Player Matchup

Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
BigBodyMoose
Gilgamesh
Level 47
God Stats
2W - 1L
1,815 SR
Queue Stats
68W - 67L
1,523 Elo+
Party 3
Neith
Neith
LudoClub
Neith
Level 7
God Stats
13W - 5L
1,828 SR
Queue Stats
31W - 14L
1,600 Elo+
Party 1
Thanatos
Thanatos
Pallycole
Thanatos
Level 35
God Stats
4W - 1L
1,921 SR
Queue Stats
102W - 101L
1,614 Elo+
Solo
Janus
Janus
xPIKISx
Janus
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 16L
1,600 Elo+
Party 1
Team Averages
Level 55
1,713 SR
1,567 Elo+

VS

Team Averages
Level 89
1,473 SR
1,371 Elo+
Pele
Pele
DocterGanks13
Pele
Level 127
God Stats
4W - 2L
1,563 SR
Queue Stats
47W - 54L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
HollaDale
Gilgamesh
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 15L
1,149 Elo+
Party 2
Charybdis
Charybdis
KT08
Charybdis
Level 79
God Stats
14W - 12L
1,479 SR
Queue Stats
40W - 45L
1,359 Elo+
Party 2
Cthulhu
Cthulhu
Randomlock
Cthulhu
Level 85
God Stats
2W - 4L
1,224 SR
Queue Stats
59W - 66L
1,419 Elo+
Party 2
Agni
Agni
llBabyCovesll
Agni
Level 125
God Stats
10W - 7L
1,598 SR
Queue Stats
35W - 34L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 0 / 0
5,466
547
3,588
7,656
5,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
BigBodyMoose
Gilgamesh
10
0 / 3 / 0
5,652
565
5,438
10,187
6,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Neith
LudoClub
Neith
5
0 / 1 / 0
3,871
387
911
1,871
530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Pallycole
Thanatos
10
1 / 2 / 0
5,240
524
3,343
9,810
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
xPIKISx
Janus
9
0 / 2 / 0
5,243
524
2,074
9,108
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
5,970
597
4,452
7,790
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
HollaDale
Gilgamesh
10
2 / 0 / 1
5,994
599
5,304
8,100
6,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Charybdis
KT08
Charybdis
10
1 / 0 / 1
5,169
517
4,042
3,951
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Randomlock
Cthulhu
10
1 / 0 / 1
5,223
522
2,689
5,492
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 1
5,975
598
7,716
4,794
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
8
8
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
0
0
L
Gilgamesh
BigBodyMoose
Gilgamesh
0
3
0
0
W
3
0
1
3.5
W
Gilgamesh
HollaDale
Gilgamesh
2
0
1
2.5
W
Charybdis
KT08
Charybdis
1
0
1
1.5
L
Neith
LudoClub
Neith
0
1
0
0
L
Thanatos
Pallycole
Thanatos
1
2
0
0.5
W
Cthulhu
Randomlock
Cthulhu
1
0
1
1.5
W
1
1
1
1.5
L
Janus
xPIKISx
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,354
Damage
24,203
38,632
Taken
30,127
19,126
Mitigated
16,313
15,703
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,588
38
0
2,700
7,656
5,829
0
1,444
5,836
22,416
430
L
Gilgamesh
BigBodyMoose
Gilgamesh
5,438
1,908
0
2,890
10,187
6,467
0
0
9,677
0
34,282
W
4,452
774
0
1,827
7,790
3,218
0
1,168
6,508
0
46,669
W
Gilgamesh
HollaDale
Gilgamesh
5,304
1,790
0
913
8,100
6,788
0
0
7,514
0
31,474
W
Charybdis
KT08
Charybdis
4,042
2,491
0
3,026
3,951
1,304
0
1,160
2,791
0
32,202
L
Neith
LudoClub
Neith
911
581
0
399
1,871
530
0
271
1,452
0
12,558
L
Thanatos
Pallycole
Thanatos
3,343
779
0
8,783
9,810
3,760
0
2,070
7,688
0
37,246
W
Cthulhu
Randomlock
Cthulhu
2,689
224
0
1,758
5,492
3,466
0
1,963
3,529
24,157
2,224
W
7,716
477
0
713
4,794
1,537
0
1,149
3,493
44,163
1,183
L
Janus
xPIKISx
Janus
2,074
259
0
931
9,108
2,540
0
5,949
3,159
36,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,472
Gold Earned
28,331
258
Minions Killed
332
0
Camps Cleared
0
892,757
Distance Traveled
1,069,975
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,466
547
12
1
0
216,341
0
L
Gilgamesh
5,652
565
73
7
0
171,047
0
W
Pele
5,970
597
78
8
0
255,037
0
W
Gilgamesh
5,994
599
50
5
0
200,582
0
W
Charybdis
5,169
517
64
6
0
192,489
0
L
Neith
3,871
387
26
3
0
69,541
0
L
Thanatos
5,240
524
66
7
0
222,764
2
W
Cthulhu
5,223
522
55
6
0
207,544
2
W
Agni
5,975
598
85
9
0
214,323
0
L
Janus
5,243
524
81
8
0
213,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role