali
Kali
 
Kali
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ferialover
Agni
Level 52
God Stats
18W - 14L
1,428 SR
Queue Stats
187W - 80L
1,537 Elo+
Party 1
Rama
Rama
OpgisG
Rama
Level 48
God Stats
4W - 1L
1,518 SR
Queue Stats
189W - 77L
1,595 Elo+
Party 1
Sylvanus
Sylvanus
Whisped
Sylvanus
Level 152
God Stats
2W - 4L
1,387 SR
Queue Stats
49W - 39L
1,569 Elo+
Solo
Chang'e
Chang'e
pollitosinhuesos
Chang'e
Level 86
God Stats
19W - 21L
1,580 SR
Queue Stats
183W - 175L
1,550 Elo+
Solo
Team Averages
Level 83
1,483 SR
1,550 Elo+

VS

Team Averages
Level 73
1,476 SR
1,549 Elo+
Ra
Ra
BIAGIOOO
Ra
Level 79
God Stats
12W - 10L
1,589 SR
Queue Stats
88W - 66L
1,592 Elo+
Solo
Anhur
Anhur
EliezerGomez
Anhur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,565 Elo+
Solo
Lancelot
Lancelot
Fishribs
Lancelot
Level 124
God Stats
7W - 9L
1,731 SR
Queue Stats
173W - 160L
1,546 Elo+
Solo
Bellona
Bellona
ivanssic
Bellona
Level 87
God Stats
0W - 1L
1,240 SR
Queue Stats
45W - 31L
1,595 Elo+
Solo
Merlin
Merlin
swordknight
Merlin
Level 37
God Stats
5W - 10L
1,320 SR
Queue Stats
65W - 89L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
2 / 0 / 2
5,988
1,198
3,562
6,349
3,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 0 / 6
6,300
1,260
7,375
6,256
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rama
OpgisG
Rama
11
3 / 0 / 4
6,354
1,271
4,134
3,607
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Whisped
Sylvanus
10
0 / 1 / 3
5,945
1,189
2,448
6,112
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 7
6,191
1,238
5,983
3,542
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

402

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,798
1,160
4,697
4,577
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 1
5,584
1,117
5,151
6,691
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Fishribs
Lancelot
10
0 / 5 / 1
5,417
1,083
7,383
9,612
3,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ivanssic
Bellona
8
0 / 0 / 0
3,399
680
0
0
0
Merlin
10
0 / 1 / 1
5,459
1,092
5,218
4,759
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
8
Kills
1
1
Deaths
8
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
0
2
3
L
1
1
0
1
L
0
1
1
0.5
W
2
0
6
5
L
Lancelot
Fishribs
Lancelot
0
5
1
0.1
W
Rama
OpgisG
Rama
3
0
4
5
W
Sylvanus
Whisped
Sylvanus
0
1
3
1.5
L
Bellona
ivanssic
Bellona
0
0
0
0
W
1
0
7
4.5
L
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,502
Damage
22,449
25,866
Taken
25,639
13,207
Mitigated
10,184
9,849
Healing
2,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,562
1,574
0
1,255
6,349
3,168
0
1,511
4,838
0
10,938
L
4,697
703
433
418
4,577
1,864
0
3,108
1,349
16,151
0
L
5,151
3,484
0
1,493
6,691
2,453
0
4,616
1,791
0
16,104
W
7,375
634
0
250
6,256
1,964
0
2,448
3,808
15,616
0
L
Lancelot
Fishribs
Lancelot
7,383
1,387
0
385
9,612
3,968
0
5,116
4,040
0
14,058
W
Rama
OpgisG
Rama
4,134
3,413
0
1,327
3,607
1,496
0
923
2,684
0
13,215
W
Sylvanus
Whisped
Sylvanus
2,448
327
2,335
1,701
6,112
5,376
0
4,216
1,809
6,654
0
L
Bellona
ivanssic
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
5,983
734
1,553
1,428
3,542
1,203
0
730
2,812
14,344
1,149
L
Merlin
5,218
58
0
250
4,759
1,899
0
2,227
2,425
15,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
25,657
98
Minions Killed
94
5
Camps Cleared
5
492,993
Distance Traveled
399,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,988
1,198
23
5
1
108,927
0
L
Ra
5,798
1,160
37
7
1
103,353
0
L
Anhur
5,584
1,117
24
5
3
88,877
0
W
Agni
6,300
1,260
23
5
1
104,194
0
L
Lancelot
5,417
1,083
14
3
0
102,029
0
W
Rama
6,354
1,271
22
4
2
102,626
0
W
Sylvanus
5,945
1,189
7
1
1
84,804
0
L
Bellona
3,399
680
0
0
0
0
0
W
Chang'e
6,191
1,238
23
5
0
92,442
0
L
Merlin
5,459
1,092
19
4
1
105,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role